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AgeCommit message (Collapse)Author
2008-05-16Fix a program refcounting error, don't share program parameter lists.Brian Paul
The refcounting bug was causing a memleak (unfreed programs). The old parameter list sharing is not needed since the change in how uniforms are handled.
2008-05-16fix an attr/src mix-up when setting-up/binding vertex arraysBrian Paul
This fixes problems with incorrect material coefficients when glMaterial is called per-vertex.
2008-05-14fix parsing of state.texenv.color (bug 14931)Brian Paul
cherry-picked from master
2008-05-14Consolidate texture fetch code and use partial derivatives when possible.Brian Paul
picked from master
2008-05-14mesa: fix InfoLog memleak, misc sync with masterBrian Paul
2008-05-14Bug #13492: Only call ProgramStringNotify if program parsing succeeded.Eric Anholt
Wine intentionally tries some out-of-spec programs to test strictness, and calling ProgramStringNotify on the results of a failed program parse resulted in crashes in the 965 driver.
2008-05-14fix swizzle error test (bug 11881)Brian
2008-05-14fix-up inlined/non-inlined function inconsistenciesBrian Paul
cherry-picked from master
2008-05-14mesa: rm unneeded fileBrian Paul
2008-05-14mesa: prefix rm command with -Brian Paul
2008-05-14rewrite some of the mat*mat, mat*vec intrinsicsBrian Paul
Also, remove obsolete matrix codegen code. cherry-picked from master
2008-05-14mesa: regenerate slang built-in data (asin(vec4) fix)Brian Paul
2008-05-14mesa: fix missing w assignment in asin(vec4)Brian Paul
2008-05-14mesa: use CALLOC_STRUCT()Brian Paul
2008-05-14mesa: sync up swrast/s_fragprog.c with masterBrian Paul
2008-05-14mesa: updated commentBrian Paul
2008-05-14mesa: minor bug fixes from masterBrian Paul
2008-05-14mesa: dead code removalBrian Paul
2008-05-14mesa: minor bug fixes, null ptr checks, dead code removalBrian Paul
2008-05-14mesa: fix errors in LightModelProduct state, other misc error casesBrian Paul
2008-05-14mesa: glUniform(location==-1) is not an errorBrian Paul
2008-05-14fix some additional program refcounting bugsBrian Paul
cherry-picked from master
2008-05-12adjust llvm code to the changes in 2.3Zack Rusin
2008-05-10gallium: optimize the flush_spans() functionBrian
2008-05-10gallium: remove unused codeBrian
2008-05-09draw: Fix number of vertices allocated in draw_pt_emit().Michel Dänzer
2008-05-09draw: mimize cost of translate key compares, use cache universallyKeith Whitwell
2008-05-09translate: helper functions for mimizing cost of key comparesKeith Whitwell
2008-05-08draw: only fill in / compare the part of the translate key we're using.Keith Whitwell
It's quite a big struct & we examine it a lot (too much). Reduce the impact of this by just looking at the active part where possible.
2008-05-08xlib: more SP_NO_RAST supportKeith Whitwell
For some resaon normal (non-display-buffer) buffers are being allocated through Xshm... Bypass at least for SP_NO_RAST
2008-05-08softpipe: don't calc det if NO_RAST setKeith Whitwell
2008-05-08cso_cache: Fix test for currently bound blend state.Michel Dänzer
2008-05-07mesa: update/add newer GL ES headersBrian Paul
2008-05-06mesa: free shader program data before deleting shader objects.Brian
Picked from master. Fixes mem corruption seen when glean/api2 test exits.
2008-05-06gallium: implement full reference counting for vertex/fragment programsBrian
Use _mesa_reference_vert/fragprog() wherever we assign program pointers. Fixes a memory corruption bug found with glean/api2 test. Another memory bug involving shaders yet to be fixed...
2008-05-06mesa: comments, whitespaceBrian
2008-05-06gallium: change calculate_first_last_level() to match gallium-tex-surfaces ↵Brian Paul
branch
2008-05-05fix _mesa_ffs for alternative compilersAlan Hourihane
2008-05-05declare atoms as externAlan Hourihane
2008-05-03gallium: fix warningsBrian Paul
2008-05-03Press <space> to reset limit/bias values, clean-up limit/bias printfBrian Paul
2008-05-03gallium: fix sampler->max_lod computationBrian Paul
2008-05-03gallium: fix computation of sampler->min_lodBrian Paul
The texture BaseLevel is accounted for in texture layout so it doesn't factor in here. May also need to adjust max_lod...
2008-05-02gallium: remove 0.5 vertex biases in set_vertex_data()Brian Paul
These should not be needed and were causing garbage to appear along the edges of the mipmap images.
2008-05-02gallium: remove obsolete PIPE_CAP_BITMAP_TEXCOORD_BIASBrian Paul
2008-05-02gallium: minor code, comments clean-upBrian Paul
2008-05-02gallium: in st_finalize_texture() check texture dimensionsBrian Paul
Check dimensions in addition to target, format, etc. Fixes a bug where we failed to detect a change in texture image sizes and wound up using the old texture data.
2008-05-02gallium: new debug code (disabled)Brian Paul
2008-05-02gallium: fix typos, comments, whitespaceBrian Paul
2008-05-02gallium: remove ^M (CR) charsBrian Paul