Age | Commit message (Collapse) | Author |
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Radeon GPUs can do this. R600 can even do render-to-texture.
Packing and extracting aren't implemented, but we shouldn't hit them (I think).
Tested with swrast, softpipe, and r300g.
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Radeon GPUs do support GL_RGB10_A2.
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To provide enough precision if a user wants it.
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And also check if the formats are supported to return something meaningful
if compression cannot be used.
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Just like everywhere else, I never trust my constant uploads to
correctly put constants in the right places, even though that's so
rarely where the issue is.
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It's mostly like gen4 message descriptor setup, except that the sizes
of type/control changed to be like gen5. Fixes 21 piglit cases on
gm45, including the regressions in bug #32311 from increased VS
constant buffer usage.
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This makes conformance tests stable on sandybridge D0 to track
multisample state before SF/WM state.
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Old MI_FLUSH command is deprecated on sandybridge blt.
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The disable-mmx option was removed in llvm-2.9svn by revisions 122188
and 122189.
Fixes FDO bug 32564.
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Fixes this GCC warning.
lp_bld_const.h: In function 'lp_build_const_int_pointer':
lp_bld_const.h:137: warning: cast from pointer to integer of different size
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Determine header present for fb write by msg length is not right
for SIMD16 dispatch, and if there're more output attributes, header
present is not easy to tell from msg length. This explicitly adds
new param for fb write to say header present or not.
Fixes many cases' hang and failure in GL conformance test.
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Set window_bit only when the visual id is greater than zero. Correct
visual types. Skip slow configs as they are not relevant. Finally, do
not return duplicated configs.
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Signed-off-by: Alex Deucher <alexdeucher@gmail.com>
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Flush before presenting.
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Unreference validated resources or remove unnecessary validations.
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All single-buffered configs were ignored before to make sure
EGL_RENDER_BUFFER is settable for window surfaces. It is better to
allow single-buffered configs and set EGL_WINDOW_BIT only for
double-buffered ones. This way there can be single-buffered pixmaps.
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this code was pretty much duplicated, thanks to Henri Verbeet on irc for
pointing it out.
Signed-off-by: Dave Airlie <airlied@redhat.com>
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Multisample buffers are never requested.
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In direct rendering scenario, it is not needed until an EGLDisplay can
support both HW and SW pipe screens.
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It was used to find a compatible config for a given pixmap. Now that a
config is optional for pixmap surface creation, the function is not
needed.
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eglCopyBuffers or EGL_KHR_image_pixmap require creating a pixmap surface
without a config. Make it just work without relying on
is_pixmap_supported.
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evergreen was crashing running even gears here.
This is a 7.10 candidate if its broken the same.
Signed-off-by: Dave Airlie <airlied@redhat.com>
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The SNB alt-mode math does the denorm and inf reduction even for a
"raw MOV" like we do for g0 message header setup, where we are moving
values that aren't actually floats. Just use UD type, where raw MOVs
really are raw MOVs.
Fixes glxgears since c52adfc2e1d130effea940e75690897eb5d3ceaa, but no
piglit tests had regressed(!)
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Candidates 7.10
Signed-off-by: Jerome Glisse <jglisse@redhat.com>
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Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=32541
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
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Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
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NOTE: This is a candidate for the 7.10 branch.
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Fix bug http://bugs.freedesktop.org/show_bug.cgi?id=32455
Signed-off-by: Jerome Glisse <jglisse@redhat.com>
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This is a follow-up to commit ec51092a72e2dff1e9b1362d813fe4691cda89b7.
Fixes SCons build.
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This was unintentionally added by commit
1525fb4afec0adc164948b4060ec1c0359441cd3.
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