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2011-03-02nv50: apply relocations to shader codeChristoph Bumiller
On nv50, branches are absolute, so we need to adjust them according to the shader's position in the code buffer.
2011-03-02nv50: fix wrong miptree tile flags taken over from nvc0Christoph Bumiller
2011-03-01nouveau: remove nouveau_stateobj.hBen Skeggs
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
2011-03-01nvc0: fix a crash on context destructionBen Skeggs
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
2011-03-01nouveau: ensure vbo_dirty is set when buffer write transfer completeBen Skeggs
This introduces a shared nouveau_context struct to track such things. Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
2011-03-01nouveau: fix leak of nouveau_mman structsBen Skeggs
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
2011-03-01nvc0: port to common fence/mm/buffer codeBen Skeggs
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
2011-03-01nv50: multiply polygon offset units by 2Ben Skeggs
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
2011-03-01nv50: sync textures with render targets ourselvesBen Skeggs
Port of the nvc0 commit doing the same. Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
2011-03-01nv50: move onto common linear buffer managerBen Skeggs
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
2011-03-01nouveau: common linear buffer manager, ported from nv50/nvc0 driversBen Skeggs
nv50_resource is being called nv04_resource now temporarily, to avoid a naming conflict with nouveau_resource from libdrm. Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
2011-03-01nouveau: create linear gart/vram mman in common screen initBen Skeggs
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
2011-03-01nouveau: fix fence_ref() where fence and *ref are the same fenceBen Skeggs
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
2011-03-01nouveau: fix compiler complaintBen Skeggs
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
2011-03-01nv50: make mm available as common codeBen Skeggs
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
2011-03-01nv50: move onto shared fence codeBen Skeggs
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
2011-03-01nouveau: move nv50/nvc0 fencing to common location, and modify slightlyBen Skeggs
Modified from original to remove chipset-specific code, and to be decoupled from the mm present in said drivers. Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
2011-03-01nv50-nvc0: set cur_ctx during init if none currently boundBen Skeggs
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
2011-02-28nv50: replace most of it with nvc0 driver ported to nv50Christoph Bumiller
We'll have to do some unification now to reduce code duplication.
2011-02-28r300g: disable hyper-z on rs6xx+Marek Olšák
It doesn't work.
2011-02-27mesa: Add texcompress_rgtc.c to SConscript.Vinson Lee
2011-02-28rgtc: update docsDave Airlie
2011-02-28mesa/st: add RGTC format support.Dave Airlie
this just adds a format check + format conversion.
2011-02-28swrast: add RGTC supportDave Airlie
2011-02-28mesa: Add RGTC texture store/fetch support.Dave Airlie
This adds support for the RGTC unsigned and signed texture storage and fetch methods. the code is a port of the DXT5 alpha compression code. Signed-off-by: Dave Airlie <airlied@redhat.com>
2011-02-28mesa: make_float_temp_image non-staticDave Airlie
We need this to do signed stuff for RGTC.
2011-02-28rgtc: llvmpipe/softpipe refuse RGTC until u_format has support.Dave Airlie
So far I haven't implemented the u_format code for these. Signed-off-by: Dave Airlie <airlied@redhat.com>
2011-02-28r300g: force swizzles for RGTCDave Airlie
still can't get signed to work
2011-02-28r600g: implement instanced drawing supportChristian König
2011-02-28st/mesa & v_bug_mgr: two small instanced drawing fixesChristian König
2011-02-28Revert "r600g: Don't negate result of ABS instruction"Dave Airlie
This reverts commit b6d40213935da702570eca2c0861bd4b1d7f5254. This actually breaks gears here on my rv670.
2011-02-28r600g: Process TRUNC with tgis_op2Fabian Bieler
TRUNC is neither a scalar instruction nor exclusive to the Trans unit. Signed-off-by: Dave Airlie <airlied@redhat.com>
2011-02-28r600g: Don't negate result of ABS instructionFabian Bieler
Signed-off-by: Dave Airlie <airlied@redhat.com>
2011-02-27i915g: implement cache flushingDaniel Vetter
With an extremely dumb strategy. But it's the same i915c employs. Also improve the hw_atom code slightly by statically specifying the required batch space. For extremely variably stuff (shaders, constants) it would probably be better to add a new parameter to the hw_atom->validate function. Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2011-02-27i915g: buffer validation for blitterDaniel Vetter
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2011-02-27i915g: buffer validation for render stateDaniel Vetter
Also contains the first few bits for hw state atoms. v2: Implement suggestion by Jakob Bornecrantz. Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2011-02-27i915g/winsys: buffer validation supportDaniel Vetter
v2: Add the batch bo to the libdrm validation lost, for otherwise libdrm won't take previously used buffers into account. Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2011-02-27i915g: add raw batchbuffer dumping in drm winsysDaniel Vetter
These files can be decoded with intel_dump_decode from the intel-gpu-tools available at: http://cgit.freedesktop.org/xorg/app/intel-gpu-tools/ Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2011-02-27i915g: cleanup static state calculation, part 2Daniel Vetter
Now also for the DRAW_RECT command Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2011-02-27i915g: cleanup static state calculation, part 1Daniel Vetter
Move it to i915_state_static.c This way i915_emit_state.c only emits state and doesn't (re)calculate it. Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2011-02-27glsl/builtins: Fix return type for textureSize sampler2DArray variants.Kenneth Graunke
A copy and paste error.
2011-02-26glx: Adjust the MESA_multithread_makecurrent spec to match implementation.Eric Anholt
This came out of discussion at the office today, and we agreed that solving this for indirect wasn't really interesting, though the server-side change would be of a similar level of difficulty.
2011-02-26intel: Use the current context rather than last bound context for a drawable.Eric Anholt
If another thread bound a context to the drawable then unbound it, the driContextPriv would end up NULL. With the previous two fixes, this fixes glx-multithread-makecurrent-2, despite the issue not being about the multithreaded makecurrent.
2011-02-26dri2: Don't call the dri2 flush hook for swapbuffers unless we have a context.Eric Anholt
The driver only has one reasonable place to look for its context to flush anything, which is the current context. Don't bother it with having to check.
2011-02-26glx: Don't do the implicit glFlush in SwapBuffers if it's the wrong drawable.Eric Anholt
The GLX Spec says you only implicitly glFlush if the drawable being swapped is the current context's drawable.
2011-02-26mesa: Add new MESA_multithread_makecurrent extension.Eric Anholt
This extension allows a client to bind one context in multiple threads simultaneously. It is then up to the client to manage synchronization of access to the GL, just as normal multithreaded GL from multiple contexts requires synchronization management to shared objects.
2011-02-26i915g: make dynamic state emission actually lazyDaniel Vetter
Premature semicolon. Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2011-02-26gallivm: Initialize stack valuesJakob Bornecrantz
valgrind gives me a warning with llvmpipe with profile builds but not debug builds, this seems to fix the issue at least.
2011-02-26glsl/Makefile: Remove builtin_function.cpp if generation fails.Arkadiusz Miskiewicz
Fixes bug #34346. Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
2011-02-26i915g: Handle null constants properlyJakob Bornecrantz