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2010-03-10nv50: rip out inline push draw paths temporarilyBen Skeggs
2010-03-10nv50: make use of scissor enable/disable methodBen Skeggs
2010-03-10nv50: move magic 0x142c stuff to after state emissionBen Skeggs
2010-03-10nv50: avoid unnecessary vp/gp/fp state changesBen Skeggs
2010-03-10nv50: remove pre_pipebuffer_map hack....Ben Skeggs
2010-03-10nv50: remove horrific abuse of nouveau_channel.flush_notifyBen Skeggs
Really though, using this at all is just not a good idea in the 3D driver. I'm almost certain the hardware will not like a reloc appearing between begin()/end().. Anyways, this is still better than before, more fixes to come..
2010-03-10nv50: always emit dummy relocs for all still-referenced buffersBen Skeggs
2010-03-10nv50: ensure enough room for state changes in current pushbufBen Skeggs
Also allows the nv50_state_validate() caller to request a minimum amount of space that itself requires, not all callers accurately use this yet but the simple cases are now accounted for. Rendering will also be dropped on the floor if validate fails now.
2010-03-10nv50: rework state emissionBen Skeggs
2010-03-10nv50: use relocs rather than re-uploading TIC all the timeBen Skeggs
2010-03-09r300g: Reorder regs, save one dword.Corbin Simpson
Or, put another way, save 10% on rendering calls.
2010-03-09i965: Fix ENDLOOP to only patch up this loop's BREAK and CONT.Eric Anholt
Corresponds to d225a25e21a24508aea3b877c78beb35502e942d and fixes piglit glsl-fs-loop-nested. Bug #25173.
2010-03-09i965: Unalias all GLSL source regs from the destination regs used.Eric Anholt
We were doing it ad-hoc before, as instructions with potential aliasing problems were identified. But thanks to swizzling basically anything can have aliasing, so just do it generally at source reg setup time. This is somewhat inefficient, because sometimes an operation doesn't need unaliasing protection if the swizzling is safe, but the unaliasing before didn't cover those cases either. Fixes piglit glsl-fs-loop.
2010-03-09i965: Print the offsets for WHILE and BREAK in disasm.Eric Anholt
2010-03-09i965: Fix nested loops in the VS.Eric Anholt
We were patching up all the break and continues between the start of our loop and the end of our loop, even if they were breaks/continues for an inner loop. Avoiding patching already patched breaks/continues fixes piglit glsl-vs-loop-nested.
2010-03-09i965: Fix up VP constbuf leak on program delete.Eric Anholt
2010-03-09r300: don't crash if there's no colorbufferMaciej Cencora
2010-03-09radeon: mark framebuffer as incomplete if renderbuffer format isn't ↵Maciej Cencora
supported by hw
2010-03-09r300: add support for more rendering formatsMaciej Cencora
2010-03-09radeon/r200/r300/r600: add is_format_renderable functionMaciej Cencora
2010-03-09progs/tests: use first color attachementMaciej Cencora
Allows the tests to be run on drivers that supports only one color attachement.
2010-03-09r300: enable HW accelerated gl(Read/Copy/Draw)PixelsMaciej Cencora
2010-03-09radeon: add hw accelerated glReadPixel support (not enabled yet)Maciej Cencora
2010-03-09glapi: Fix scons build -- list new file.José Fonseca
2010-03-09glapi: allow for any mangle prefixGeorge Sapountzis
2010-03-09glapi: split out arch-specific code for entrypointsGeorge Sapountzis
2010-03-09glapi: mv table functions to glapi_getproc.c and add local headerGeorge Sapountzis
2010-03-09drop stray XFree86Server, XGLServerGeorge Sapountzis
2010-03-09svga: Don't do culling while the software pipeline is active.Keith Whitwell
It does it for us, and additionally introduces potentially back-facing triangles.
2010-03-09mesa/st: initialize velements state properlyRoland Scheidegger
one variable is a bitfield where the rest is never written to, which caused valgrind to complain. Might have caused cso to not recognize an already stored state. Reported by Christoph Bumiller.
2010-03-09cso: don't forget to release vertex elements stateRoland Scheidegger
2010-03-09r300g: kill pf_component_countMarek Olšák
2010-03-09gallivm: checkpoint: nearest mipmap filteringBrian Paul
The LOD is computed from texcoord partial derivatives and used to select a mipmap level. Still some bugs in texel fetching. Lots of rough edges and unfinished parts but the basics are in place. Lots of changes to the lp_bld_arit.c code to support non-vector/scalar datatypes.
