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2000-11-28fixed a convolution pixel store bugBrian Paul
2000-11-27added new source directories to LIB_FILESBrian Paul
2000-11-27Set ENABLE_LIGHT according to ctx->Light.Enabled whether or notBrian Paul
individual light sources are enabled.
2000-11-27minor changes to fix compiler warningsBrian Paul
2000-11-27Added MaxClipPlanes and MaxLights to gl_constants struct so T&LBrian Paul
drivers can report non-default numbers of lights and clip planes.
2000-11-27map glIndex* functions to glIndexi() (glIndexub was looping back to glIndexub)Brian Paul
2000-11-27 Modified Files:Jouk Jansen
Mesa/src/tnl/t_context.c Mesa/src/tnl/t_debug.c Mesa/src/tnl/t_pipeline.c Some updates to silence warnings on my VMS-machine ----------------------------------------------------------------------
2000-11-25fixed GLX_PBUFFER valueBrian Paul
2000-11-24Fixed a couple of bugs that crept into last commitKeith Whitwell
- Eval not compiled correctly - Material colors computed incorrectly Reworked the VERT_TEX flags, now support upto 12 texture units in tnl.
2000-11-24 Committing in .Jouk Jansen
Modified Files: Mesa/src/descrip.mms Updated VMS-compile support ----------------------------------------------------------------------
2000-11-24New files...Keith Whitwell
2000-11-24Support for swappable t&l modules, including an example one in the FXKeith Whitwell
driver (enable with FX_ALLOW_VTXFMT=t).
2000-11-23minor updates for widgets-mesa/Brian Paul
2000-11-23More auto* build system updatesJon Taylor
2000-11-22 Modified Files:Jouk Jansen
Mesa/macos/src-gli/MDD.h Mesa/macos/src-gli/mgliContext.c Mesa/macos/src-gli/mgliContext.h Mesa/macos/src-gli/mgliError.c Mesa/src/D3D/D3DMESA.H Mesa/src/D3D/D3Dvbrender.c Mesa/src/D3D/NullProcs.c Mesa/src/S3/S3mesa.c Some more files with capitals. ----------------------------------------------------------------------
2000-11-22 Modified Files:Jouk Jansen
Mesa/src/Allegro/amesa.c Mesa/src/DOS/dosmesa.c Mesa/src/FX/fxdd.c Mesa/src/FX/fxdrv.h Mesa/src/FX/fxfastpath.c Mesa/src/GGI/include/ggi/mesa/ggimesa.h Mesa/src/OSmesa/osmesa.c Mesa/src/SVGA/svgamesa.c Mesa/src/Trace/tr_control.c Mesa/src/Windows/wgl.c Mesa/src/X/xmesaP.h Mesa/src/X86/3dnow.c Mesa/src/X86/katmai.c Mesa/src/X86/x86.c Removed Files: Mesa/src/mms_depend Oops,... all files containing Caps in directory name or file name were missing in my types->mtypes commit. ----------------------------------------------------------------------
2000-11-22 Modified Files:Jouk Jansen
Mesa/src/descrip.mms Mesa/src/swrast/s_lines.c VMS compile support Added some Type casts to avoid warnings ----------------------------------------------------------------------
2000-11-22 Committing in .Jouk Jansen
Modified Files: Mesa/macos/gli_api/gliapi1.h Mesa/macos/gli_api/gliapi2.h Mesa/macos/gli_api/gliapiext.h Mesa/macos/src-gli/fxgli.c Mesa/macos/src-gli/fxgli.h Mesa/macos/src-gli/fxgli2.c Mesa/macos/src-gli/fxgli_tridebug.c Mesa/src/accum.c Mesa/src/accum.h Mesa/src/all.h Mesa/src/alpha.c Mesa/src/alpha.h Mesa/src/attrib.c Mesa/src/attrib.h Mesa/src/bitmap.c Mesa/src/bitmap.h Mesa/src/blend.c Mesa/src/blend.h Mesa/src/buffers.c Mesa/src/buffers.h Mesa/src/clip.c Mesa/src/clip.h Mesa/src/colortab.h Mesa/src/config.c Mesa/src/context.c Mesa/src/context.h Mesa/src/convolve.c Mesa/src/convolve.h Mesa/src/copypix.c Mesa/src/copypix.h Mesa/src/debug.c Mesa/src/depth.c Mesa/src/depth.h Mesa/src/dlist.c Mesa/src/dlist.h Mesa/src/drawpix.c Mesa/src/drawpix.h Mesa/src/enable.c Mesa/src/enable.h Mesa/src/eval.c Mesa/src/eval.h Mesa/src/extensions.c