Age | Commit message (Collapse) | Author |
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(cherry picked from commit 60b6c7458319ff01ecdd9d1650d526ac8f75e194)
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(cherry picked from commit 96fd13c1a024e3b6c0b1c44394c67c772e52b9c9)
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(cherry picked from commit 9c778a90ea24f25437b68bb67856c81add61e261)
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(cherry picked from commit ea862ec8ff4a52b30b822e737d93a49330be9e31)
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fixes fdo bug 25354
Signed-off-by: Alex Deucher <alexdeucher@gmail.com>
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(cherry picked from commit 2c307c775018e5b9680de8022ddf0ce3b6f560be)
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(cherry picked from commit b98db7bf697c3ed6e6df303e9dd66f7ac31eb3e2)
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(cherry picked from commit 4b3ec2acf2cc2830b0907e4fb4db8bd1ff4a18e3)
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(cherry picked from commit 0d31990b4742eccdf6ae6a3b3e16c81cc863085d)
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(cherry picked from commit 7dfea5c0722e9da101805c15b9dd26352816bca9)
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(cherry picked from commit d4dc2e30dada1be425e95ba270920db6eb210982)
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(cherry picked from commit 43080e40aa0d34423e10f1d50aad15289b2b9aec)
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(cherry picked from commit 04442841fb7e9138eb50ff692952ad7e8c3877d8)
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Fixes compilation errors on platforms with insufficient older installed
GL headers.
(cherry picked from commit d17af7d1e19e637e29db47bd8f6e3e579760c530)
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(cherry picked from commit 4df2f7af5e9b2c00ead92fe0ae49ed8491aef1d0)
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(cherry picked from commit a420056750908f7c2f9a7c18b3ab20f04e49711d)
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Borrow an idiom from the GNU build system which can handle `for'
loops over empty lists.
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i830 does not (and cannot!) support the any of the non-default
GL_POINT_SPRITE_R_MODE_NV settings. i915 and i965 could, but
currently do not. In both cases it would require mucking about with
the fragment shader.
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Support still isn't completely correct, but it's better. piglit
point-sprite now passes. However, glean's pointSprite test fails. In
that test the texture on the sprite is somehow inverted as though
GL_POINT_SPRITE_COORD_ORIGIN were set to GL_LOWER_LEFT. i915 hardware
shouldn't be able to do that!
I believe there are also problems when not all texture units have
GL_COORD_REPLACE set. The hardware enable seems to be all or nothing.
Fixes bug #25313.
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This enum is only supported for OpenGL 2.0. If a driver supports
OpenGL 1.4 and GL_ARB_point_sprite, using this enum should generate an
error. This is important because, for example, i915 and i830 can
support GL_ARB_point_sprite, but they cannot support
GL_POINT_SPRITE_COORD_ORIGIN.
This commit just removes the check for NV_point_sprite, which is
completely wrong, and add some comments describing what the code
should do. I don't see an easy way to check for version >= 2.0 from
inside Mesa. Perhaps we should add an extension
GL_MESA_point_sprite_20 (like Intel's old GL_EXT_packed_pixels_12) to
indicate that this added bit of functionality is available.
Also note that glean's pointSprite test only checks for
GL_ARB_point_sprite before trying to use
GL_POINT_SPRITE_COORD_ORIGIN. Naturally, that fails on
non-2.0 implementations (i.e., Mac OS X on GMA 950).
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Thanks to Intel code which I've just stolen pretty much as usual.
This fixes fdo bug 22851 which is a dri1 regression since rewrite.
Tested by: fpiobaf (Fabio) on #radeon
Signed-off-by: Dave Airlie <airlied@redhat.com>
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This fixes an assertion failure in _mesa_MapBufferARB.
Fixes bugzilla #25253.
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Check for versions >= 2.0 (because some drivers return 3.0), and return
GL_FALSE if shaders are not detected.
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(cherry picked from commit 5c4bdbd825934fe01330890d360b61caa06fdc8d)
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Too bad I didn't realize earlier how easy this could be...
Fixes http://bugs.freedesktop.org/show_bug.cgi?id=22767 .
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Signed-off-by: Brian Paul <brianp@vmware.com>
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Quotes are important to make sure the argument to test -n really
is the empty string, but that requires stringifying PROGRAM_DIRS.
Signed-off-by: Brian Paul <brianp@vmware.com>
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Fixes `xlib' driver build on AIX.
Signed-off-by: Brian Paul <brianp@vmware.com>
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Only VC8 project file is known to work.
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Very out of date, according to Karl Schultz.
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It's not implemented yet. fixes fdo bug 24047
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This reverts commit 284a7af274bc148f112bd0ebb40583923ee26b49.
This breaks kde desktop effects. See fdo bug 24131
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(cherry picked from master, commit e9d6ab72be065becf7a077c33919d37faa8db92e)
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The cube map array index arg is always present.
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Instead of doing math based on the (broken for VBO && offset != 0)
input->count number, just use the BO size. Fixes assertion failure in ETQW.
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This didn't work for quad/quadstrips at all, and for all other primitive types
it only worked when they were unclipped.
Fix up the former in gs stage (could probably do without these changes and
instead set QuadsFollowProvokingVertexConvention to false), and the rest in
clip stage.
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Previously, we'd load linearly from ParameterValues[0] for the constants,
though ParameterValues[1] may not equal ParameterValues[0] + 4. Additionally,
the STATE_VAL type paramters didn't get updated.
Fixes piglit vp-constant-array-huge.vpfp and ET:QW object locations.
Bug #23226.
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