Age | Commit message (Collapse) | Author | |
---|---|---|---|
2008-02-26 | implement deleting of driver side cached state in cso's | Zack Rusin | |
2008-02-25 | gallium: rewrite AA point fragment shader to use a CMP instruction instead ↵ | Brian | |
of IF/ELSE/ENDIF Allows the shader to work on i915 hardware. | |||
2008-02-25 | gallium/i915: plug in aapoint draw stage | Brian | |
2008-02-25 | gallium/i915: Fix emit_hw_vertex(): need to use vinfo->src_index[] | Brian | |
2008-02-25 | gallium/i915: remove debug code | Brian | |
2008-02-25 | gallium/i915: fix i915_emit_texld() to handle swizzled texcoords | Brian | |
Allocate a temporary register, insert MOV instruction, etc. | |||
2008-02-25 | cell: Additional changes to match changes in draw/draw_vertex_shader.c | Ian Romanick | |
2008-02-25 | cell: Fix off-by-one error in spu_dcache_fetch_unaligned | Ian Romanick | |
This time the off-by-one error caused an extra qword to be fetched under certain circumstances when the source ea was not qword aligned. | |||
2008-02-25 | cell: Trivial compiler warning clean-ups. | Ian Romanick | |
2008-02-25 | Cell: Remove unnecessary include files | Ian Romanick | |
2008-02-25 | Cell: Use multiple DMA tags for the dcache. | Ian Romanick | |
2008-02-25 | gallium/i915: compute vertex size _after_ state validation in emit_prim(). | Brian | |
Fixes crash when drawing aa lines. | |||
2008-02-25 | Added line smooth test | Brian | |
2008-02-25 | gallium: clamp line width when creating raster state object | Brian | |
2008-02-25 | gallium/i915: plug in aaline draw stage | Brian | |
2008-02-25 | gallium/i915: make sure state is up to date in ↵ | Brian | |
i915_vbuf_render_get_vertex_info(), also disable bogus assertion | |||
2008-02-25 | gallium/i915: need to recompute vertex info if vertex shader changes | Brian | |
2008-02-25 | gallium/i915: call draw_flush() in i915_flush() | Brian | |
2008-02-25 | gallium: fix bad ptr assignment | Brian | |
2008-02-25 | gallium/i915: use draw_find_vs_output() directly, fix broken fogcoords. | Brian | |
We now produce the correct 915 vertex layout regardless of the order in which fragment shader inputs are declared. | |||
2008-02-25 | softpipe: use draw_find_vs_output() directly | Brian | |
2008-02-25 | gallium: modify draw_find_vs_output() to search vertex shader outputs | Brian | |
This simplifies drivers using the draw module and removes the last dependency on vertex-shader "internals". Since the draw module is producing the post-transformed vertices, it makes sense to ask it where specific vertex attributes are located. This could also simplify some things in the state tracker code for selection, feedback, rasterpos... | |||
2008-02-25 | gallium/i915: Use hardware rendering, unless INTEL_SP env var is set | Brian | |
2008-02-25 | gallium/i915: added SGT/SLE opcodes | Brian | |
2008-02-25 | Make the pipe headers C++ friendly. | José Fonseca | |
2008-02-25 | Get more debugging info out of MSVC. | José Fonseca | |
2008-02-25 | Remove files of unsupported build systems. | José Fonseca | |
2008-02-25 | Update git ignores. | José Fonseca | |
2008-02-25 | Replace standand library functions by portable ones. | José Fonseca | |
2008-02-25 | Add Zack's comments about CSOs. | José Fonseca | |
2008-02-25 | Cleanup scons files. | José Fonseca | |
2008-02-24 | Update some msvc compiler flags. | José Fonseca | |
2008-02-24 | Add new files. | José Fonseca | |
2008-02-24 | A few more tweaks to get correct WINDDK compilation. | José Fonseca | |
2008-02-24 | gallium: Fix MSVC warnings. | José Fonseca | |
2008-02-23 | gallium: disable early Z test if fragment shader contains KIL instruction. | Brian | |
Use tgsi_scan_shader() to determine if the fragment shader uses KIL or writes fragment.z | |||
2008-02-23 | gallium: added TGSI_FILE_COUNT | Brian | |
2008-02-23 | gallium: added new tgsi_scan.c / tgsi_scan_shader() function | Brian | |
Used to get information about registers, instructions used in a shader. | |||
2008-02-24 | gallium: MSVC fixes. | José Fonseca | |
2008-02-23 | Revamp scons usage. | José Fonseca | |
2008-02-23 | Bring in several forgotten MSVC fixes. | José Fonseca | |
2008-02-23 | Fix typo. | José Fonseca | |
2008-02-22 | gallium: fix a state validation bug found w/ pointblast.c | Brian | |
2008-02-22 | gallium: fix bug in which wide point stage overrode the aapoint stage | Brian | |
Also, simplify the logic a bit. | |||
2008-02-22 | gallium/i915: overhaul of fragment shader compilation, constant/immediate ↵ | Brian | |
allocation Before, fragment shaders were translated to i915 hw code at bind time, rather than create time. Now there's an i915_fragment_shader struct with the expected contents that's created by i915_create_fs_state(). Translation to i915 code takes place there too. Immediates are handled correctly now. During program translation we keep track of which constant buffer slots are free (i.e. not referenced by the shader). Then the TGSI immediates and ancillary immediates (introduced for SIN/COS/etc) are put into those free slots. When it's time to upload the constant buffer, use the fp->constant_flags[] array to determine if we should grab an immediate from the shader, or a user-defined parameter from the gallium constant buffer. | |||
2008-02-22 | i915: include stdio.h | Brian | |
2008-02-22 | i915: include p_debug.h (resolves undefined assert()) | Brian | |
2008-02-22 | gallium: fix brokenb build | Brian | |
2008-02-22 | cell: added function prototypes to silence warnings | Brian | |
2008-02-22 | cell: fix build: s/dest/vertex/ | Brian | |