2010-03-09util: simplify util_format_get_nr_components helperRoland Scheidegger
since the number of components is now stored in the pipe format description, we obviously no longer need to figure this out ourselves.
2010-03-09util: Use bitshift arithmetic for pack too.José Fonseca
2010-03-09cso: Fix typo in assert.Corbin Simpson
2010-03-09r300g: Precalculate and CSO-bind PSC state.Corbin Simpson
2010-03-09r300g: Cleanup old PSC code a bit.Corbin Simpson
2010-03-09identity: fix copy & paste errorRoland Scheidegger
2010-03-09r300g: fix gallium-vertexlementcso merge damageRoland Scheidegger
2010-03-09Merge branch 'gallium-vertexelementcso'Roland Scheidegger
Conflicts: src/gallium/auxiliary/cso_cache/cso_context.c src/gallium/auxiliary/util/u_blit.c src/gallium/auxiliary/util/u_gen_mipmap.c src/gallium/drivers/i915/i915_context.h src/gallium/drivers/i965/brw_draw_upload.c src/gallium/drivers/r300/r300_blit.c src/gallium/drivers/r300/r300_context.h src/gallium/drivers/r300/r300_render.c src/gallium/drivers/r300/r300_state_derived.c src/mesa/state_tracker/st_cb_bitmap.c src/mesa/state_tracker/st_cb_clear.c
2010-03-09st/mesa: fix clear/drawpixels/bitmap for new cso vertex elements interfaceRoland Scheidegger
somehow those got lost...
2010-03-09gallium: don't use flexible array members in drivers for vertex elements csoRoland Scheidegger
While this c99 feature should work with most compilers, valgrind doesn't really like it, and this only really saves some memory, we don't do this in similar occasions (like the blend state) neither.
2010-03-09auxiliary: fix vertex elements csoRoland Scheidegger
potentially could have got a match even though the cso was different (in case of different count and first few elements the same).
2010-03-09nv30: fix typoDavid Heidelberger
Signed-off-by: David Heidelberger <d.okias@gmail.com>
2010-03-09Squashed commit of gallium-no-texture-blanketKeith Whitwell
commit f90b3f01af82b9522067b1824e21709a6fb2d3af Author: Keith Whitwell <keithw@vmware.com> Date: Mon Mar 8 14:39:44 2010 +0000 gallium: remove p_screen::surface_buffer_create This isn't very useful without texture_blanket(), which has also been removed. Note that this function hasn't been removed from the old pipe_winsys (u_simple_screen) still used internally by some drivers (eg softpipe). commit 6c462de39a4b9980a5f034a95e580efdfcb8173b Author: Keith Whitwell <keithw@vmware.com> Date: Mon Mar 8 14:27:40 2010 +0000 egl/x11: disable texture_blanket usage commit b42da9160df9f47224e5b3291b972f41767aa6e5 Merge: 4be2436 3ca9336 Author: Keith Whitwell <keithw@vmware.com> Date: Mon Mar 8 14:27:24 2010 +0000 Merge commit 'origin/master' into gallium-no-texture-blanket Conflicts: src/gallium/drivers/svga/svga_screen_texture.c commit 4be2436316929e3dfc55bc34d810920c06556b66 Author: Keith Whitwell <keithw@vmware.com> Date: Thu Mar 4 14:59:26 2010 +0000 gallium: remove texture blanket call No longer needed, except for nouveau and egl/xll/native_ximage.c. Fix for nouveau is to keep the call, but move it to an internal function within nouveau. Fix for that egl/x11 relies on gallium-sw-api branch or its successor. commit 69b6764330367d63c237d0bde9fb96435d0e0257 Author: Keith Whitwell <keithw@vmware.com> Date: Thu Mar 4 13:35:16 2010 +0000 drm_api: wrap comment
2010-03-09r300g: remove hacks from translate_vertex_data_swizzleMarek Olšák
The first part of the fix of BGRA vertex colors.
2010-03-09draw: quads never provoke the first vertexMarek Olšák
2010-03-09softpipe: quads never provoke the first vertexMarek Olšák
2010-03-09llvmpipe: quads never provoke the first vertexMarek Olšák