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2010-02-12Revert "util: Fix descriptors for R32_FLOAT and R32G32_FLOAT formats."Michal Krol
This reverts commit aa0b671422880b99dc178d43d1e4e1a3f766bf7f.
2010-02-12util: Fix descriptors for R32_FLOAT and R32G32_FLOAT formats.Michal Krol
Fill in ones for missing components.
2010-02-12nouveau: nv30: Define number of texture samplersPatrice Mandin
Signed-off-by: Patrice Mandin <patmandin@gmail.com>
2010-02-12wgl: Do not reach out and destroy contexts on cleanup.José Fonseca
Simply skip cleanup when contexts are still active. This addresses two issues: - in some situations the ICD DLL may be unloaded before the DLL that is using GL contexts is, so we may receive GL calls after stw_cleanup. - when aborting (exception, or control-c) the contexts may have been left in an inconsistent state and attempting to destroy can cause unpredictable results.
2010-02-12gdi: Never fail at DLL load time.José Fonseca
Windows doesn't really expect things to fail at this point -- it will try many times until it finally gives up, worse, something bad happens. The WGL state tracker will gracefully decline to do work even when it is loaded.
2010-02-12wgl: Fail gracefully whenever 3D could not be enabled for some reason.José Fonseca
2010-02-12svgadump: Several improvements to shader dumping.José Fonseca
2010-02-12glu/sgi: Initialize member of class primStream.Vinson Lee
2010-02-12glu/sgi: Initialize members of class Arc.Vinson Lee
2010-02-12glu/sgi: Initialize member of class Bin.Vinson Lee
2010-02-12nouveau: use AVAIL_RING()Ben Skeggs
2010-02-12nouveau: switch to nouveau_bo_new_tile()Ben Skeggs
2010-02-11svga: check min_index, max_index before assertionsBrian Paul
It's possible for min_index and max_index to be ~0 if the min/max values were not actually set or computed in the state tracker. Skip some assertions in that case. This only effects the debug build error checking. (cherry picked from commit 408f32dc165b36eb5ec0e2bbc7dcecd28f3a62d3)
2010-02-11main: Fix compiler warning. No need to convert/store depthScale as GLfloat ↵Karl Schultz
just to convert it back to GLuint to call unpack_depth_span. Also removes a difference between the 24/8 and 8/24 texstore routines.
2010-02-11Turn off 64-bit portability problems detection.Karl Schultz
2010-02-11glapi: Avoid #including gl.hKristian Høgsberg
It's only used for a couple of integer types and and might conflict with other client API header files.
2010-02-11i915: Remove always-true irq_active struct intel_screen fieldKristian Høgsberg
2010-02-11i915: Remove a few DRI1 era struct intel_screen fieldsKristian Høgsberg
2010-02-11i915: Drop intelScreenPrivate typedef and just call it struct intel_screenKristian Høgsberg
2010-02-11i915: Remove unused intelRegion structKristian Høgsberg
Phew, sure is nice to only have one struct called intel region.
2010-02-11i915: Remove left-over drmUnmap()Kristian Høgsberg
2010-02-11mesa: additional constant/limit assertionsBrian Paul
2010-02-11svga: implement PIPE_CAP_MAX_COMBINED_SAMPLERS queryBrian Paul
2010-02-11Add git tipsKarl Schultz
2010-02-11st/mesa: fix gallium texture level selection for RTTBrian Paul
Fixes invalid texture level when rendering to a texture where GL_BASE_LEVEL > 0. This will be cherry-picked to the 7.7 branch after additional testing.
2010-02-11mesa: remove darwin-x86ppc and dangling darwin refs in MakefileBrian Paul
2010-02-11docs: remove old CVS referencesBrian Paul
2010-02-11Revert "llvmpipe: Move tile coordinate assertion into a more useful place."José Fonseca
This reverts commit 8c0391726a89414356c705fcc2d5a38d12d0fe2b. Too pendantic.
2010-02-11scons: Fix drm/intel build.José Fonseca
2010-02-11llvmpipe: Handle TGSI_TOKEN_TYPE_PROPERTY.José Fonseca
Avoids assertion failures with certain shaders.
2010-02-11llvmpipe: Move tile coordinate assertion into a more useful place.José Fonseca
2010-02-11llvmpipe: Clamp both extremes of triangles to framebuffer size.José Fonseca
Fix segmentation fault when triangles crossed the axis.
2010-02-11gallivm: TGSI_OPCODE_CONT is not deprecated.José Fonseca
Note that with FIXME instead of an assertion failure. Addresses fdo 25956.
2010-02-11nouveau: remove u_simple_screen.h includesBen Skeggs
2010-02-10i965g: ifdef out unused functions.Vinson Lee
2010-02-10r300g: Work around "defect" in r300compiler.Corbin Simpson
r300compiler doesn't handle half swizzles for vert shaders, which don't have them. So, for now, disable them.
2010-02-10st/mesa: Silence uninitialized variable warning in st_cb_bitmap.c.Vinson Lee
2010-02-10swrast: Silence uninitialized variable warnings in ss_tritmp.h.Vinson Lee
2010-02-10os: Do not use Pthreads barrier functions on Mac OS X.Vinson Lee
Pthreads barrier functions are not available on some POSIX platforms.
2010-02-10ffb: Fix build.Vinson Lee
2010-02-10gallium: cast to silence waringBrian Paul
2010-02-10gallium: use os_time.hBrian Paul
2010-02-10gallium: use os_time.h in pb_bufmgr_cache.cBrian Paul
Untested, but seems straightforward.
2010-02-10gallium: use os_time.h in u_timed_winsys.cBrian Paul
2010-02-10scons: add another prefix for mingw32 on FedoraBrian Paul
(cherry picked from commit f1afb352daf0e74751c99254592eef863c64392a)
2010-02-10dri: Fix one last copy-and-paste brain damage from a previous commitIan Romanick
2010-02-10scons: User friendly message for code generated filesJosé Fonseca
2010-02-10Merge branch 'master' of git+ssh://git.freedesktop.org/git/mesa/mesaKarl Schultz
2010-02-10Update Visual Studio Project files to compile the shader compiler and build ↵Karl Schultz
the prebuilt shader header files.
2010-02-10r300g: Fix typo.Corbin Simpson
Thanks to Uros Bizjak for catching it.