Age | Commit message (Collapse) | Author |
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This bug was introduced by commit 978145a075255ae153ee05c2a037400e61558079.
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vertex/fragment programs
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This makes things easier on the back-end when generating GPU code.
cherry-picked from gallium-0.1
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cherry-picked from gallium-0.1
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It was flagging a last_bo update even when last_bo didn't change, but
another part was failing to update last_bo when it should have.
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Failure to consistently do so resulted in mismatched aligned versus
unaligned alloc/free.
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This patch is a variant of a submission by Michal Wajdeczko to fix
oglconform fpalu failures.
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While OPCODE_SWZ has usually been optimized away in pass0, it may still
exist if a SWZ with dst saturate was emitted in pass_fp. Fixes an error
in oglconform fpalu.c.
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names.
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More such shader functions are needed...
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965 after merging intel_context.c from i915 and i965. fix bug# 15152.
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Noticed by pzad on IRC
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The pass1 optimization stage clears out writemasks and registers, but the
instructions themselves are still being processed at this stage, and could
have resulted in them still being emitted.
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This fixes the arbvptorus demo.
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This logic was copied from the xserver.
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We always need to do PBO validation, so do that in core Mesa before calling driver routine.
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Helper functions for (some) drivers, including swrast.
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In _mesa_Bitmap, can't early return if bitmap ptr is NULL, it may be an offset
into a PBO. Similarly for _mesa_GetTexImage.
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point drawing function.
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