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AgeCommit message (Expand)Author
2009-01-02mesa: fix warning about possibly undefined var in GLSL compilerBrian Paul
2009-01-02mesa: fix another "out of samplers" problemBrian Paul
2009-01-01i965: increase number of texture samplers to 16Brian Paul
2009-01-01i965: comments, clean-ups, re-order some functionsBrian Paul
2009-01-01i965: added OPCODE_NRM3/4Brian Paul
2009-01-01i965: fix commentBrian Paul
2009-01-01i965: indentation and formatting fixesBrian Paul
2009-01-01i965: implement OPCODE_NRM3/NRM4Brian Paul
2009-01-01i965: whitespace, comment changesBrian Paul
2009-01-01mesa: comments, whitespace changesBrian Paul
2009-01-01demos: added progs/glsl/samplers.c to test all available texture samplersBrian Paul
2009-01-01mesa: updated comments about GLSL constantsBrian Paul
2008-12-31mesa: increase max texture image units and GLSL samplers to 16Brian Paul
2008-12-31intel: Share passthrough transform setup between glBitmap and glDrawPixels.Eric Anholt
2008-12-31intel: Add support for glBitmap as metaops using GL calls.Eric Anholt
2008-12-30mesa: fix bug in evaluation of structure fieldsBrian Paul
2008-12-30mesa: allow variable indexing into the predefined uniform variable arraysBrian Paul
2008-12-30mesa: better error message when running out of GLSL samplersBrian Paul
2008-12-30mesa: comments for some state varsBrian Paul
2008-12-30mesa: increase max constants/uniforms to 256 (vec4 vectors)Brian Paul
2008-12-30mesa: updated compilation documentationBrian Paul
2008-12-30demos: minor fixes to twoside.c glsl demoBrian Paul
2008-12-30intel: disable ATI_texture_env_combine3 for i830( and related device).Xiang, Haihao
2008-12-29dri: Fix driWaitForMSC32 when divisor >= 2 and msc < 0.Eric Anholt
2008-12-29R300: missing semicolonAlex Deucher
2008-12-29intel: enable ATI_texture_env_combine3. Fixes #17707Xiang, Haihao
2008-12-28r300: remove the unknowns from the indx_buffer codeDave Airlie
2008-12-24i915: separate the fog term from the specular color term.Xiang, Haihao
2008-12-23intel: Fix glBitmap clipping for DRI1.Eric Anholt
2008-12-23Remove third buffer support from Mesa.Dave Airlie
2008-12-19Add do_row_3d for mipmapping 3D texturesIan Romanick
2008-12-19Fix typeo in mipmap filter for GL_UNSIGNED_SHORT_1_5_5_5_REVIan Romanick
2008-12-19965 / GLSL: Use full precision for EXP instructionIan Romanick
2008-12-19GLSL: The LOG2 macro doesn't have enough precisionIan Romanick
2008-12-19intel: Fix glBitmap top/bottom clipping.Eric Anholt
2008-12-19intel: Don't forget the source bitmap size when clipping the size we draw.Eric Anholt
2008-12-19intel: Update mesa state in blit operations that want post-scissor draw bounds.Eric Anholt
2008-12-19intel: don't clip to scissor-clipped read framebuffer bounds in copypixels.Eric Anholt
2008-12-18intel: Move copyteximage source clipping out of copytexsubimage.Eric Anholt
2008-12-18mesa: Clip copytexsubimage to read framebuffer bounds, not scissor region.Eric Anholt
2008-12-18mesa: Correct _mesa_clip_to_region() off-by-one.Eric Anholt
2008-12-18glsl: Fix handling of nested parens in macro actual arguments.Michal Krol
2008-12-18demos: all glutDestroyWindow() upon exit to test query object clean-upBrian Paul
2008-12-18i915: check WRAP_T instead of WRAP_R for cube map texture.Xiang, Haihao
2008-12-18i915: fix abort issue. (bug #19147)Xiang, Haihao
2008-12-17mesa: remove unneeded _mesa_reference_fragprog() callBrian Paul
2008-12-17dri: fix for Cygwin compilation, bug 19144Jon Turney
2008-12-17mesa: updated commentsBrian Paul
2008-12-17demos: add test of vertex-only and fragment-only shader programsBrian Paul
2008-12-17util: check for frag/vertShader=0 before attachingBrian Paul