Age | Commit message (Collapse) | Author | |
---|---|---|---|
2008-02-15 | Cell: compute min index referenced in draw command, use it to reduce size of ↵ | Brian | |
vertex data payload | |||
2008-02-15 | Cell: minor optimization for flat shading | Brian | |
2008-02-15 | Cell: basic texture mapping | Brian | |
Texture images are tiled in PPU code. SPUs use a texture cache for getting texels from textures. This is very rough code, but demos/texcyl.c works. | |||
2008-02-15 | Cell: initial texture cache/sampling code | Brian | |
2008-02-15 | Cell: emit state in cell_clear_surface() if dirty. | Brian | |
Without this a program that does nothing but glClear() doesn't work. We need the framebuffer state. | |||
2008-02-15 | Cell: re-enable bounding boxes | Brian | |
The geometry bounding box is used to restrict rasterization to just those tiles that are relevant. Note another dummy field had to be added to the cell_command_render struct. Apparently, every 4th word in a struct is susceptible to corruption in some circumstances. Might be a compiler bug. | |||
2008-02-15 | gallium: Use GALLIUM_ prefix for env vars. | José Fonseca | |
2008-02-15 | gallium: Use CALLOC for pb_buffer to ensure that all fields of pipe_buffer ↵ | José Fonseca | |
are initiallized. | |||
2008-02-15 | gallium: Remove direct dependencies to mesa internals. | José Fonseca | |
_mesa_exec_free is still being called. More invasive refactoring is necessary to clean it out. | |||
2008-02-15 | gallium: remove dead vars, code | Keith Whitwell | |
2008-02-15 | gallium: fix typos in hardwired fetch path | Keith Whitwell | |
2008-02-15 | push out far clip plane to 200 | Brian | |
2008-02-15 | Added d/D keys to change viewing distance, 'a' to toggle animation | Brian | |
2008-02-15 | Cell: additional assertions | Brian | |
2008-02-15 | Cell: make sure state commands aren't split across batches | Brian | |
2008-02-15 | Cell: remove unneeded flush(), dead code | Brian | |
2008-02-15 | Cell: clean-up of render path | Brian | |
Finally removed a number of unneeded flush commands. Vertex buffers are allocated from the general buffer pool, freed by SPUs when done. Still an occasional failed assertion (invalid batch buffer command)... | |||
2008-02-15 | Cell: checkpoint commit: always inline prim indexes into batch buffer | Brian | |
Also, explicit release-vertex-buffer command. Lots of debug/stale code still in place... | |||
2008-02-15 | Cell: If flushing for swapbuffers, wait for frame completion | Brian | |
2008-02-15 | Cell: additional debug code, misc clean-up | Brian | |
2008-02-15 | Cell: generalize the batch buffer code for vertex buffers... | Brian | |
2008-02-15 | gallium: check if surface has defined status in check_clear_depth_with_quad() | Brian | |
This was part of Keith's patch from Friday. | |||
2008-02-15 | gallium: handle flatshading explicitly in clipper stage | Keith Whitwell | |
We can do a better job in the clip stage than just relying on the brute-force approach of copying colors to all incoming vertices applied in the flatshade stage. At very least, it is only necessary to do this in the clipper when a primitive is actually being clipped. | |||
2008-02-15 | gallium: add a couple of hardwired vertex fetch functions | Keith Whitwell | |
2008-02-15 | gallium: only call vertex/prim queue flush when there is something to flush | Keith Whitwell | |
2008-02-15 | gallium: explictly cast double to float in vertex fetch | Keith Whitwell | |
2008-02-15 | gallium: fill in missing formats for vertex_fetch | Keith Whitwell | |
2008-02-15 | gallium: remove dead code from draw_vf* | Keith Whitwell | |
2008-02-15 | First stab at hooking draw_vbuf & vf. | José Fonseca | |
Emit disabled for now. Tested with softpipe. Only one vertex at a time for now (slow). | |||
2008-02-15 | Clone vf module. | José Fonseca | |
2008-02-15 | nouveau: oops and make nouveau winsys build by default | Stephane Marchesin | |
2008-02-15 | nouveau: add nv30. | Stephane Marchesin | |
2008-02-15 | nouveau: hook in nv30. | Stephane Marchesin | |
2008-02-15 | nouveau: Update to latest header. | Stephane Marchesin | |
2008-02-15 | Hook nv30 into the build. | Stephane Marchesin | |
2008-02-13 | nv40: Avoid a nasty array overflow leading to a corrupt memory pointer. | Maarten Maathuis | |
2008-02-04 | nouveau: update to latest header. | Stephane Marchesin | |
2008-02-03 | Add NV63. | Stephane Marchesin | |
2008-01-30 | nouveau: support nv67 | Ben Skeggs | |
2008-01-28 | nouveau: ddx versioning changed to match nouveau.ko versioning | Ben Skeggs | |
2008-01-28 | Merge branch 'upstream-gallium-0.1' into darktama-gallium-0.1 | Ben Skeggs | |
2008-01-28 | nouveau: quicky-port to gallium changes | Ben Skeggs | |
2008-01-28 | Simplify prototypes of draw_vbuf's internal functions. | José Fonseca | |
2008-01-28 | Cache the vinfo in vbuf_stage. | José Fonseca | |
2008-01-27 | Do refcounting trhoughout all buffer objects, since it is now a base ↵ | José Fonseca | |
requirement. | |||
2008-01-27 | Fullfill pipe_winsys->user_buffer_create. Aggregate winsys functions. | José Fonseca | |
2008-01-26 | Cell: added support for inlined vertex buffers. | Brian | |
Small prims are now self-contained in batch buffers when space allows. | |||
2008-01-26 | Cell: added ROUNUP4 | Brian | |
2008-01-27 | Merge branch 'upstream-gallium-0.1' into darktama-gallium-0.1 | Ben Skeggs | |
2008-01-26 | Cell: added support for inlined indexes | Brian | |
If there's room in the batch buffer after the rendering command to accomodate the indexes, put them there rather than in a separate buffer. |