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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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Author
2008-11-07
mesa: added AND/OR/NOT/XOR instructions
Brian Paul
2008-11-07
mesa: include shader/prog_instruction.h
Brian Paul
2008-11-07
mesa: added OPCODE_NRM3/NRM4 instructions for vector normalization.
Brian Paul
2008-11-07
mesa: use _bfc0 instead of _col0 when building back face lighting.
Xiang, Haihao
2008-11-06
mesa: rename OPCODE_INT -> OPCODE_TRUNC
Brian Paul
2008-11-06
mesa: update the shader programs->TexturesUsed array at link time
Brian Paul
2008-11-06
i965: Always check vertex program.
Xiang, Haihao
2008-11-05
i965: Implement missing OPCODE_NOISE3 instruction in fragment shaders.
Gary Wong
2008-11-05
mesa: Fix compiler warnings on Windows.
Brian Paul
2008-11-05
mesa: fix a GLSL array indexing codegen bug
Brian Paul
2008-11-05
mesa: remove extra \n from printf string
Brian Paul
2008-11-05
mesa: add Initialized field to gl_uniform struct, for debugging purposes only
Brian Paul
2008-11-04
added glsl/skinning.c test to test matrix blending/weighting
Brian Paul
2008-11-04
mesa: fix float-valued GLSL vertex attribute variables
Brian Paul
2008-11-04
print err msg if unable to open shader file
Brian Paul
2008-11-04
remove old debug glFlush/Finish calls from demos
Brian Paul
2008-11-02
i965: Clean up stale NDC comment.
Eric Anholt
2008-11-02
i965: Avoid vs header computation for negative rhw on G4X.
Eric Anholt
2008-11-02
i965: Merge GM45 into the G4X chipset define.
Eric Anholt
2008-11-02
i965: Fix copy'n'paste issue that made brw->urb.constrained useless.
Eric Anholt
2008-11-01
mesa: silence warnings
Brian Paul
2008-11-01
mesa: do scope replacement for while/for loops too
Brian Paul
2008-11-01
mesa: glsl tree print improvements
Brian Paul
2008-11-01
mesa: fix assignment / parameter passing of sampler types
Brian Paul
2008-11-01
mesa: additional debug flags for glsl debug/disassembly
Brian Paul
2008-11-01
Fix for 58dc8b7: dest regions must not use HorzStride 0 in ExecSize 1
Keith Packard
2008-10-31
mesa: fix some bugs with precision qualifier parsing
Brian Paul
2008-10-31
mesa: do scope replacement for variable initializers too
Brian Paul
2008-10-31
mesa: fix copy/paste error in GLSL error msg
Brian Paul
2008-10-31
intel: pixelzoom doesn't apply to glBitmap, so disable the fallback.
Eric Anholt
2008-10-31
intel: Remove fallback for glDrawPixels(GL_COLOR_INDEX)
Eric Anholt
2008-10-31
intel: Add more fallback debugging for glDrawPixels.
Eric Anholt
2008-10-31
i965: implement the missing OPCODE_NOISE1 and OPCODE_NOISE2 instructions.
Gary Wong
2008-10-31
i965: support destination horiz strides in align1 access mode.
Gary Wong
2008-10-31
mesa: fix a typo in the previous commit
Xiang, Haihao
2008-10-30
mesa: fix an issue in _mesa_PointParameterfv().
Xiang, Haihao
2008-10-29
glx: added PFNGL*PROC typedefs for GLX 1.3 functions
Brian Paul
2008-10-29
glu: fix compilation problem when using Windows gl.h (sf bug 2204589)
Nigel Stewart
2008-10-28
intel: Fix glDrawPixels with 4d RasterPos.
Eric Anholt
2008-10-28
i965: Fix check_aperture calls to cover everything needed for the prim at once.
Eric Anholt
2008-10-28
mesa: include glslcompiler driver in tarball
Brian Paul
2008-10-28
mesa: fix stand-alone glslcompiler build
Brian Paul
2008-10-28
intel: Don't keep intel->pClipRects, and instead just calculate it when needed.
Eric Anholt
2008-10-28
i965: Allocate temporaries contiguously with other regs in fragment shaders.
Gary Wong
2008-10-28
configure.ac: Add support for gnu/kfreebsd
Julien Cristau
2008-10-27
i965: Fix compiler warning from unused var.
Eric Anholt
2008-10-27
i965: Remove dead brw->wrap flag.
Eric Anholt
2008-10-27
intel: Use dri_bo_get_tiling to get tiling mode of buffers we get from names.
Eric Anholt
2008-10-26
intel: GL_FALSE on a BO if it won't be modified when mapping this BO. (thanks...
Xiang, Haihao
2008-10-24
i965: don't emit state when dri_bufmgr_check_aperture_space fails.
Xiang, Haihao
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