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2009-12-15util/blitter: kill the draw_quad callbackMarek Olšák
2009-12-15util/blitter: allocate most of the state objects on-demandMarek Olšák
2009-12-15util/blitter: use PIPE_MAX_* limits, and fix a memory leakMarek Olšák
2009-12-15pipe: add PIPE_MAX_TEXTURE_TYPESMarek Olšák
2009-12-15util: add blitterMarek Olšák
2009-12-15util: add a function which converts 2D coordinates to cubemap coordinatesMarek Olšák
The code was taken over from u_gen_mipmap.
2009-12-15util: add new fragment shaders to simple_shadersMarek Olšák
New shaders: * Fragment shader which writes depth sampled from a texture * Fragment shader which copies COLOR[0] to multiple render targets Additional improvements: * The fragment 'tex' shaders now take a sampler type (TGSI_TEXTURE_*) so that they can sample from any type of texture, not only from a 2D one.
2009-12-15llvmpipe: Fix yet another copynpaste typo in lp_build_log2_approx.José Fonseca
Now fslight looks perfect.
2009-12-15llvmpipe: Fix lp_build_polynomial comment.José Fonseca
2009-12-15llvmpipe: Fix typo in lp_build_log constant.José Fonseca
2009-12-15util: Fix unity value for swizzle 1.José Fonseca
It should be 255 for ubytes, and not 1. Thanks Michal for spotting this.
2009-12-15llvmpipe: Fix bad SI -> FP conversion into lp_build_log2_approx.José Fonseca
It should be a bitcast as the integer value is actually an encoded FP already.
2009-12-15util: Add dl wrappers.José Fonseca
Borrowed from Mesa, slightly changed for more type safety.
2009-12-15tgsi/text: Don't use strncasecmp(), it breaks windows build.Michal Krol
Also, break out of the for-loop when a matching property is found.
2009-12-15r600: use _mesa_insert_instructions to fixup wpos instead of manual ins insertAndre Maasikas
this keeps branch targets correct. glsl/trirast works correctly now afaics
2009-12-15r600: fix typos for vert-texAndre Maasikas
at least i think this is how it was meant to work
2009-12-15r600: fix fragment.positionAndre Maasikas
wpos.y seems inferted to what opengl expexts, so calculate correct value from window dimension and replace references in fragmentprog with calculated value
2009-12-15r600: add support for FRAG_ATTRIB_PNTCAndre Maasikas
2009-12-15r600: add DDX DDY opcodesAndre Maasikas
2009-12-14r600 : add texture support for vertex shader.Richard Li
2009-12-14tgsi: add properties and system value registerZack Rusin
adds support for properties to all parts of the tgsi framework, plus introduces a new register which will be used for system generated values.
2009-12-14nouveau: avoid running out of relocsMaarten Maathuis
- Added flush notify functions for NV30 and NV40. - Flushing mid frame will call flush notify, which will resubmit all relocs. - We don't try to recover from reloc failure yet.
2009-12-14nv50: be more cautious about using reg_instanceChristoph Bumiller
Trying to free part of nv50_pc->reg_instances[] for an nv50_reg representing an indirect constant resulted in a segmentation fault.
2009-12-14tgsi/ureg: Add ureg_DECL_gs_input().Michal Krol
Allows one to declare GS input registers.
2009-12-14nv50: store immediates as uint32Christoph Bumiller
Sometimes we want non-float immediates, hacking them into floats isn't nice. Sorry, this should have already been committed before.
2009-12-13nouveau: nv50: Add missing ctor_immd_4u32 functionPatrice Mandin
2009-12-13r300: enable accelerated support for glCopyTexImage only under KMSMaciej Cencora
2009-12-13r300: fix regression introduced by da73c1edMaciej Cencora
The 0 value is correct for I8 format.
2009-12-13r300: fix glCopyTexSubImageMaciej Cencora
Need to properly setup colorbuffer when dst pitch != dst width.
2009-12-13nv50: add proper zslice offset in miptree_surfaceChristoph Bumiller
2009-12-13nv50: use m2mf z pos instead of calculating offset manuallyChristoph Bumiller
2009-12-13nv50: add craziness for non-constant TXB and TXLChristoph Bumiller
If lod or bias can be non-constant across a quad of fragments, we need to execute TEX separately for each value. Don't ask why.
2009-12-12Revert "nouveau: nv30: Disable swizzled surface usage if any dimension is 1 ↵Patrice Mandin
(Warsow creates a 1x1 front buffer)" This reverts commit ec7844537ecdb0b598447e37bf0b7120acd029f3.
2009-12-12nouveau: nv30: Disable swizzled surface usage if any dimension is 1 (Warsow ↵Patrice Mandin
creates a 1x1 front buffer)
2009-12-12nv50: support TXB and TXLChristoph Bumiller
... and don't set the 'live' flag for TEX anymore, we'd have to know if results affect the inputs for another TEX, and I'm not going to do that kind of analysis now.
2009-12-12nv50: add S8Z24 depth texture format tooChristoph Bumiller
2009-12-12nv50: fix depth comparison func TSC bitsChristoph Bumiller
Unfortunately it seems that if depth comparison is active and we read a 2D texture, i.e. provide only 2 inputs, the second is used for comparison ...
2009-12-12nv50: add src_mask case for IF opcodeChristoph Bumiller
2009-12-12nv50: plug memory leak in miptree creation/destructionChristoph Bumiller
Keeping this dynamically allocated for texture arrays. Since we don't use it to store zslice offsets anymore it's either 1 or 6 integers (cube) ...
2009-12-12nv50: use copies of tgsi src nv50_regsChristoph Bumiller
So we can use the 'mod' member without concern if a source is used multiple times in 1 insn.
2009-12-12nv50: support vertex program texturesChristoph Bumiller
2009-12-12r300: disable blit debugging infoMaciej Cencora
2009-12-12r300: emit number of used colorbuffers to pass radeon cs checkerMaciej Cencora
2009-12-12r300: setup render target format for r300/r400 cards tooMaciej Cencora
2009-12-12r300: finish blit support for r300Maciej Cencora
2009-12-12more blit fixesMaciej Cencora
2009-12-12blit WIPMaciej Cencora
2009-12-12r300: use accelerated emit for CopyTex[Sub]Image functionsMaciej Cencora
2009-12-12r300: accelerated blit supportMaciej Cencora
2009-12-12r300: fix wrong assertionMaciej Cencora