summaryrefslogtreecommitdiff
AgeCommit message (Collapse)Author
2008-03-18gallium: added braces to silence warningBrian
2008-03-18gallium: plug in and init GL_EXT_framebuffer_blit function/extensionBrian
2008-03-18gallium: added st_cb_blit.cBrian
2008-03-18gallium: s/copy_pixels_state/blit_stateBrian
2008-03-18gallium: added cso_unset_*() functionsBrian
If we go behind the CSO context's back and set pipe state directly we need to invalidate the CSO's 'current' pointers. This will be revisited...
2008-03-18gallium: glFramebufferBlitEXT() implementationBrian
2008-03-18gallium: fix typosBrian
2008-03-18gallium: new pixel blit codeBrian
Copy rectangular region from one surface to another w/ scaling. Disables most fragment operations.
2008-03-18gallium: protect against multi-#includeBrian
2008-03-18added u_simple_shaders.cBrian
2008-03-18gallium: make the gen_mipmap_state struct privateBrian
2008-03-18gallium: use new simple shader utility routinesBrian
2008-03-18gallium: utilities for creating simple vertex/fragment shadersBrian
2008-03-18gallium: restore additional state after clearing with quadBrian
2008-03-18cell: Fix various stencil test code-gen bugsIan Romanick
2008-03-18cell: Correctly load stencil for PIPE_FORMAT_S8Z24_UNORMIan Romanick
2008-03-18gallium: make REALLOC a bit more like reallocKeith Whitwell
2008-03-18cell: Fix depth read / write for s8z24.Ian Romanick
Stencil is still broken.
2008-03-18cell: Fix added whitespace errors.Ian Romanick
2008-03-18cell: Minor changes to make stencil not crashIan Romanick
I'm not sure these are quite correct. The reflect demo doesn't assert anymore, but it doesn't produce correct results either. SPE-based vertex shader code needs to be disabled for relfect to run.
2008-03-18cell: Move and (conditionally) silence debug codeIan Romanick
2008-03-18d3d: Allow to iterate over the handle table.José Fonseca
2008-03-18d3d: Add function to walk through all items in the hash table.José Fonseca
2008-03-18gallium: Don't be pedantic about removing non exiting items from the table.José Fonseca
2008-03-18gallium: Convenience debug_warning function.José Fonseca
2008-03-18gallium: fix a mix-up in the uint[1] do_row() caseBrian
2008-03-18gallium: use new color packing utility functionsBrian
2008-03-18gallium: utility for packing color, z values according to pipe_formatBrian
2008-03-18gallium: Silencium warnings on Windows.Michal Krol
2008-03-17gallium: initial gen mipmap s/w fallback codeBrian
2008-03-17cell: Don't segfault when unbinding alpha / stencil / depth test stateIan Romanick
2008-03-17cell: Don't free NULL code pointersIan Romanick
2008-03-17cell: Initial code-gen for alpha / stencil / depth testingIan Romanick
Alpha test is currently broken because all per-fragment testing occurs before alpha is calculated. Stencil test is currently broken because the Z-clear code asserts if there is a stencil buffer.
2008-03-17cell: Fix simple register allocatorIan Romanick
THere are 64-bits in a uint64_t, not 128. Duh.
2008-03-17mesa: new mipmap generation, lod bias demoBrian Paul
Show each of the mipmap levels side-by-side. Press 's' to toggle quad scaling to see mipmap level at actual size.
2008-03-17gallium: use new gallium utility code for generating mipmapsBrian
2008-03-17gallium: added new u_draw_quad.c and u_gen_mipmap.c files.Brian
2008-03-17gallium: new mipmap generation codeBrian
Based on code from Mesa's state tracker. Still need to implement fallbacks for those texture formats which can't generally be rendered to.
2008-03-17gallium: new util_draw_texquad() function.Brian
2008-03-17gallium: set min_mip_filter = PIPE_TEX_MIPFILTER_NEARESTBrian Paul
Plus, comments, clean-ups.
2008-03-17gallium: in gen_mipmap, also set sampler lod_bias and do a flush() after ↵Brian Paul
rendering each level
2008-03-17only set InputsRead bit if input is really usedMarkus Amsler
2008-03-17gallium: improvements, or extensions at least, to the passthrough pathKeith Whitwell
Passthrough is actually more tricky than you'd think...
2008-03-16gallium: finish remaining prim types for sp_vbuf_draw_arrays()Brian
Not totally tested, but easily fixed if glitches are found.
2008-03-15gallium: Ensure we don't add null objects to the table, as they mark empty ↵José Fonseca
handles.
2008-03-14mesa: clamp point size in vertex program when computing attenuated sizeBrian Paul
2008-03-14gallium: if point size not computed per vertex, apply size clamp immediately.Brian Paul
Fixes glean pointAtten failure.
2008-03-14gallium: add explicit control for point sprites (convert points to textured ↵Brian
quads) New draw_enable_point_sprites() function. Fixes spriteblast.c demo
2008-03-14gallium: remove DOS carriage returnsBrian
2008-03-14gallium: remove DOS carriage returnsBrian