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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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2010-11-21
r300/compiler: Fix instruction scheduling within IF blocks
Tom Stellard
2010-11-21
r300/compiler: Fix register allocator's handling of loops
Tom Stellard
2010-11-21
r300/compiler: Make sure presubtract sources use supported swizzles
Tom Stellard
2010-11-21
r600: Remove unnecessary header.
Vinson Lee
2010-11-21
docs: add GL 4.1 status
Marek Olšák
2010-11-21
st/mesa: enable ARB_explicit_attrib_location and EXT_separate_shader_objects
Marek Olšák
2010-11-21
mesa: fix get_texture_dimensions() for texture array targets
Brian Paul
2010-11-21
docs: update some GL 3.0 status
Brian Paul
2010-11-21
mesa: hook up GL 3.x entrypoints
Brian Paul
2010-11-21
glapi: rename GL3.xml to GL3x.xml as it covers all GL 3.x versions
Brian Paul
2010-11-21
mesa: fix error msg typo
Brian Paul
2010-11-21
i915g: kill idws->pool
Daniel Vetter
2010-11-21
i915g: kill buf->map_gtt
Daniel Vetter
2010-11-21
i915g: kill RGBA/X formats
Daniel Vetter
2010-11-21
i915g: add pineview pci ids
Daniel Vetter
2010-11-21
i915g: s/hw_tiled/tiling
Daniel Vetter
2010-11-21
i915g: rip out ->sw_tiled
Daniel Vetter
2010-11-21
r300g: silence guard band cap errors
Joakim Sindholt
2010-11-21
st/vega: Fix vgReadPixels with a subrectangle.
Chia-I Wu
2010-11-21
st/vega: Set wrap_r for mask and blend samplers.
Chia-I Wu
2010-11-21
st/vega: vegaLookupSingle should validate the state.
Chia-I Wu
2010-11-21
tgsi: Add STENCIL to text parser.
Chia-I Wu
2010-11-20
mesa: Clean up header file inclusion in stencil.h.
Vinson Lee
2010-11-20
mesa: Clean up header file inclusion in shared.h.
Vinson Lee
2010-11-20
mesa: Clean up header file inclusion in shaderapi.h.
Vinson Lee
2010-11-20
mesa: Clean up header file inclusion in scissor.h.
Vinson Lee
2010-11-20
mesa: Clean up header file inclusion in renderbuffer.h.
Vinson Lee
2010-11-20
mesa: Clean up header file inclusion in readpix.h.
Vinson Lee
2010-11-20
mesa: Clean up header file inclusion in rastpos.h.
Vinson Lee
2010-11-20
mesa: Clean up header file inclusion in polygon.h.
Vinson Lee
2010-11-20
intel: Remove unnecessary header.
Vinson Lee
2010-11-20
r600: Remove unnecesary header.
Vinson Lee
2010-11-20
swrast: Remove unnecessary header.
Vinson Lee
2010-11-20
st/mesa: Remove unnecessary headers.
Vinson Lee
2010-11-20
scons: Define IN_DRI_DRIVER.
Chia-I Wu
2010-11-20
nvfx: only expose one rt on nv30
Xavier Chantry
2010-11-20
r600g: Fix location for clip plane registers
Owen W. Taylor
2010-11-20
r300g: fix rendering with no vertex elements
Marek Olšák
2010-11-19
i965: Remove duplicate MRF writes in the FS backend.
Eric Anholt
2010-11-19
i965: Improve compute-to-mrf.
Eric Anholt
2010-11-19
ir_to_mesa: Detect and emit MOV_SATs for saturate constructs.
Eric Anholt
2010-11-19
i965: Recognize saturates and turn them into a saturated mov.
Eric Anholt
2010-11-19
glsl: Add a helper function for determining if an rvalue could be a saturate.
Eric Anholt
2010-11-19
i965: Fold constants into the second arg of BRW_SEL as well.
Eric Anholt
2010-11-19
i965: Remove extra \n at the end of every instruction in INTEL_DEBUG=wm.
Eric Anholt
2010-11-19
i965: Just use memset() to clear most members in FS constructors.
Eric Anholt
2010-11-19
i965: Fix compute_to_mrf to not move a MRF write up into another live range.
Eric Anholt
2010-11-19
mesa: Include C++ files in the makedepend of DRI drivers.
Eric Anholt
2010-11-19
glsl: Fix type of label 'default' in switch statement.
Vinson Lee
2010-11-19
glsl: Add lower_vector.cpp to SConscript.
Vinson Lee
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