Age | Commit message (Collapse) | Author | |
---|---|---|---|
2007-03-13 | properly compute ctx->Texture._EnabledCoordUnits | Brian | |
2007-03-12 | Implement GL_ARB_texture_rectangle support | Brian | |
This includes the sampler2DRect and sampler2DRectShadow types and the texture2DRect(), texture2DRectProj(), etc. built-in functions. | |||
2007-03-12 | Add array bounds checking, fix memleaks, add null ptr checks. | Brian | |
2007-03-12 | extra stuff for drawbuffers test | Brian | |
2007-03-11 | added drawbuffers.c | Brian | |
2007-03-11 | add NULL ptr check | Brian | |
2007-03-11 | Test the GL_ARB_draw_buffers extension. | Brian | |
Also requires GL_EXT_framebuffer_object and OpenGL 2.0 (for GLSL). | |||
2007-03-11 | Implement support for GL_ARB_draw_buffers with GL_MAX_DRAW_BUFFERS > 1. | Brian | |
GL_MAX_DRAW_BUFFERS is currently 4. Added gl_FragData[] output for fragment programs. In _swrast_write_rgba_span() loop over the color outputs/renderbuffers. | |||
2007-03-10 | Merge branch 'master' of git+ssh://brianp@git.freedesktop.org/git/mesa/mesa ↵ | Brian | |
into glsl-compiler-1 | |||
2007-03-10 | Fix TEXREL issues. | Brian | |
Patch submitted by Christoph Brill. See http://www.gentoo.org/proj/en/hardened/pic-fix-guide.xml | |||
2007-03-10 | check for EXT_blend_equation_separate for 2.0 | Brian | |
2007-03-10 | Implement gl_FrontFacing for fragment shaders. | Brian | |
For the time being, we put the gl_FrontFacing value in the FOGC.Y input register. Combining FOGC and FrontFacing in one register is a bit of a hack and may need to be changed someday. | |||
2007-03-10 | clean-up formatting | Brian | |
2007-03-10 | add NULL ptr check in emit_cond() | Brian | |
2007-03-10 | i915tex: Fix build against libdrm git... | Michel Dänzer | |
2007-03-10 | i915tex: Fix intel_wait_flips being declared implicitly. | Michel Dänzer | |
2007-03-10 | i915tex: Fix build against released version of libdrm. | Michel Dänzer | |
2007-03-10 | nouveau: fix nv04 swtcl. | Stephane Marchesin | |
2007-03-10 | nouveau: fix the nv04 swtcl code. | Stephane Marchesin | |
2007-03-10 | nouveau: oops don't debug by default. | Stephane Marchesin | |
2007-03-10 | nouveau: some fixes to the nv04 state code. | Stephane Marchesin | |
2007-03-10 | nouveau: add a fifo size debug check. | Stephane Marchesin | |
2007-03-09 | use gl_ModelViewProjectionMatrixTranspose in ftransform() | Brian | |
2007-03-09 | add NULL ptr check | Brian | |
2007-03-10 | Merge branch 'i915tex-pageflip' | Michel Dänzer | |
2007-03-09 | added GL_CURRENT_PROGRAM | Brian | |
2007-03-09 | i915tex: Wait for pending scheduled flips before switching vsync pipe. | Michel Dänzer | |
This avoids hangs when the vblank sequence numbers are not in sync between pipes, in particular when they run at different refresh rates. | |||
2007-03-09 | i915tex: Set intel_fb->vbl_waited to current instead of what we aimed for. | Michel Dänzer | |
2007-03-09 | Merge branch 'origin' into glsl-compiler-1 | Brian | |
Conflicts: src/mesa/main/context.c | |||
2007-03-09 | fix _mesa_uniform_matrix() transpose bug | Brian | |
2007-03-09 | i915tex: Sync pages between pipes immediately again. | Michel Dänzer | |
This should be safe now that we no longer use the MI_WAIT_FOR_EVENT instruction incorrectly and should also work correctly with applications that render to the front buffer. | |||
2007-03-09 | gl_ClipVertex not supported yet | Brian | |
2007-03-09 | i915tex: Do not wait for pending flips on both pipes at the same time. | Michel Dänzer | |
The MI_WAIT_FOR_EVENT instruction does not support waiting for several events at once, so this should fix the lockups with page flipping when both pipes are enabled. | |||
2007-03-09 | New IMAGE_RED_TO_LUMINANCE flag passed to _mesa_pack_rgba_span_float() to ↵ | Brian | |
fix glGetTexImage(GL_LUMINANCE) bug #10232. | |||
2007-03-09 | r300: Also update window state when it's already bound but its stamp changed. | Michel Dänzer | |
And set new cliprects before deriving other state from them. This ensures cliprects aren't accessed after having been freed. Thanks to Panagiotis Papadakos for testing various iterations of this. | |||
2007-03-08 | added missing bvec2/3/4 constructors | Brian | |
2007-03-08 | fix broken vec4_seq, vec4_sne instructions | Brian | |
2007-03-08 | Update lessThan(), lessThanEqual() functions, improve some matrix constructors. | Brian | |
2007-03-08 | Added IR_SLE and IR_SLT for <= and < operations. | Brian | |
Using IR_SGE and IR_SGT with transposed args doesn't work since the __asm calls don't do argument matching by name, but by position. This fixes the broken lessThan() and lessThanEqual() functions. | |||
2007-03-08 | fix tmp storage problem for IR_I_TO_F | Brian | |
2007-03-08 | fix assertion | Brian | |
2007-03-08 | ; and {} statements were broken | Brian | |
2007-03-08 | remove unused new_cjump() | Brian | |
2007-03-08 | IR_CJUMP0/1 no longer used/needed | Brian | |
2007-03-08 | rewrite _slang_gen_select() to use IF node | Brian | |
2007-03-08 | s/_slang_gen_hl_if/_slang_gen_if/ | Brian | |
2007-03-08 | s/_slang_gen_hl_if/_slang_gen_if/ | Brian | |
2007-03-08 | remove old assertion | Brian | |
2007-03-08 | check for attempted writes to read-only vars | Brian | |
2007-03-08 | Rework matrix-related code. | Brian | |
GLSL matrices are stored in column-major order while GL_ARB_vertex/fragment_program use row-major. So, need to use STATE_MATRIX_TRANSPOSE for built-in matrices. Unfortunately, this means that the expression M * V isn't very efficient since we need to extract the rows out of M. And that's the typical expression for vertex transformation: gl_ModelViewProjectionMatrix * gl_Position. Solve this inefficiency by looking for M*V expressions and replacing them with V*Transpose(M). Also, add support for GLSL 1.20's MatrixTranspose, Inverse and InverseTranspose matrices. |