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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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Author
2008-11-19
python/retrace: Fix formatting of shaders.
José Fonseca
2008-11-19
python/retrace: Ignore irrelevant calls.
José Fonseca
2008-11-19
python/retrace: Highlight the trace dump to help to visualize.
José Fonseca
2008-11-19
python/retrace: Use the usual BSD-style license.
José Fonseca
2008-11-17
gallium: Use costum log2 for all windows builds.
José Fonseca
2008-11-17
gallium: State when there are no memory leaks detected.
José Fonseca
2008-11-17
gallium: Make handle_table reentrant.
José Fonseca
2008-11-14
gallium: increase table size for fast log/pow functions
Brian Paul
2008-11-14
util: Use OpenGL rasterization rules in blits and mipmap generation.
Brian Paul
2008-11-14
translate: pull in prefetch and other optimizations from draw_vs_aos.c
Keith Whitwell
2008-11-14
trivial: more tests
Keith Whitwell
2008-11-12
util: Optimise log2().
Michal Krol
2008-11-12
util: Add log2() definition for MSC.
Michal Krol
2008-11-12
draw: Add missing include.
Michal Krol
2008-11-11
mesa: restore the negate flag of dots in build_lighting.
Xiang, Haihao
2008-11-10
gallium: fix comment again. A half-closed interval was intended.
Brian
2008-11-10
dri: alloc __DRIscreen object with calloc()
Brian Paul
2008-11-10
mesa: fix logic error in GLSL linker when looking for main() shaders
Brian Paul
2008-11-10
Mesa: fix number of buffers in st_draw_vbo().
Pekka Paalanen
2008-11-10
gallium: fix typos in comments
Brian Paul
2008-11-10
gallium: actually flip the coordinates
Zack Rusin
2008-11-09
util: Fix util_fast_pow/exp2/log2.
Brian
2008-11-09
gallium: _debug_vprintf() should be silent if DEBUG is not defined
Brian
2008-11-07
mesa: use _bfc0 instead of _col0 when building back face lighting.
Brian Paul
2008-11-06
gallium: implement TGSI_OPCODE_NRM/NRM4 in tgsi_exec.c
Brian
2008-11-06
mesa: update the shader programs->TexturesUsed array at link time
Brian Paul
2008-11-06
gallium: added st_print_shaders() function to help w/ debugging
Brian Paul
2008-11-06
gallium: debug code to print vertex array data (disabled)
Brian Paul
2008-11-06
softpipe: debug code (disabled)
Brian Paul
2008-11-05
gallium: check execution mask in indirect register loads
Brian
2008-11-05
gallium: don't range check tgsi register index for indirect accesses
Brian
2008-11-05
gallium: added check for degenerate drawing calls
Brian Paul
2008-11-05
gallium: if VERBOSE_GLSL flag is set, check for non-initialized uniforms at d...
Brian Paul
2008-11-05
mesa: fix a GLSL array indexing codegen bug
Brian Paul
2008-11-05
gallium: call tgsi_set_exec_mask() and use exec mask in SSE ARL code
Brian Paul
2008-11-05
gallium: added tgsi_set_exec_mask()
Brian Paul
2008-11-05
gallium: added some sanity check assertions for constant buffer indexing
Brian Paul
2008-11-05
mesa: remove extra \n from printf string
Brian Paul
2008-11-05
mesa: add Initialized field to gl_uniform struct, for debugging purposes only
Brian Paul
2008-11-05
gallium: added some debug code (disabled)
Brian Paul
2008-11-05
gallium: disable some debug output
Brian Paul
2008-11-05
i915: Remove faulty assert
Jakob Bornecrantz
2008-11-05
draw: Implement TGSI_OPCODE_TRUNC.
michal
2008-11-05
tgsi: Implement OPCODE_TRUNC.
michal
2008-11-04
mesa: fix float-valued GLSL vertex attribute variables
Brian Paul
2008-11-01
mesa: silence warnings
Brian Paul
2008-11-01
mesa: do scope replacement for while/for loops too
Brian Paul
2008-11-01
mesa: glsl tree print improvements
Brian Paul
2008-11-01
mesa: fix assignment / parameter passing of sampler types
Brian Paul
2008-11-01
mesa: additional debug flags for glsl debug/disassembly
Brian Paul
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