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2002-06-15#ifdef-out unused big-endian texel fetch functionsBrian Paul
2002-06-15added missing ctx parameter to _mesa_debug() callsBrian Paul
2002-06-15Added ctx parameter to _mesa_debug()Brian Paul
Added _mesa_printf() Updated SetDrawBuffer() function in all drivers (ala 4.0.3) Import 4.0.3/DRI changes.
2002-06-13 Committing in .Jouk Jansen
Added <stdarg.h> Modified Files: Mesa/src/imports.c ----------------------------------------------------------------------
2002-06-13 Committing in .Jouk Jansen
Removed config.c Modified Files: Mesa/src/descrip.mms ----------------------------------------------------------------------
2002-06-13added Porting Information sectionBrian Paul
2002-06-13more removal of fprintf() callsBrian Paul
2002-06-13fixed a couple dumb mistakesBrian Paul
2002-06-13New _mesa_debug() function to replace fprintf() calls.Brian Paul
Some source files updated to call _mesa_debug(), but not finished. Added __GLimports as a parameter to _mesa_create/init_context() and updated drivers accordingly. Fleshed-out more of the __GLimports and __GLexports functionality. Removed run-time config file support (config.c)
2002-06-12Moved big/little endian code to glheader.h.Brian Paul
Define either MESA_BIG_ENDIAN or MESA_LITTLE_ENDIAN.
2002-06-11Fix NASM problems, remove static var in SSE detection code. (Josh Vanderhoof)Brian Paul
2002-06-10Added CPLUSPLUS for sunos5 entriesBrian Paul
2002-06-10GGI driver updates (Filip Spacek)Brian Paul
2002-06-08added missing texture cube map targetsBrian Paul
2002-06-07version 15 of glext.hBrian Paul
2002-06-07s/GL_MAX_TEXTURE_RECTANGLE_SIZE_NV/GL_MAX_RECTANGLE_TEXTURE_SIZE_NV/Brian Paul
2002-06-07fixed point sprite bugBrian Paul
2002-06-06replaced hard-coded 4 with NUM_TEXTURE_TARGETSBrian Paul
2002-06-06replaced 0xf and 0xf0 with TEXTURE0_ANY and TEXTURE1_ANYBrian Paul
2002-06-06NASM fix for *_CONTENT() macros (Josh Vanderhoof)Brian Paul
2002-06-05more big-endian tweaksBrian Paul
2002-06-04use CONTENT() macro on line 205 (Josh Vanderhoof)Brian Paul
2002-06-03bring over Michel Daenzer's DRI changesBrian Paul
2002-05-29added another spot-check to verify dispatch table correctnessBrian Paul
2002-05-29Added GL_NV_point_sprite functions: glPointParameteri[v]NV().Brian Paul
Removed dead ARB_window_pos functions (we alias the MESA_window_pos funcs).
2002-05-29added GL_NV_point_sprite entrypointsBrian Paul
2002-05-27added -axK to linux-icc CFLAGSBrian Paul
2002-05-27some initial work for fbconfigs/pbuffersBrian Paul
2002-05-27added GL_NV_point_spriteBrian Paul
2002-05-27removed experiemental GL_MESA_sprite_point extensionBrian Paul
2002-05-27replaced experimental MESA_sprite_point with NV_point_spriteBrian Paul
2002-05-27dispatch offsets for ARB_window_posBrian Paul
2002-05-27updated vertex program dispatchBrian Paul
2002-05-27updated vertex program dispatch offsets to official valuesBrian Paul
2002-05-11another checkpoint of struct immediate replacement codeKeith Whitwell
2002-05-09Minor change to current raster position and texcoords.Brian Paul
2002-05-09Fix FETCH(argb1555) mask valuesKeith Whitwell
2002-05-06remove -xK flag from linux-iccBrian Paul
2002-05-05added linux-icc config (Marc.Dietrich)Brian Paul
2002-05-02remove test codeAlan Hourihane
2002-05-02glutSwapBuffers implicitly does a glFinish when swapping back to the frontAlan Hourihane
buffer. We now issue a glFinish when not issuing SwapBuffers to ensure the pipeline is complete. (Problem found with Chromium).
2002-05-02Implemented GL_ARB_texture_env_crossbar.Brian Paul
Simplification of some of the texture application code.
2002-04-26replaced GLshort with GLushort in _mesa_sizeof_packed_type()Brian Paul
2002-04-26added GL_TEXTURE_MAX_ANISOTROPY_EXT to glGetTexParameteriv()Brian Paul
2002-04-25added GL_TEXTURE_MAX_ANISOTROPY_EXT to glGetTexParameter (bug 548812)Brian Paul
2002-04-24test mapsize against 1, not 0 in glPixelMap()Brian Paul
2002-04-24added GL_EDGE_FLAG_ARRAY_COUNT_EXT to glGetBooleanv() (Bug 548277)Brian Paul
2002-04-23Apply alpha buffer control fix to accum buffer too.Karl Schultz
2002-04-23Fix up alpha buffer handling for Windows.Karl Schultz
- add two new Pixel Format Descriptors that do not have alpha bits to mirror the two that do. - add logic to wglChoosePixelFormat to match PFD's with respect to alpha. - Create/clear software alpha buffer as required. Now a wgl or GLUT program can control the creation of a software alpha buffer via the PFD or GLUT parms, respectively.
2002-04-23call _mesa_sizeof_packed_type() in _mesa_GetTexImage() (bug 547203)Brian Paul