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AgeCommit message (Expand)Author
2011-02-04linker: Generate link errors when ES shaders are missing stagesIan Romanick
2011-02-04glsl: Add opt_copy_propagation_elements.cpp to SConscript.Vinson Lee
2011-02-04i965: Drop the dead tracking of color_regions[].Eric Anholt
2011-02-04i965: Drop the INTEL_DEBUG=state spam about the cache size check.Eric Anholt
2011-02-04glsl: Remove extra checks for constant true assignment conditions.Eric Anholt
2011-02-04glsl: Fix a comment typo in copy propagation.Eric Anholt
2011-02-04glsl: Add a new opt_copy_propagation variant that does it channel-wise.Eric Anholt
2011-02-03ralloc: Add missing va_end following va_copy.Vinson Lee
2011-02-04r600g: don't set tile_type on evergreen.Dave Airlie
2011-02-04r600g: fix evergreen sampler view + depth interactionDave Airlie
2011-02-03util: Change u_get_transfer_vtbl usage argument type to match prototype.Vinson Lee
2011-02-03glsl: Add using statements for standard library functions.Vinson Lee
2011-02-04r600g: get offset for correct texture when setting up CB.Dave Airlie
2011-02-04r600g: avoid trying to flush the flushing texture.Dave Airlie
2011-02-04r600g: evergreen CB check for flushed textureDave Airlie
2011-02-04r600g: flushing texture needs all levels.Dave Airlie
2011-02-04r600g: remove unused variablesDave Airlie
2011-02-04r600g: add a flag to just create flushed texture without flushing.Dave Airlie
2011-02-04r600g: also check CB bindings for textures to depth flush.Dave Airlie
2011-02-04r600g: flush depth texture before a blit from it.Dave Airlie
2011-02-03svga: rename a couple sampler, sampler view functionsBrian Paul
2011-02-03gallium/svga: added debug code for dumping framebuffer images (disabled)Brian Paul
2011-02-03gallium/docs: more info about setting samplers and sampler viewsBrian Paul
2011-02-03cso: don't tell drivers to bind null samplers, sampler viewsBrian Paul
2011-02-03r600g: Make some more things static.Henri Verbeet
2011-02-03r600g: Get rid of the unused r600_cf_vtx_tc() function.Henri Verbeet
2011-02-03r300g: Make the buffer and texture vbtls static const.Henri Verbeet
2011-02-03r600g: Make the buffer and texture vbtls static const.Henri Verbeet
2011-02-03egl_dri2: Add new radeon pci idsAlex Deucher
2011-02-03egl_dri2: Split out drm platform implementation to a separate fileKristian Høgsberg
2011-02-03egl_dri2: Split out x11 platform codeKristian Høgsberg
2011-02-03swrast: add an interface createNewContextForAPIHaitao Feng
2011-02-03svga: Fix resource leak; undo temporary workaround.José Fonseca
2011-02-03svga: Temporarily disable buffer DMA upload coalescing.José Fonseca
2011-02-03svga/drm: Flushing preemptively on a 1/3 of the aperture.José Fonseca
2011-02-03util: Prevent transfer dangling pointer on map failure.José Fonseca
2011-02-03svga: Don't call swc->flush directly.José Fonseca
2011-02-03svga: Add an assert to catch reentrancy.José Fonseca
2011-02-03svga/drm: Update for pb_vtbl::map argument addition.José Fonseca
2011-02-03r300c: Unbreak after R4xx support was added to r300/compiler.Michel Dänzer
2011-02-03scons: Eliminate libgcc_s_sjlj-1.dll dependencyJosé Fonseca
2011-02-03r600g: flush differences back to DB copy.Dave Airlie
2011-02-03r600g: fix depth hw resource copies.Dave Airlie
2011-02-03r600g: only set depth bit for hw accessible depth buffers.Dave Airlie
2011-02-03r600g: rework dirty / depth texture tracking.Dave Airlie
2011-02-03r600g: set correct pitch/offset for depth textures in flushed state.Dave Airlie
2011-02-02softpipe: rename sampler[] -> fragment_samplers[]Brian Paul
2011-02-02softpipe: rename fragment sampler/view fieldsBrian Paul
2011-02-02cso: refactor texture sampler and sampler view codeBrian Paul
2011-02-02cso: rename fragment sampler-related fieldsBrian Paul