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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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Author
2010-09-27
d3d1x: add private gitignore file
Luca Barbieri
2010-09-27
d3d1x: fix parallel build
Luca Barbieri
2010-09-27
gallium: add $(PROGS_DEPS) as dependencies for $(PROGS)
Luca Barbieri
2010-09-27
mesa: make makedepend an hard requirement
Luca Barbieri
2010-09-27
r600g: Fixed two texture surface leaks in r600_blit_uncompress_depth().
Tilman Sauerbeck
2010-09-27
r600g: add evergreen texture resource properly.
Dave Airlie
2010-09-26
r600g: Silence uninitialized variable warnings.
Vinson Lee
2010-09-26
r300g: fix macrotiling on R350
Marek Olšák
2010-09-26
r600g: use depth decompression in new path
Jerome Glisse
2010-09-26
r600g: move around variables to share depth uncompression code
Jerome Glisse
2010-09-26
radeong: fix leaks
Joakim Sindholt
2010-09-26
util/u_blitter: fix leak
Joakim Sindholt
2010-09-26
r600g: set ENABLE_KILL on evergreen too
Bas Nieuwenhuizen
2010-09-26
r600g: set ENABLE_KILL in the shader state in the new design
Bas Nieuwenhuizen
2010-09-26
r600g: disable early cull optimization when occlusion query running
Jerome Glisse
2010-09-26
r600g: Include p_compiler.h instead of malloc.h.
Vinson Lee
2010-09-26
r600g: Remove unused variables.
Vinson Lee
2010-09-26
r600g: Don't return a value in function returning void.
Vinson Lee
2010-09-26
r300g: Remove unused variable.
Vinson Lee
2010-09-26
r300g: fix glsl-fs-pointcoord
Dave Airlie
2010-09-25
r600g: Remove unused variable.
Vinson Lee
2010-09-25
r300/compiler: Fix two mistakes in the presubtract optimization pass.
Tom Stellard
2010-09-25
softpipe: minor asst. clean-ups
Brian Paul
2010-09-25
softpipe: make clip state functions static
Brian Paul
2010-09-25
softpipe: make stream out state functions static
Brian Paul
2010-09-25
softpipe: make rasterizer state functions static
Brian Paul
2010-09-25
softpipe: make vertex state functions static
Brian Paul
2010-09-25
softpipe: make sampler state functions static
Brian Paul
2010-09-25
softpipe: make blend/stencil/depth functions static
Brian Paul
2010-09-25
softpipe: make shader-related functions static
Brian Paul
2010-09-25
softpipe: rename sp_state_fs.c -> sp_state_shader.c
Brian Paul
2010-09-25
st/dri: Remove unnecessary header.
Vinson Lee
2010-09-25
swrast: update comments for REMAINDER() macro
Brian Paul
2010-09-25
gallivm: fix repeat() function for NPOT textures
Brian Paul
2010-09-25
softpipe: fix repeat() function for NPOT textures
Brian Paul
2010-09-25
intel: Remove unnecessary header.
Vinson Lee
2010-09-25
r600g: Disable unused variables.
Vinson Lee
2010-09-25
r600g: Remove unused variable.
Vinson Lee
2010-09-25
r600g: Remove unused variable.
Vinson Lee
2010-09-25
nv50: fix/handle a few more PIPE_CAPs
Christoph Bumiller
2010-09-25
nv50: use CLEAR_BUFFERS for surface fills
Christoph Bumiller
2010-09-25
nv50: use formats table in nv50_surface.c
Christoph Bumiller
2010-09-25
r600g: fix vertex resource & polygon offset
Jerome Glisse
2010-09-25
r600g: add eg db count control register.
Dave Airlie
2010-09-25
r600g: make index bias fix for evergreen
Dave Airlie
2010-09-25
gallivm: Remove dead experimental code.
José Fonseca
2010-09-25
llvmpipe: handle up to 8 planes in triangle binner
Keith Whitwell
2010-09-25
llvmpipe: handle FACING interpolants in line and point setup
Keith Whitwell
2010-09-25
gallivm: Fetch the lod from the dynamic state when min_lod == max_lod.
José Fonseca
2010-09-25
draw: Fullfil the new min_lod/max_lod/lod_bias/border_color dynamic state
José Fonseca
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