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AgeCommit message (Expand)Author
2010-10-04r600g: rename radeon_ws_bo to r600_boJerome Glisse
2010-10-04nvfx: Pair os_malloc_aligned() with os_free_aligned().Krzysztof Smiechowicz
2010-10-04r600g: TODO domain managementDave Airlie
2010-10-04r600g: fix wwarning in bo_map functionDave Airlie
2010-10-04r600g: the code to check whether a new vertex shader is needed was wrongDave Airlie
2010-10-04r600g: break out of search for reloc bo after finding it.Dave Airlie
2010-10-03i965: Fix glean/texSwizzle regression in previous commit.Eric Anholt
2010-10-02i965: Set up swizzling of shadow compare results for GL_DEPTH_TEXTURE_MODE.Eric Anholt
2010-10-02i965: Add support for EXT_texture_swizzle to the new FS backend.Eric Anholt
2010-10-02r300g: add support for L8A8 colorbuffersMarek Olšák
2010-10-02r300g: add support for R8G8 colorbuffersMarek Olšák
2010-10-02mesa/st: initial attempt at RG support for gallium driversDave Airlie
2010-10-01i965: Fix incorrect batchbuffer size in gen6 clip state command.Kenneth Graunke
2010-10-01i965: Don't try to emit code if we failed register allocation.Eric Anholt
2010-10-01i965: Fix off-by-ones in handling the last members of register classes.Eric Anholt
2010-10-01i965: Add a sanity check for register allocation sizes.Eric Anholt
2010-10-01i965: When producing a single channel swizzle, don't make a temporary.Eric Anholt
2010-10-01i965: Restore the forcing of aligned pairs for delta_xy on chips with PLN.Eric Anholt
2010-10-01r600c: fix segfault in evergreen stencil codeAlex Deucher
2010-10-01r600g: Remove unnecessary headers.Vinson Lee
2010-10-01r600g: Remove unused variable.Vinson Lee
2010-10-01rgtc: Detect RGTC formats as color formats and as compressed formatsIan Romanick
2010-10-01mesa: Trivial correction to commentIan Romanick
2010-10-01mesa: Fix misplaced #endifIan Romanick
2010-10-01ARB_texture_rg: Add GL_COMPRESSED_{RED,RG} cases in _mesa_is_color_formatIan Romanick
2010-10-01mesa: Add ARB_texture_compression_rgtc as an alias for EXT_texture_compressio...Ian Romanick
2010-10-01savage: Remove unnecessary header.Vinson Lee
2010-10-01glsl: Remove unnecessary header.Vinson Lee
2010-10-01i965: Enable GL_ARB_texture_rgIan Romanick
2010-10-01mesa: Enable GL_ARB_texture_rg in software pathsIan Romanick
2010-10-01ARB_texture_rg: Allow RED and RG textures as FBO color buffer attachmentsIan Romanick
2010-10-01ARB_texture_rg: Add R8, R16, RG88, and RG1616 internal formatsIan Romanick
2010-10-01ARB_texture_rg: Handle RED and RG the same as RGB for tex envIan Romanick
2010-10-01ARB_texture_rg: Add GL_RED as a valid GL_DEPTH_TEXTURE_MODEIan Romanick
2010-10-01ARB_texture_rg: Add GL_TEXTURE_{RED,GREEN}_SIZE query supportIan Romanick
2010-10-01ARB_texture_rg: Correct some errors in RED / RG internal format handlingIan Romanick
2010-10-01ARB_texture_rg: Add GLX protocol supportIan Romanick
2010-10-01i965g: use Elements macro instead of manual sizeofsNicolas Kaiser
2010-10-01i965: Fix up copy'n'pasteo from moving coordinate setup around for gen4.Eric Anholt
2010-10-01i965: Add real support for pre-gen5 texture sampling to the new FS.Eric Anholt
2010-10-01evergreen : fix z format setting, enable stencil.richard
2010-10-01i965: Pre-gen6, map VS outputs (not FS inputs) to URB setup in the new FS.Eric Anholt
2010-10-01i965: Also increment attribute location when skipping unused slots.Eric Anholt
2010-10-01i965: Fix the gen6 jump size for BREAK/CONT in new FS.Eric Anholt
2010-10-01i965: Add gen6 attribute interpolation to new FS backend.Eric Anholt
2010-10-01r600g: indentation fixesJerome Glisse
2010-10-01r600g: setup basic loop consts on r600 + evergreen.Dave Airlie
2010-10-01r600g: only set the Z export if shader exports it.Dave Airlie
2010-10-01r600c: pull over 6xx/7xx vertex fixes for evergreenAlex Deucher
2010-10-01r600g: flush SH cache on constant change on evergreenDave Airlie