Age | Commit message (Collapse) | Author |
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Reported by Karl Schultz.
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Reported by Karl Schultz.
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Reported by Karl Schultz.
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Reported by Karl Schultz.
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Reported by Karl Schultz.
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Reported by Karl Schultz.
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also clarify some other const values.
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This avoids the need to make PIPE_ALIGN_TYPE a variadic macro.
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same variable used for 2 different temp registers
fixes e.g. glsl/bump
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The existing code only checked for GCC 4.2.x and 4.3.x.
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At least one extraneous dirty was eliminated, as well as the chance for
avoiding dirty on shader change.
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Some delicious hax here.
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It just wasn't meant to be.
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Keeps teeworld happy.
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So if we don't actually emit an atom to the hw because we don't
need it in the current state (e.g. lighting related atoms when
lighting is off) then don't mark it as clean, because when
lighting gets switched on we won't emit it at all.
This fixes funky gears colors.
Signed-off-by: Dave Airlie <airlied@redhat.com>
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mesa core does it now. If only it did so for other entrypoints.
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This reduces the driver size by over 1%.
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Bug #25921 -- clutter PBO usage gave unreliable results.
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Signed-off-by: Brian Paul <brianp@vmware.com>
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