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2008-08-09util: Utility functions to print to a string buffer without overflowing.José Fonseca
2008-08-09trace: Allow to dump binary data.José Fonseca
2008-08-09trace: Trace pipe_winsys calls.José Fonseca
2008-08-09trace: Remove unused code.José Fonseca
2008-08-08mesa: fix some feature testsBrian Paul
2008-08-08mesa: fix some pixel transfer state tests for depth formatsBrian Paul
2008-08-08gallium: fix additional glCopyTex[Sub]Image issuesBrian Paul
Use the TexFormat->StoreImage() routine for fallbacks. This handles the case of copying RGBA framebuffer data into an RGBA texture when the base format is GL_RGB (or GL_LUMINANCE, etc). In that case, we need to set the texture's alpha=1 and override the framebuffer's alpha.
2008-08-08mesa: fix out-of-bounds memory reads in swizzle_copy()Brian Paul
2008-08-08trace: Prevent from internal calls from pipe_context to pipe_screen from ↵José Fonseca
being traced.
2008-08-08gallium: Add destroy callback to all *_winsys interfaces.José Fonseca
For consistency and to simplify these objects' destruction.
2008-08-08i965: Remove extraneous arg to debug_printf.José Fonseca
2008-08-07gallium: clean-up, remove dead code, update commentsBrian Paul
2008-08-07gallium: use PIPE_FORMAT_X8Z24_UNORM for 24-bit Z but no stencilBrian Paul
2008-08-07softpipe: add support for PIPE_FORMAT_X8Z24_UNORM, PIPE_FORMAT_Z24X8_UNORMBrian Paul
2008-08-07trace: Simplify HTML output.José Fonseca
2008-08-07trace: Merge the CSS into the XSL.José Fonseca
2008-08-07trace: Dump format names.José Fonseca
2008-08-07gallium: s/pf_sprint_name/pf_name/Brian Paul
2008-08-07gallium: fix a few bugs on the fallback CopyTex[Sub]Image() path.Brian Paul
2008-08-07gallium: s/printf/debug_printf/Brian Paul
2008-08-07gallium: new/better debug code (disabled)Brian Paul
2008-08-07gallium: implement a bunch of missing put_tile functionsBrian Paul
2008-08-07gallium: enable the call to r16_put_tile_rgba(), silences warningBrian Paul
2008-08-07mesa: fix glBindTexture comment/error stringBrian Paul
2008-08-07mesa: glsl: regenerated filesBrian Paul
2008-08-07mesa: glsl: finish up support for precision qualifiersBrian Paul
2008-08-07mesa: pf_sprint_name->pf_name.José Fonseca
2008-08-07gallium: Simplify format->name conversion.José Fonseca
2008-08-07trace: Dump state.José Fonseca
2008-08-07trace: Trace pipe context calls.José Fonseca
2008-08-07raw2png: Fix channel order in a8b8g8r8/x8b8g8r8 formats.José Fonseca
2008-08-07trace: Add missing XSL and CSS.José Fonseca
2008-08-07xlib: Integrate with the trace pipe driver.José Fonseca
2008-08-07trace: New pipe driver to trace incoming calls.José Fonseca
Only pipe_screen calls traced, and only linux supported, for now.
2008-08-07pipebuffer: Add an extra assertion to ensure buffers do not jump between lists.José Fonseca
2008-08-07raw2png: support some depth formats.José Fonseca
2008-08-07gallium: New function to dump surfaces.José Fonseca
2008-08-07mesa: Extend GLSL syntax to accept type precision in full type specifiers.Michal Krol
2008-08-07mesa: Silence compiler warnings on Windows.Michal Krol
2008-08-07softpipe: Silence compiler warnings on Windows.Michal Krol
2008-08-06gallium: fix clipping/stride bugs in pipe_get_tile_raw(), pipe_put_tile_raw()Brian Paul
We need to compute the default dst_stride and src_stride _before_ clipping. After clipping, the width value may have changed. This fixes visible tile glitches in some demos like progs/glsl/texdemo.c
2008-08-06gallium: added PIPE_CAP_TEXTURE_MIRROR_CLAMP, PIPE_CAP_TEXTURE_MIRROR_REPEATBrian Paul
Check for these caps in state tracker and enable corresponding GL extensions if supported.
2008-08-06softpipe: add texture border color codeBrian Paul
2008-08-06egl: define vsnprintfJonathan White
2008-08-06egl: fixes for WindowsJonathan White
2008-08-06mesa: glsl: regenerated fileBrian Paul
2008-08-06mesa: glsl: report 'Syntax Error' instead of 'Invalid external declaration'Brian Paul
2008-08-06mesa: glsl: additional error checkingBrian Paul
2008-08-06mesa: glsl: fix a number of glUniform issuesBrian Paul
Additional error checking. Allow setting elements of uniform arrays. This involves encoding both a uniform location and a parameter offset in the value returned by glGetUniformLocation(). Limit glUniform[if]v()'s count to the size of the uniform array. When setting bool-valued uniforms, convert all float/int values to 0 or 1.
2008-08-06egl: fix version handlingJonathan White