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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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Author
2010-07-13
Merge branch 'mesa-2d-registers'
Zack Rusin
2010-07-13
mesa: add comments and change Index2D to just Index2
Zack Rusin
2010-07-14
r300/compiler: fix swizzling in the transformation of Abs modifiers
Marek Olšák
2010-07-13
i965g: Fix scons build of dri driver
Jakob Bornecrantz
2010-07-13
llvmpipe: fix comment typo
Roland Scheidegger
2010-07-13
llvmpipe: move rasterizer to screen instead of setup context
Roland Scheidegger
2010-07-13
llvmpipe: Align texture data to the cache line.
José Fonseca
2010-07-13
llvmpipe: eliminate the set_state rasterizer command
Keith Whitwell
2010-07-13
llvmpipe: pass mask into fragment shader
Keith Whitwell
2010-07-13
llvmpipe: move fences from per-bin to per-thread
Keith Whitwell
2010-07-13
llvmpipe: Always swizzle/unswizzle whole tiles.
José Fonseca
2010-07-13
llvmpipe: Ignores!
Jakob Bornecrantz
2010-07-13
targets: Link xorg drivers with LLVM if built
Jakob Bornecrantz
2010-07-13
targets: Clean up xorg make files a bit
Jakob Bornecrantz
2010-07-13
st/xorg: When selecting st via configure make sure to test for xorg-server
Jakob Bornecrantz
2010-07-13
libgl-xlib: add depend to make clean list
Brian Paul
2010-07-13
glapi: use _mesa_snprintf()
Brian Paul
2010-07-13
r300/compiler: implement the Abs source operand modifier for vertex shaders
Marek Olšák
2010-07-13
r300/compiler: emulate SIN/COS/SCS in r3xx-r4xx vertex shaders
Marek Olšák
2010-07-13
mesa: s/snprintf/_mesa_snprintf/
Vinson Lee
2010-07-13
r300g: do not advertise half_float_vertex on rv3x0
Marek Olšák
2010-07-13
r300g: extend and clean up debug logging
Marek Olšák
2010-07-13
r300g/swtcl: do not emit texcoords if they are also stuffed in GA
Marek Olšák
2010-07-13
r300g: rework the draw_rectangle hook
Marek Olšák
2010-07-12
Merge branch 'master' of git://anongit.freedesktop.org/mesa/mesa
Maciej Cencora
2010-07-12
r600: Fix include recursion.
Vinson Lee
2010-07-12
r300g: Remove unnecessary header.
Vinson Lee
2010-07-12
radeon: fix some wine d3d9 tests
Maciej Cencora
2010-07-12
llvmpipe: Re-enable threading on windows.
José Fonseca
2010-07-12
os: remove gratuitous pipe_barrier placeholder code
nobled
2010-07-12
os, rbug: remove PIPE_THREAD_HAVE_CONDVAR
nobled
2010-07-12
os: Implement pipe_condvar on Windows Vista and later
nobled
2010-07-12
os: Implement pipe_condvar on win32
nobled
2010-07-12
r300g: implement fast color clear
Marek Olšák
2010-07-12
r300g: clear and copy a resource with a rectangular point sprite
Marek Olšák
2010-07-12
r300g: do not use immediate mode if there is a VBO in VRAM
Marek Olšák
2010-07-12
u_blitter: add draw_rectangle callback which can be overridden by a driver
Marek Olšák
2010-07-12
u_blitter: clean up the texcoord computations
Marek Olšák
2010-07-12
u_blitter: simplify blitter_set_rectangle
Marek Olšák
2010-07-12
u_blitter: rename blitter->base, add a way to get a pipe context from blitter
Marek Olšák
2010-07-12
r300g: ugly fix of a hardlock in the cubestorm xscreensaver
Marek Olšák
2010-07-11
radeon: lower texture memory consumption is some cases
Maciej Cencora
2010-07-11
radeon: fix teximage migration failure in rare case
Maciej Cencora
2010-07-11
r300c: Fix vertex data setup for named buffer objects with unaligned offset
Maciej Cencora
2010-07-11
r600: Remove unnecessary headers.
Vinson Lee
2010-07-10
mesa: make uniform work with geometry shaders
Zack Rusin
2010-07-10
Revert "mesa: temporarily enable printing of Mesa's GPU instructions"
Zack Rusin
2010-07-10
mesa: GL_TRIANGLE_STRIP_ADJACENCY_ARB is the last valid primitive
Zack Rusin
2010-07-10
tgsi: make sure that we print out the adjacency prims correctly
Zack Rusin
2010-07-10
draw: fix decomposition to work with adjacency primitives
Zack Rusin
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