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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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Author
2009-03-03
Merge commit 'origin/gallium-0.1'
Keith Whitwell
2009-03-03
vbo: missing line from previous commit
Keith Whitwell
2009-03-03
mesa/st: implement MapBufferRange callback
Keith Whitwell
2009-03-03
vbo: use MapBufferRange where available
Keith Whitwell
2009-03-03
mesa: add MapBufferRange driver callbacks
Keith Whitwell
2009-03-03
mesa: Add BeginVertices driver call
Keith Whitwell
2009-03-03
intel: Add Xorg driver
Jakob Bornecrantz
2009-03-03
intel: Add dri2 driver for gallium
Jakob Bornecrantz
2009-03-03
st/xorg: Add Xorg state tracker
Jakob Bornecrantz
2009-03-03
st/dri2: Add DRI2 a state tracker
Jakob Bornecrantz
2009-03-03
intel: Increase max relocs per batchbuffer
Jakob Bornecrantz
2009-03-02
mesa: save some useful VBO debug/dump code (disabled)
Brian Paul
2009-03-02
mesa: more tex image debug/dumping code
Brian Paul
2009-03-02
mesa: comments and code documenting a bug with depth 32 TrueColor drawing/rea...
Brian Paul
2009-03-02
mesa: move call to update_texture_compare_function()
Brian Paul
2009-03-02
mesa: fix texture enable regression
Brian Paul
2009-03-02
mesa: use _mesa_reference_texobj() when setting texUnit->Current pointer
Brian Paul
2009-03-02
mesa: don't draw arrays if vertex position array is not enabled
Brian Paul
2009-03-02
gallium: only enable depth test if a depth bufffer is available
Brian Paul
2009-03-02
mesa: remove warning/short-circuit of stencil enable w/ no stencil buffer
Brian Paul
2009-03-02
mesa: use Stencil._Enabled field instead of Stencil.Enabled
Brian Paul
2009-03-02
mesa: add ctx->Stencil._Enabled field
Brian Paul
2009-03-02
nouveau: Grab correct surface from temp texture for transfers.
Younes Manton
2009-03-02
g3dvl: Grab surface pointer when flushing front buffer in SP winsys.
Younes Manton
2009-03-02
swrast: use _EnabledCoordUnits for fixed-function texturing
Brian Paul
2009-03-02
mesa: fixed computation of _EnabledCoordUnits
Brian Paul
2009-03-02
pipebuffer: Cleanup code & comments.
José Fonseca
2009-03-02
pipebuffer: Handle PIPE_BUFFER_USAGE_DONTBLOCK flag.
José Fonseca
2009-03-02
gallium: New PIPE_BUFFER_USAGE_DONTBLOCK flag.
José Fonseca
2009-03-02
pipebuffer: Wait for the GPU to finish reading too.
José Fonseca
2009-03-02
pipebuffer: Remove unused var.
José Fonseca
2009-03-02
mesa: clarify comments for per-unit texture bitfields
Brian Paul
2009-03-02
mesa: move texture_override() code into calling loop
Brian Paul
2009-03-02
mesa: move update_texture_compare_function() call out of loop
Brian Paul
2009-03-02
mesa: remove unused AUX buffers
Brian Paul
2009-03-02
mesa: remove VF_SOURCES, simplify MATH_XFORM_SOURCES
Brian Paul
2009-03-01
r300-gallium: Clean up casts and indents.
Corbin Simpson
2009-03-01
r300-gallium: Split off invariant state.
Corbin Simpson
2009-02-28
r300-gallium: Add RADEON_NO_TCL debugging option.
Corbin Simpson
2009-02-28
r300-gallium: Fix register count.
Corbin Simpson
2009-02-28
r300-gallium: Fix hardlocks on trivial/clear.
Corbin Simpson
2009-02-28
r300-gallium: Use rs_state emit for r300_surface, move a few things around.
Corbin Simpson
2009-02-28
r300-gallium: Move maths from r300_state to r300_state_inlines.
Corbin Simpson
2009-02-28
mesa: just re-order some parts and update comments in sources.mak
Brian Paul
2009-02-28
mesa: rename, reorder FRAG_RESULT_x tokens
Brian Paul
2009-02-28
mesa: add gallium state tracker sources to ALL_SOURCES
Brian Paul
2009-02-28
mesa: convert some #defines to enums
Brian Paul
2009-02-28
demos: add progs/glsl/shadow_sampler.c to test GLSL shadow2D(), etc.
Brian Paul
2009-02-28
mesa: move _GenFlags = 0x0 to texgen loop
Brian Paul
2009-02-28
mesa: use fp pointer in _tnl_InvalidateState()
Brian Paul
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