Mesa/src/extensions.h Mesa/src/feedback.c Mesa/src/feedback.h Mesa/src/fog.c Mesa/src/fog.h Mesa/src/get.c Mesa/src/get.h Mesa/src/glapi.c Mesa/src/glthread.h Mesa/src/highpc.c Mesa/src/hint.h Mesa/src/histogram.h Mesa/src/image.c Mesa/src/image.h Mesa/src/imports.c Mesa/src/light.c Mesa/src/light.h Mesa/src/lines.c Mesa/src/lines.h Mesa/src/logic.c Mesa/src/logic.h Mesa/src/masking.c Mesa/src/masking.h Mesa/src/matrix.c Mesa/src/matrix.h Mesa/src/pixel.c Mesa/src/pixel.h Mesa/src/points.c Mesa/src/points.h Mesa/src/polygon.c Mesa/src/polygon.h Mesa/src/rastpos.c Mesa/src/readpix.c Mesa/src/scissor.c Mesa/src/scissor.h Mesa/src/state.c Mesa/src/state.h Mesa/src/stencil.c Mesa/src/stencil.h Mesa/src/teximage.c Mesa/src/teximage.h Mesa/src/texobj.c Mesa/src/texobj.h Mesa/src/texstate.c Mesa/src/texstate.h Mesa/src/texture.c Mesa/src/texture.h Mesa/src/texutil.c Mesa/src/texutil.h Mesa/src/varray.c Mesa/src/varray.h Mesa/src/X/fakeglx.c Mesa/src/X/xm_api.c Mesa/src/X/xm_dd.c Mesa/src/X/xm_line.c Mesa/src/X/xm_span.c Mesa/src/X/xm_tri.c Mesa/src/swrast/s_aaline.c Mesa/src/swrast/s_aaline.h Mesa/src/swrast/s_aatriangle.h Mesa/src/swrast/s_accum.h Mesa/src/swrast/s_alpha.h Mesa/src/swrast/s_alphabuf.h Mesa/src/swrast/s_blend.h Mesa/src/swrast/s_context.c Mesa/src/swrast/s_context.h Mesa/src/swrast/s_depth.h Mesa/src/swrast/s_drawpix.h Mesa/src/swrast/s_feedback.h Mesa/src/swrast/s_fog.h Mesa/src/swrast/s_histogram.h Mesa/src/swrast/s_lines.h Mesa/src/swrast/s_logic.h Mesa/src/swrast/s_masking.h Mesa/src/swrast/s_pb.h Mesa/src/swrast/s_pixeltex.h Mesa/src/swrast/s_points.h Mesa/src/swrast/s_quads.c Mesa/src/swrast/s_quads.h Mesa/src/swrast/s_scissor.h Mesa/src/swrast/s_span.h Mesa/src/swrast/s_stencil.h Mesa/src/swrast/s_texture.h Mesa/src/swrast/s_triangle.h Mesa/src/swrast/s_zoom.h Mesa/src/swrast/swrast.h Mesa/src/swrast_setup/ss_context.h Mesa/src/swrast_setup/ss_triangle.c Mesa/src/swrast_setup/ss_triangle.h Mesa/src/swrast_setup/ss_vb.h Mesa/src/tnl/t_clip.c Mesa/src/tnl/t_clip.h Mesa/src/tnl/t_context.c Mesa/src/tnl/t_context.h Mesa/src/tnl/t_cva.c Mesa/src/tnl/t_cva.h Mesa/src/tnl/t_debug.c Mesa/src/tnl/t_debug.h Mesa/src/tnl/t_dlist.h Mesa/src/tnl/t_eval.c Mesa/src/tnl/t_eval.h Mesa/src/tnl/t_fog.c Mesa/src/tnl/t_fog.h Mesa/src/tnl/t_light.c Mesa/src/tnl/t_light.h Mesa/src/tnl/t_pipeline.c Mesa/src/tnl/t_pipeline.h Mesa/src/tnl/t_shade.c Mesa/src/tnl/t_shade.h Mesa/src/tnl/t_stages.c Mesa/src/tnl/t_stages.h Mesa/src/tnl/t_texture.c Mesa/src/tnl/t_texture.h Mesa/src/tnl/t_trans_elt.c Mesa/src/tnl/t_trans_elt.h Mesa/src/tnl/t_varray.c Mesa/src/tnl/t_varray.h Mesa/src/tnl/t_vb.c Mesa/src/tnl/t_vb.h Mesa/src/tnl/t_vbcull.c Mesa/src/tnl/t_vbcull.h Mesa/src/tnl/t_vbfill.c Mesa/src/tnl/t_vbfill.h Mesa/src/tnl/t_vbindirect.c Mesa/src/tnl/t_vbindirect.h Mesa/src/tnl/t_vbrender.c Mesa/src/tnl/t_vbrender.h Mesa/src/tnl/t_vbxform.c Mesa/src/tnl/t_vbxform.h Mesa/src/tnl/tnl.h Added Files: Mesa/src/mtypes.h Removed Files: Mesa/src/types.h Changed Mesa/src/types to Mesa/src/mtypes.h to avoid conflicts while compiling on a VMS system. ----------------------------------------------------------------------
2000-11-22More auto* build system fixesJon Taylor
2000-11-22swrast setup fixesJon Taylor
2000-11-21call gl_update_state() if needed in glGetColorTable, glGetConvolutionFilterBrian Paul
2000-11-21call RENDER_START/FINISH in read_color_image()Brian Paul
2000-11-21minor clean-ups (Klaus Niederkrueger)Brian Paul
2000-11-21minor clean-upsBrian Paul
2000-11-21added some RENDER_START/RENDER_FINISH macros. Minor GLchan changesBrian Paul
