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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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Author
2011-02-14
u_index_modify: map buffers with PIPE_TRANSFER_UNSYNCHRONIZED
Marek Olšák
2011-02-14
r300g: remove the relocation after AARESOLVE_PITCH
Marek Olšák
2011-02-14
egl_dri2: add nouveau support.
Dave Airlie
2011-02-13
nv50: fix query assertion
Marcin Slusarz
2011-02-13
r300g: correctly determine if a texture is blittable in texture_get_transfer
Marek Olšák
2011-02-13
r300g: fixup the handle_compare function
Marek Olšák
2011-02-12
r300g: when printing shader linker errors to stderr, report it's not a bug
Marek Olšák
2011-02-12
r300g: add debug options nozmask and nohiz which disable some hyper-z features
Marek Olšák
2011-02-12
r300g: typecast void* to unsigned correctly
Marek Olšák
2011-02-12
dri: Remove the old metaops code which has been superceded by ../common/
Eric Anholt
2011-02-12
radeon: Remove setup of the old dri/ meta code, which is now unused.
Eric Anholt
2011-02-12
intel: Remove setup of the old dri/ meta code, which is now unused.
Eric Anholt
2011-02-12
update GL3.txt for GL_EXT_framebuffer_sRGB status
Dave Airlie
2011-02-11
r300/compiler: Don't erase sources when converting RGB->Alpha
Tom Stellard
2011-02-11
mesa: Optionally build a dricore support library (v3)
Christopher James Halse Rogers
2011-02-11
glx: Put null check before use
nobled
2011-02-12
r300g: improve function radeon_bo_is_referenced_by_cs
Marek Olšák
2011-02-12
u_vbuf_mgr: fix segfault
Marek Olšák
2011-02-11
ir_to_mesa: Don't dereference a NULL pointer during copy propagation
Ian Romanick
2011-02-11
glcpp: regerated files
Ian Romanick
2011-02-11
glsl: Regenerate files modified by previous commits
Ian Romanick
2011-02-11
glsl: Finish out the reduce/reduce error fixes
Ian Romanick
2011-02-11
glsl: Eliminate reduce/reduce conflicts in glsl grammar
Keith Packard
2011-02-11
st/mesa: Fix surfaceless opengl with non-dummy contexts
Benjamin Franzke
2011-02-11
svga: disable a debug_printf() call
Brian Paul
2011-02-11
svga: comments and debug code
Brian Paul
2011-02-11
svga: more comments for need_pipeline field
Brian Paul
2011-02-11
scons: Need c99 also when cross compiling.
José Fonseca
2011-02-11
scons: builtin_glsl_function on windows needs bundled getopt.
José Fonseca
2011-02-11
scons: Try to support building 64bit binaries on 32bit windows.
José Fonseca
2011-02-11
scons: Fix MSVC 64bit build.
José Fonseca
2011-02-11
mesa: remove some unused gl_shader fields
Brian Paul
2011-02-11
draw: tweak AA line texture minimum alpha
Brian Paul
2011-02-11
svga: add max DMA size check in svga_winsys_buffer_create()
Brian Paul
2011-02-11
svga: remove old comment, remove extra whitespace
Brian Paul
2011-02-11
glsl: Fix parallel build.
Tobias Jakobi
2011-02-11
svga: Enable the draw pipeline for smooth lines.
José Fonseca
2011-02-11
svga: Don't use the draw pipeline for non-AA lines with a fractional width.
José Fonseca
2011-02-11
draw: Don't use the pipeline when drawing lines with fractional widths.
José Fonseca
2011-02-11
llvmpipe: Use u_math's round.
José Fonseca
2011-02-11
util: Define round and roundf on MSVC.
José Fonseca
2011-02-11
svga: Stippled lines can also be drawn with triangles.
José Fonseca
2011-02-11
r300g: remove unused function prototypes, update copyright
Marek Olšák
2011-02-10
egl_dri2: rename loader_extension to dri2_loader_extension
Haitao Feng
2011-02-10
st/egl wayland: Sync front buffer release
Benjamin Franzke
2011-02-10
egl_dri2 wayland: Sync front buffer release
Benjamin Franzke
2011-02-10
egl_dri2: Always unbind old contexts
Benjamin Franzke
2011-02-10
egl_dri2: Use double buffering for window surfaces
Benjamin Franzke
2011-02-10
st/dri: Set render_buffer in dri_fill_st_visual
Benjamin Franzke
2011-02-10
st/dri: img_from_renderbuf: Fix incorrect usage of dri_context()
Benjamin Franzke
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