Age | Commit message (Collapse) | Author |
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know this not have to set debug for it
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Fixes drawing with more than one cliprect. (Keith Packard)
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like other drivers. Failure to do so resulted in incorrect buffer sizes for
resized windows.
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Fixes Quake on Windows bug. (Karl Schultz)
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Fixes software fallbacks. (Keith Packard)
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by Brian. Now also creating two renderbuffers, so apps can now switch with glDrawBuffer.
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rationale).
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Change pdx.fd.o to {anon,}cvs.fd.o as appropriate.
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the viewport and the window both change to the same new size. This lets the gloss demo work with the -f option.
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bug in the viewport function that was using the viewport size to resize the buffer, when it should have been using the window size. Fix bug in write_rgb_span_32 where the incoming pixel data parameter was coded as a [][4] instead of [][3]. Now all the demos work correctly except singlebuffer.
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for catching sloppy coding.
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This is a temporary fix for the DRI drivers.
Should really only have to update the matrix via _mesa_update_state().
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-pedantic warnings in x11 driver
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