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2005-02-08Fix the bug and get zbias back into shape. There might still be some ↵Aapo Tahkola
problems with initial zbias...
2005-02-08Call _mesa_ResizeBuffersMESA() in r200Viewport(), fixes incorrect renderingMichel Dänzer
in bzflag 2.0. (Alexander E. Patrakov)
2005-02-08clamp anisotropy against max valueBrian Paul
2005-02-08BIG FAT NOTE: Theres a nasty bug somewhere thats causing vb color buffer ↵Aapo Tahkola
clears and other things not to work. This bug can be triggered by extending struct r300_hw_state by two struct r300_state_atom's from its current size. Everything zbs and unk42B4 related is now covered with HAVE_ZBS and GA ifdefs. Who wants to fix it? Not i. :)
2005-02-08Bug #2477: Make GLU/GLw/glut build properly even with -fvisibility=hidden.Adam Jackson
2005-02-08Better fix to get tuxracer working.Aapo Tahkola
2005-02-08fog + immediate mode = bad thingsAapo Tahkola
2005-02-08Implemented checks that prevent r300 from locking up when bad number of ↵Aapo Tahkola
verts are given. Also tweaked WARN_ONCE a bit to handle va-args.
2005-02-08Let Polygon Offset be turned on and off.Vladimir Dergachev
2005-02-08just some commentsBrian Paul
2005-02-08a bunch of assorted fixesBrian Paul
2005-02-08plug in GL_EXT_framebuffer_object functionsBrian Paul
2005-02-08removed GL_EXT_framebuffer_object tokensBrian Paul
2005-02-08added GL_EXT_framebuffer_object enums/funcs. Remove when glext.h is updatedBrian Paul
2005-02-08Add new entrypoints for GL_EXT_framebuffer_object.Brian Paul
2005-02-08Definitions for EXT_framebuffer_object. Just <include/> it in gl_API.xmlIan Romanick
when ready.
2005-02-08Add the ability to include other XML files by using aIan Romanick
<include name="file"/> element as a sub-element of <OpenGLAPI>.
2005-02-08checkpoint latest workBrian Paul
2005-02-08added missing prototypeBrian Paul
2005-02-08indentation fixBrian Paul
2005-02-08To cut the long and boring story short, polygon offsets should now work. vb ↵Aapo Tahkola
mode colorbuffer clears are still mysticly broken by offsets... Maybe we need to merge zbs and unk42B4 together?
2005-02-07improved warning messageBrian Paul
2005-02-07argb8888 optimizations from via branchKeith Whitwell
2005-02-07More texture enums (Andreas Stenglein)Keith Whitwell
2005-02-07GL_ARB_texture_rectangle enums (Andreas Stenglein)Keith Whitwell
2005-02-07additional work on GL_EXT_framebuffer_objectBrian Paul
2005-02-06Added PCI id (0x4152).Jerome Glisse
2005-02-05Disable vertex DMA on SuperSavages.Felix Kuehling
2005-02-05- Fixed scissor rectangle not moving with the window (Xorg bug #1731).Felix Kuehling
- Flush buffered primitives before changing scissors. - Require Savage DRM version 2.1.0, so that the broken single-cliprect code can finally rest in peace. - Removed some more dead code.
2005-02-05added fbobject.c to sourcesBrian Paul
2005-02-05Some initial work on GL_EXT_framebuffer_object.Brian Paul
2005-02-05Added PCI id (0x4152).Jerome Glisse
2005-02-05Remove the Shared->TexObjectList pointer and Next field from gl_texture_object.Brian Paul
Was only used by two drivers to walk over all texture objects. Can do that via the hash table instead. Cleaned up some comments for struct gl_texture_object.
2005-02-05add a few commentsBrian Paul
2005-02-05Modified hw state for big endian computers.Jerome Glisse
2005-02-05remove dependency on Shared->TexObjectListBrian Paul
2005-02-05remove unneeded codeBrian Paul
2005-02-05removed need for Shared->TexObjectList, walk over texture hash table entries ↵Brian Paul
instead
2005-02-05Fixed a typo in an assertion. (Don't understand how this ever compiled.)Felix Kuehling
Found by Andreas Stenglein.
2005-02-05Warn of unknown texture formats.Vladimir Dergachev
2005-02-05Fix some mixed spaces / tabs issues in generated code. Commit generatedIan Romanick
files that have been trivially changed by other recent commits.
2005-02-04Enable client-side GLX support for texture compression extensions.Ian Romanick
2005-02-04Added an option texture_heaps that allows selecting which texture heapsFelix Kuehling
will be used. Implemented this option in the Savage driver. On my ProSavageDDR uploads to AGP memory are about 1.5 times as fast as uploads to card memory. On non-IGP hardware the difference may be even bigger. Now mplayer -gl is getting really usable.
2005-02-04Made subtile upload a template. This speeds up tiled texture uploads byFelix Kuehling
about a factor 1.3.
2005-02-03Use all texture heaps in a fair way when textures need to be kicked inFelix Kuehling
order to make room for new textures. In particular this fixes texture trashing on the first heap when the second heap is occupied by currently unused textures (observed with Torcs and the Savage driver). Heaps are weighted by their sizes by default but drivers can override these and apply their own weights based on relative texture upload speeds to the respective heaps.
2005-02-03Removing some trash and disabling fog fallback as it seem its causing more ↵Aapo Tahkola
harm than good. Tuxracer should now work at least with vbs. Fix for vb colorbuffer clear bug is underway...
2005-02-03Changing vb code to handle inputs correctly.Aapo Tahkola
2005-02-03Start beginning of pixel shader generator..Vladimir Dergachev
2005-02-03Forgot to increase the length.Vladimir Dergachev
2005-02-03Looks like we need at least one instruction for pixel shader.Vladimir Dergachev