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2010-02-26xeglgears: Clean up the code a bitKristian Høgsberg
Still a mess...
2010-02-26Set API dispatch pointers for OES_EGL_image functionsKristian Høgsberg
This chunk fell through the cracks when I rebase the EGLImage patch series.
2010-02-26Revert "gallium: remove unneeded -I path from Makefile.templast"Brian Paul
This reverts commit d9c65ddd52199469c49fc0d3ad90fedb9a69274d. Looks like the nouveau drivers need this. Perhaps the drivers could be fixed to add the extra -I path where needed. I'll leave that up to others.
2010-02-26gallium/nouveau: clean-up #includesBrian Paul
2010-02-26gallium: remove unneeded -I path from Makefile.templastBrian Paul
2010-02-26softpipe: fix up #includesBrian Paul
2010-02-26gallium/trace: remove unneeded path prefixes on #includesBrian Paul
2010-02-26gallium/identity: remove unneeded path prefixes on #includesBrian Paul
2010-02-26glx: fix incorrect array stack memory allocationMarkus Fleschutz
The array stack space wasn't allocated to the proper size. Fixes out of bounds memory writes when the client/array stack depth exceeds one. See fd.o bug 26768.
2010-02-26util: Define SRGB's channels as normalized.José Fonseca
A better approximation than uscaled...
2010-02-26util: Code generate functions to pack and unpack a single pixel.José Fonseca
Should work correctly for all pixel formats except SRGB formats. Generated code made much simpler by defining the pixel format as a C structure. For example this is the generated structure for PIPE_FORMAT_B6UG5SR5S_NORM: union util_format_b6ug5sr5s_norm { uint16_t value; struct { int r:5; int g:5; unsigned b:6; } chan; }; Not used everywhere yet because it seems compiled code is slower than bitshift arithmetic by some misterious reason. So we should generate bitshift arithmetic at least for the simple UNORM pixel formats.
2010-02-26util: Factor some code into u_format_parse.pyJosé Fonseca
2010-02-26util: Add util_bswap16.José Fonseca
2010-02-26util: Use python names consistent with u_format.hJosé Fonseca
2010-02-26mesa: fix _BaseFormat assignment in _mesa_soft_renderbuffer_storage()Brian Paul
The rb->InternalFormat field will be set by the caller if the allocation succeeds. Until then, this field's value can't be used. Fixes a failed assertion with FlightGear.
2010-02-26mesa: update tarball file list, bump version stringBrian Paul
2010-02-26progs/xdemos: fix typo in glxinfo helpBrian Paul
2010-02-26llvmpipe: Fix lp_tile_r5g6b5_unorm_write_4ub.José Fonseca
Was using 32bit integer pointers instead of 16bits.
2010-02-26llvmpipe: Fix scons dependencies.José Fonseca
2010-02-26util: Add is_pot() method to formats.José Fonseca
2010-02-26Fix up more stale references to gl(X)_API.xml which have moved.Michel Dänzer
AFAICT the getproc* stanzas in progs/{fp,trivial}/Makefile are completely unused at this point, so just remove them.
2010-02-26fix test progs from gl_API moveWil Reichert
Looks like these got missed.
2010-02-26Revert "glapi: Remove unnecessary headers."José Fonseca
This reverts commit ead22e6a328e7d7b7c0b52af4705634e989e4d69. This headers are not unnecessary on windows.
2010-02-26r300/compiler: Assert that array index is not negative.Vinson Lee
2010-02-25glapi: Remove unnecessary headers.Vinson Lee
2010-02-25i965: Remove unnecessary headers.Vinson Lee
2010-02-25swrast: add 0.5 bias in tex_array_slice() per the specBrian Paul
2010-02-25docs: GL_EXT_texture_array updatesBrian Paul
2010-02-25mesa: enable GL_EXT_texture_array for sw driversBrian Paul
2010-02-25glsl: implement support for GL_EXT_texture_arrayBrian Paul
GL_EXT_texture_array is different from the existing GL_MESA_texture_array support in that the former is only supported for GLSL, not fixed-function. The shadow compare versions of the sampler functions haven't been tested yet. The non-shadow versions have been tested with a new piglit test.
2010-02-25mesa: added new extension flag for GL_EXT_texture_arrayBrian Paul
2010-02-25swrast: the only wrap mode for selecting texture array slices is clampBrian Paul
2010-02-25mesa: added texture array targets in sizeof_glsl_type()Brian Paul
2010-02-25mesa: added cases for texture array targetsBrian Paul
2010-02-25mesa: remove redundant call to _mesa_base_fbo_format()Brian Paul
2010-02-25mesa: added renderbuffer->_BaseFormat assertionBrian Paul
2010-02-25i965: Try to hook up the Sandybridge URB_WRITE SEND message.Eric Anholt
My units still hang when doing this if the VS is enabled.
2010-02-25i965: Fix up the VUE handling for SNB, and hopefully clarify comments.Eric Anholt
2010-02-25i965: Don't set a nonexistent enable bit in several SNB state pointers.Eric Anholt
The modify bit is now usually in the instruction header. The exception is CC state pointers.
2010-02-25i965: Lump SNB in with Ironlake for bigger VUEs.Eric Anholt
This gets the VS to the point of accepting vertices. \o/
2010-02-25i965: Fix the SNB VE valid bit.Eric Anholt
So, when the docs say that 0 means enabled now? That's a lie.
2010-02-25intel: Fix up INTEL_NO_HW support.Eric Anholt
This was accidentally (it seems) deleted in 5203b7227ccb6b618fa42f08434d4a3cf123dca2
2010-02-25i965: Don't include SNB in has_negative_rhw_bug.Eric Anholt
2010-02-25i965: Fix the SNB clip near VP API bit.Eric Anholt
2010-02-25i965: Fix the SNB URB entry count setup.Eric Anholt
2010-02-26drop header files and demos for dropped window systemsGeorge Sapountzis
2010-02-26remove hack for miniglx from dri/utils.cGeorge Sapountzis
2010-02-26drop linux-solo configsGeorge Sapountzis
2010-02-26minor cleanup of dri/Makefile.template's after miniglx dropGeorge Sapountzis
also makes the WINDOW_SYSTEM configure var useless ...
2010-02-26drop stray src/mesa/main/sourcesGeorge Sapountzis