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AgeCommit message (Expand)Author
2010-02-03st/egl: Add missing headers.Vinson Lee
2010-02-03winsys: Add missing headers.Vinson Lee
2010-02-04egl: fix implicit declaration of pipe_texture_reference adding u_inlines.hIgor Oliveira
2010-02-04egl: fix wrong argument. Use loader_data instead of loaderIgor Oliveira
2010-02-04gallium: fix more missing includes from various placesDave Airlie
2010-02-04nouveau: include stdio.h and u_inlines.h in all context files since embedded ...Dave Airlie
2010-02-03mesa: increase number of texture units to MAX_COMBINED_TEXTURE_IMAGE_UNITSBrian Paul
2010-02-03mesa: re-dimension RasterTexCoords and CoordReplaceBrian Paul
2010-02-03mesa: added texcoord unit assertionBrian Paul
2010-02-03mesa: use Elements() instead of MAX_TEXTURE_COORD_UNITSBrian Paul
2010-02-03mesa: added tex unit assert, use Elements() macroBrian Paul
2010-02-03mesa: check for invalid texture coord unit in glGet queriesBrian Paul
2010-02-03mesa: check/clamp texture/program matrix accessesBrian Paul
2010-02-03mesa: add error check for querying invalid texture matrixBrian Paul
2010-02-03mesa: use Elements() as limit in loops over texture/program matrix stacksBrian Paul
2010-02-03mesa: add out of bounds assertions for accessing texture matrix stackBrian Paul
2010-02-03util: Cast to match the MSVC intrinsics.José Fonseca
2010-02-03util: Don't include system headers inside extern "C" { ... }José Fonseca
2010-02-03Merge branch 'gallium-embedded'José Fonseca
2010-02-03gallium/docs: Document the OS module.José Fonseca
2010-02-03tgsi: added debugging code to catch divide by zeroBrian Paul
2010-02-03tgsi: convert CHECK_INF_OR_NAN to inline functionBrian Paul
2010-02-03mesa: Factor out the fb initialization details from _mesa_new_framebuffer.Francisco Jerez
2010-02-03os: Also add the aligned memory prototypes to the embedded section.José Fonseca
2010-02-03util: Reimplement all utility functions in terms of the new OS abstraction.José Fonseca
2010-02-03os: New OS abstraction module.José Fonseca
2010-02-03vbo: fix void * arithmetic warningKeith Whitwell
2010-02-03vbo: Fix up in-place splitting for non-contiguous/indexed primitives.Francisco Jerez
2010-02-03trace: Include the appropriate header instead of defining prototypes.José Fonseca
2010-02-03progs/fpglsl: couple more testsKeith Whitwell
2010-02-03progs/fpglsl: fp-tris for glslKeith Whitwell
2010-02-03svga: fix TXD and TXL opcode translationKeith Whitwell
2010-02-03svga: deriv insns not valid in dynamic flow control eitherKeith Whitwell
2010-02-03svga: texture from lod zero inside dynamic branchingKeith Whitwell
2010-02-03svga: better method for generating white fs color outputsKeith Whitwell
2010-02-03mesa/st: bump the gallium version numberKeith Whitwell
2010-02-03st/mesa: remove some floating point divides in viewport calculationKeith Whitwell
2010-02-03gallium-docs: Fix typo.José Fonseca
2010-02-03r300: fix compiler bugs introduced with MRT changes.Dave Airlie
2010-02-03egl: Rename _eglPreloadForEach callbacks.Chia-I Wu
2010-02-03egl: Fix a potential segfault in driver suffix matching.Chia-I Wu
2010-02-03egl: Remove unnecessary #ifdef's.Chia-I Wu
2010-02-03egl: Ignore certain environment variables when setuid/setgid.Chia-I Wu
2010-02-03egl: Add EGL_DRIVERS_PATH environment variable.Chia-I Wu
2010-02-02draw: remove old hard-coded shader length limitsBrian Paul
2010-02-02tgsi: added tgsi_alloc_tokens()Brian Paul
2010-02-02draw: re-implement free_bit() with ffs()Brian Paul
2010-02-02draw: comments and var renamingBrian Paul
2010-02-02tgsi: fix commentBrian Paul
2010-02-02draw: add const qualifiers, fix return typesBrian Paul