2000-11-21More auto* build fixesJon Taylor
Removed spurious trace/Makefile from repository
2000-11-20minor multi-tex changes, changed MAX_TEXTURE_UNITS to 4Brian Paul
2000-11-20removed #include <tgmath.h>Brian Paul
2000-11-20fix lvalue cast on ctx->swtnl_imKeith Whitwell
2000-11-19* More work on the auto* build systemJon Taylor
* Added missing #includes all over the place * Added GGI-style debugging harness to GGIMesa
2000-11-19Replaced Texture.CurrentD[] with separate Texture.Current1/2/3D vars.Brian Paul
Completely removed the dirty texture object list. Set texObj->Complete to GL_FALSE to indicate dirty. Made point/line/triangle/quad SWvertex parameters const. Minor code clean-ups.
2000-11-19Added GGI-style debugging harness to GGIGLUT.Jon Taylor
2000-11-19- Fix tnl/t_context.h inclusion.Gareth Hughes
- Some SSE asm updates, more to come.
2000-11-18added more programsBrian Paul
2000-11-18test texture palettes with multitextureBrian Paul
2000-11-18Mark Kilgard's reflection/shadow dino demoBrian Paul
2000-11-18hacked demo to test multi-texture projective texturesBrian Paul
2000-11-18* Auto* build fixesJon Taylor
* Added missing includes to math/*
2000-11-17Minor header file changes to silence warnings.Brian Paul
Added _mesa_enable_sw_extensions(), called by software-only drivers to enable all s/w-supported GL extensions.
2000-11-17 Committing in .Jouk Jansen
Patches to compile Mesa on VMS. -Updated for new directory tree -Now compile with PTHREADS on The patch in glthread.h is temporarily. The include file src/types.h conflicts with the system defined types.h. In future the mesa supplied one should be renamed. Modified Files: Mesa/include/GL/vms_x_fix.h Mesa/src/descrip.mms Mesa/src/glthread.h Mesa/src/mms_depend ----------------------------------------------------------------------
2000-11-16Move the transform and lighting code to two new directoriesKeith Whitwell
math: Provides basic matrix and vector functionality that might be useful to multiple software t&l implementations, and is used by core mesa to manage the Model, Project, etc matrices. tnl: The real transform & lighting code from core mesa, including everything from glVertex3f through vertex buffer handling, transformation, clipping, lighting and handoff to a driver for rasterization. The interfaces of these can be further tightened up, but the basic splitting up of state and code move is done.
2000-11-16Small compile fixJon Taylor
2000-11-15added includes to silence warningsBrian Paul
2000-11-15Replaced ctx->Point.Size with ctx->Point._SizeBrian Paul
Replaced ctx->Point.UserSize with ctx->Point.Size
2000-11-15rewrite of _mesa_win_fog_coords_from_z() so that both perspective and ↵Brian Paul
orthographic projection are handled correctly
2000-11-14more Driver.Color, Driver.Index updatesBrian Paul
2000-11-14removed unused set_color() and set_index() functionsBrian Paul
2000-11-14Removed Driver.Color() and Driver.Index() functions.Brian Paul
Pass color or color index directly to WriteMono*() span functions. Updated current s/w drivers accordingly. Clean-up of X gc handling in XMesa driver.
2000-11-13Cleanup of derived state calculation prior to seperating software T&LKeith Whitwell
into a new directory. Specifically the handling of changes to lighting lighting space (light in model vs. light in eye) have been revamped. Moved several derived values used only by swrast into that directory. Removed direct calls to swrast_flush() from vbrender.c -- pushed into ctx->Driver.RenderFinish. Optimized flat-shading case in swrast_setup.
2000-11-13removed unused varBrian Paul