Age | Commit message (Expand) | Author |
2010-10-28 | gallium: Avoid using __doc__ in python scripts. | José Fonseca |
2010-10-28 | st/mesa: Silence uninitialized variable warning. | Vinson Lee |
2010-10-27 | r300/compiler: Use rc_get_readers_normal() for presubtract optimizations | Tom Stellard |
2010-10-27 | i965: Add bit operation support to the fragment shader backend. | Kenneth Graunke |
2010-10-27 | i965: Make FS uniforms be the actual type of the uniform at upload time. | Eric Anholt |
2010-10-27 | docs: add GL_EXT_separate_shader_objects to release notes | Ian Romanick |
2010-10-27 | intel: Enable GL_EXT_separate_shader_objects in Intel drivers | Ian Romanick |
2010-10-27 | swrast: Enable GL_EXT_separate_shader_objects in software paths | Ian Romanick |
2010-10-27 | Track separate programs for each stage | Ian Romanick |
2010-10-27 | mesa: Track an ActiveProgram distinct from CurrentProgram | Ian Romanick |
2010-10-27 | mesa: Add display list support for GL_EXT_separate_shader_objects functions | Ian Romanick |
2010-10-27 | mesa: Skeletal support for GL_EXT_separate_shader_objects | Ian Romanick |
2010-10-27 | mesa: Add infrastructure to track GL_EXT_separate_shader_objects | Ian Romanick |
2010-10-27 | glapi: Commit files changed by previous commit | Ian Romanick |
2010-10-27 | glapi: Add GL_EXT_separate_shader_objects | Ian Romanick |
2010-10-27 | Fix build on systems where "python" is python 3. | Kenneth Graunke |
2010-10-27 | r300g: add a default channel ordering of texture border for unhandled formats | Marek Olšák |
2010-10-27 | r600c: add missing radeon_prepare_render() call on evergreen | Alex Deucher |
2010-10-27 | r100: revalidate after radeon_update_renderbuffers | Alex Deucher |
2010-10-27 | swrast: Print out format on unexpected failure in _swrast_ReadPixels. | Vinson Lee |
2010-10-27 | egl: Remove unnecessary headers. | Vinson Lee |
2010-10-27 | mesa: Remove unnecessary header. | Vinson Lee |
2010-10-27 | st/mesa: Remove unnecessary header. | Vinson Lee |
2010-10-27 | r600g: Silence uninitialized variable warnings. | Vinson Lee |
2010-10-27 | mesa: Remove unnecessary headers. | Vinson Lee |
2010-10-27 | r300g: Silence uninitialized variable warning. | Vinson Lee |
2010-10-27 | r600g: Destroy the blitter. | Tilman Sauerbeck |
2010-10-27 | r600g: In radeon_bo(), call LIST_INITHEAD early. | Tilman Sauerbeck |
2010-10-27 | mesa: Remove unnecessary glapitable.h includes. | Chia-I Wu |
2010-10-27 | vbo: Use CALL_* macros. | Chia-I Wu |
2010-10-27 | glapi: Merge glapioffsets.h into glapidispath.h. | Chia-I Wu |
2010-10-27 | glapi: Do not use glapioffsets.h. | Chia-I Wu |
2010-10-26 | mesa: rename function to _mesa_is_format_integer_color() | Brian Paul |
2010-10-26 | mesa: fix bug in _mesa_is_format_integer() | Brian Paul |
2010-10-27 | glapi: Move glapidispatch.h to core mesa. | Chia-I Wu |
2010-10-27 | glapi: Do not use glapidispatch.h. | Chia-I Wu |
2010-10-26 | mesa: remove the unused _mesa_is_fragment_shader_active() function | Brian Paul |
2010-10-26 | mesa: call _mesa_valid_to_render() in glDrawPixels, glCopyPixels, glBitmap | Brian Paul |
2010-10-26 | mesa: do integer FB / shader validation check in _mesa_valid_to_render() | Brian Paul |
2010-10-26 | i965: Disable register spilling on gen6 until it's fixed. | Eric Anholt |
2010-10-26 | i965: Fix VS URB entry sizing. | Eric Anholt |
2010-10-26 | i965: Drop the eot argument to read messages, which can never be set. | Eric Anholt |
2010-10-26 | i965: Add support for constant buffer loads on gen6. | Eric Anholt |
2010-10-26 | i965: Set up the constant buffer on gen6 when it's needed. | Eric Anholt |
2010-10-26 | i965: Fix typo in comment about state flags. | Eric Anholt |
2010-10-26 | i965: Handle new ir_unop_round_even in channel expression splitting. | Eric Anholt |
2010-10-26 | i965: Add support for discard instructions on gen6. | Eric Anholt |
2010-10-26 | i965: Add disasm for the flag register. | Eric Anholt |
2010-10-26 | i965: Clear some undefined fields of g0 when using them for gen6 FB writes. | Eric Anholt |
2010-10-26 | i965: Use SENDC on the first render target write on gen6. | Eric Anholt |