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2011-01-25svga: link libwsw for dri-vmwgfx target with make build system tooRoland Scheidegger
2011-01-25u_blitter: remove bogus assertionMarek Olšák
The module uses the 3D engine, so it can blit non-compatible formats.
2011-01-25u_blitter: report recursion, update commentsMarek Olšák
2011-01-24nvc0: Move declaration before code.Vinson Lee
Fixes nvc0 SCons build.
2011-01-24gallium/tgsi: update the docs for the new opcodes a bitZack Rusin
2011-01-24mesa: add red, red/green formats in _mesa_base_fbo_format()Brian Paul
2011-01-24mesa: plug in fallback function for ctx->Driver.ValidateFramebuffer()Brian Paul
The software renderer doesn't support GL_ALPHA, GL_LUMINANCE, etc so we should report GL_FRAMEBUFFER_UNSUPPORTED during FBO validation.
2011-01-24mesa: new cases in _mesa_base_fbo_format()Brian Paul
The set of internalFormat parameters accepted by glRenderBufferStorage depends on the EXT vs. ARB version of framebuffer_object. The later added support for GL_ALPHA, GL_LUMINANCE, etc. formats. Note that these formats might be legal but might not be supported. That should be checked with glCheckFramebufferStatus().
2011-01-24Revert "mesa: Simplify _mesa_base_fbo_format by making it exceptions to ↵Brian Paul
teximages." This reverts commit 65c41d55a06137115f0b4c67f9a3fd2708f0b625. There really are quite a few differences in the set of internal formats allowed by glTexImage and glRenderbufferStorage.
2011-01-24scons: Add nvc0 to SConscript.Vinson Lee
2011-01-24vega: implement handler/pointer conversion using a hash tableBrian Paul
Before, we were just casting between 32-bit VGHandles and 64-bit pointers.
2011-01-24vega: remove redundant functions found elsewhereBrian Paul
2011-01-24vega: replace casts with pointer/handle conversion functionsBrian Paul
Per the spec, all OpenVG handles are 32-bit. We can't just cast them to/from integers on 64-bit systems. Start fixing that mess by introducing a set of handle/pointer conversion functions in handle.h. The next step is to implement a handle/pointer hash table...
2011-01-24glx: fix request lengthsJulien Cristau
We were sending too long requests for GLXChangeDrawableAttributes, GLXGetDrawableAttributes, GLXDestroyPixmap and GLXDestroyWindow. NOTE: This is a candidate for the 7.9 and 7.10 branches Signed-off-by: Julien Cristau <jcristau@debian.org> Signed-off-by: Brian Paul <brianp@vmware.com>
2011-01-25svga: Add more swrast debugingJakob Bornecrantz
2011-01-25svga: Use get once helpers for context debug envsJakob Bornecrantz
2011-01-25rbug: Fix surface reference leakJakob Bornecrantz
2011-01-25glsl: Fix mingw crosscompileJakob Bornecrantz
2011-01-25r600g: FLT_TO_INT* are vector instructions on Evergreen.Henri Verbeet
FLT_TO_INT is a vector instruction, despite what the (current) documentation says. FLT_TO_INT_FLOOR and FLT_TO_INT_RPI aren't explicitly mentioned in the documentation, but those are vector instructions too.
2011-01-24graw: add a test showing the new sampling scheme in actionZack Rusin
2011-01-24gallium: implement modern sampling schemeZack Rusin
largely a merge of the previously discussed origin/gallium-resource-sampling but updated. the idea is to allow arbitrary binding of resources, the way opencl, new gl versions and dx10+ require, i.e. DCL RES[0], 2D, FLOAT LOAD DST[0], SRC[0], RES[0] SAMPLE DST[0], SRC[0], RES[0], SAMP[0]
2011-01-24st/mesa: Enable EXT_texture_format_BGRA8888 for gles1/2Benjamin Franzke
2011-01-24st/mesa: support internalFormat=GL_BGRA in TexImage2DBenjamin Franzke
2011-01-24mesa/es: require internalFormat==format in TexImage2DBenjamin Franzke
2011-01-24mesa: allow internalFormat=GL_BGRA_EXT in TexImage2DBenjamin Franzke
2011-01-24mesa: s/movzxw/movzwl/ in read_rgba_span_x86.SDimitry Andric
Fixes http://bugs.freedesktop.org/show_bug.cgi?id=33386 NOTE: This is a candidate for the 7.9 and 7.10 branches Signed-off-by: Brian Paul <brianp@vmware.com>
2011-01-24mesa: s/movzx/movzbl/Dimitry Andric
Fixes http://bugs.freedesktop.org/show_bug.cgi?id=33388 NOTE: This is a candidate for the 7.9 and 7.10 branches. Signed-off-by: Brian Paul <brianp@vmware.com>
2011-01-24glsl: Remove long unused 'configure.ac' file.Kenneth Graunke
This was from way back when glsl2 lived in its own repository.
