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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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Author
2010-10-26
mesa: do integer FB / shader validation check in _mesa_valid_to_render()
Brian Paul
2010-10-26
i965: Disable register spilling on gen6 until it's fixed.
Eric Anholt
2010-10-26
i965: Fix VS URB entry sizing.
Eric Anholt
2010-10-26
i965: Drop the eot argument to read messages, which can never be set.
Eric Anholt
2010-10-26
i965: Add support for constant buffer loads on gen6.
Eric Anholt
2010-10-26
i965: Set up the constant buffer on gen6 when it's needed.
Eric Anholt
2010-10-26
i965: Fix typo in comment about state flags.
Eric Anholt
2010-10-26
i965: Handle new ir_unop_round_even in channel expression splitting.
Eric Anholt
2010-10-26
i965: Add support for discard instructions on gen6.
Eric Anholt
2010-10-26
i965: Add disasm for the flag register.
Eric Anholt
2010-10-26
i965: Clear some undefined fields of g0 when using them for gen6 FB writes.
Eric Anholt
2010-10-26
i965: Use SENDC on the first render target write on gen6.
Eric Anholt
2010-10-26
i965: Clarify an XXX comment in FB writes with real info.
Eric Anholt
2010-10-26
i965: Add EU code for dword scattered reads (constant buffer array indexing).
Eric Anholt
2010-10-26
egl_dri2: Fix a typo that make glFlush be called at wrong time.
Chia-I Wu
2010-10-26
r600g: add assembler support for all the kcache fields.
Dave Airlie
2010-10-25
mesa: additional teximage error checks for GL_EXT_texture_integer
Brian Paul
2010-10-25
mesa: additional switch cases for GL_EXT_texture_integer
Brian Paul
2010-10-25
mesa: additional glReadPixels error checks for GL_EXT_texture_integer
Brian Paul
2010-10-26
r600g: fix magic 0x1 ->flat shade ena
Dave Airlie
2010-10-25
glsl: Fix constant component count in vector constructor emitting.
Kenneth Graunke
2010-10-25
glsl: Fix ast-to-hir for ARB_fragment_coord_conventions
Chad Versace
2010-10-25
translate: remove unused prototypes
Brian Paul
2010-10-25
translate: use function typedefs, casts to silence warnings
Brian Paul
2010-10-25
st/mesa: support RGBA16 and use it for RGBA12 as well
Marek Olšák
2010-10-25
rtasm: use pointer_to_func() to silence warning
Brian Paul
2010-10-25
util: use pointer_to_func() to silence warning
Brian Paul
2010-10-25
xlib: silence unused var warning
Brian Paul
2010-10-25
mesa: fix uninitialized var warning
Brian Paul
2010-10-25
mesa: silence enum comparison warning
Brian Paul
2010-10-24
r300g: fix texture border for 16-bits-per-channel formats
Marek Olšák
2010-10-24
mesa: allow FBO attachments of formats LUMINANCE, LUMINANCE_ALPHA, and INTENSITY
Marek Olšák
2010-10-24
Ensure -L$(TOP)/$(LIB_DIR) appears in link line before any -L in $LDFLAGS
Jon TURNEY
2010-10-24
r600g: drop more common state handling code
Dave Airlie
2010-10-24
r600g: Also clear bc data when we're destroying a shader.
Tilman Sauerbeck
2010-10-24
r600g: Added r600_pipe_shader_destroy().
Tilman Sauerbeck
2010-10-24
r600g: merge more of the common r600/evergreen state handling
Dave Airlie
2010-10-24
r600g: Fixed r600_vertex_element leak.
Tilman Sauerbeck
2010-10-23
softpipe: remove >32bpp color restriction
Brian Paul
2010-10-23
st/mesa: be smarter choosing texture format for glDrawPixels()
Brian Paul
2010-10-23
mesa: display list support for GL_EXT_texture_integer
Brian Paul
2010-10-23
mesa: plug in GL_EXT_texture_integer functions
Brian Paul
2010-10-23
mesa: regenerated API files for GL_EXT_texture_integer
Brian Paul
2010-10-23
glapi: include/build EXT_texture_integer.xml
Brian Paul
2010-10-23
glapi: GL_EXT_texture_integer API
Brian Paul
2010-10-23
mesa: simplify target_can_be_compressed() function
Brian Paul
2010-10-23
st/mesa: add format selection for signed/unsigned integer formats
Brian Paul
2010-10-23
mesa: added cases for GL_EXT_texture_integer
Brian Paul
2010-10-23
mesa: added cases for GL_EXT_texture_integer formats
Brian Paul
2010-10-23
mesa: compute _IntegerColor field in _mesa_test_framebuffer_completeness()
Brian Paul
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