2011-01-24draw: Do not use LLVM's opaque types.José Fonseca
Contrary what the name may suggest, LLVM's opaque types are used for recursive types -- types whose definition refers itself -- so opaque types correspond to pre-declaring a structure in C. E.g.: struct node; struct link { .... struct node *next; }; struct node { struct link link; } Void pointers are also disallowed by LLVM. So the suggested way of creating what's commonly referred as "opaque pointers" is using byte pointer (i.e., uint8_t * ).
2011-01-24add machine generated files to .gitignoreTim Wiederhake
Signed-off-by: Brian Paul <brianp@vmware.com>
2011-01-24secure malloc in translate_cache_createTim Wiederhake
Signed-off-by: Brian Paul <brianp@vmware.com>
2011-01-24osmesa: mklib requires arguments before objectsChristopher James Halse Rogers
Fixes the build when selecting driver=osmesa and building static libraries. Otherwise, mklib tries to add the ‘-ltalloc’ object to the archive, which obviously fails. Clients which statically link to osmesa will need to link to libtalloc also, as specified in the Libs.private of osmesa.pc. Fixes: https://bugs.freedesktop.org/show_bug.cgi?id=33360 NOTE: This is a candidate for the 7.10 branch. Signed-off-by: Christopher James Halse Rogers <christopher.halse.rogers@canonical.com> Signed-off-by: Brian Paul <brianp@vmware.com>
2011-01-24st/xorg: Fix build failure against xserver with XF86_CRTC_VERSION < 3.Michel Dänzer
Reported by Vinson Lee.
2011-01-24r300g: remove unused functionMarek Olšák
2011-01-24r300g: remove any traces of depth_clampMarek Olšák
I couldn't make it work. GB_TILE_CONFIG.Z_EXTENDED, which enables per-pixel Z clamping, and VAP_CLIP_CNTL.CLIP_DISABLE, which disables clipping, do help, but they also add regressions like random graphics corruptions in some games.
2011-01-24r300g: handle PIPE_CAP_INSTANCED_DRAWING in get_paramMarek Olšák
2011-01-24r600c: only colors can be flat shadedAndre Maasikas
fixes stellarium text and menu display
2011-01-24util: Add function logger helpersJakob Bornecrantz
2011-01-24Revert "r300g/swtcl: re-enable LLVM"Jakob Bornecrantz
This reverts commit 88550083b3857184445075e70fed8b2eed4952a1.
2011-01-24draw: Init llvm if not providedJakob Bornecrantz
2011-01-24i915g: Remove draw_flushes and state that we don't need to trackJakob Bornecrantz
2011-01-24i915g: Improve constant handlingJakob Bornecrantz
2011-01-23r300g: Increase fragment shader limits for r400 cardsTom Stellard
r400 fragment shaders now support up to 64 temporary registers, 512 ALU instructions, and 512 TEX instructions.
2011-01-23gldirect: remove _NEW_ACCUMBrian Paul
2011-01-23i965: remove _NEW_ACCUMBrian Paul
2011-01-23nvc0: implement point coord replacementChristoph Bumiller
But we have to cheat and peek at the GENERIC semantic indices the state tracker uses for TEXn. Only outputs from 0x300 to 0x37c can be replaced, and so we have to know on shader compilation which ones to put there in order to keep doing separate shader objects properly. At some point I'll probably create a patch that makes gallium not force us to discard the information about what is a TexCoord.
2011-01-23mesa: add ARB_framebuffer_sRGB as alias of the EXT variantMarek Olšák
Signed-off-by: Brian Paul <brianp@vmware.com>
2011-01-23mesa: return GL_LINEAR for ..COLOR_ENCODING if framebuffer_sRGB is unsupportedMarek Olšák
Signed-off-by: Brian Paul <brianp@vmware.com>
2011-01-23vega: sort filenames in Makefile, SConscriptBrian Paul
2011-01-23mesa: get rid of _NEW_ACCUM, clean-up _NEW_* #definesBrian Paul
The _NEW_ACCUM flag was only set when changing the accumulation buffer clear color and never used anywhere. Reclaim that dirty bit. Clean up the definitions of the other dirty bit flags.