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AgeCommit message (Expand)Author
2010-04-19failover: Implement index bias.José Fonseca
2010-04-19cell: Implement index bias.José Fonseca
2010-04-19draw: Implement index bias.José Fonseca
2010-04-19st/mesa: invert scissor rect depending on FB orientationBrian Paul
2010-04-19mesa: Fix build with gcc 3.3.Matthieu Herrb
2010-04-19radeon: Let this build with gcc 3.3Matthieu Herrb
2010-04-19radeon: Fix command type for DRM_RADEON_IRQ_EMIT ioctl.Owain Ainsworth
2010-04-19mesa: Use __OpenBSD__ to check for OpenBSD.Matthieu Herrb
2010-04-19llvmpipe: triangle function commentsBrian Paul
2010-04-19gallium/draw: use a local var to simplify some codeBrian Paul
2010-04-19softpipe: add option to do polygon stipple in softpipe vs. draw moduleBrian Paul
2010-04-19Merge branch '7.8'Brian Paul
2010-04-19gallium/draw: use correct rasterization state for wide/AA points/linesBrian Paul
2010-04-19docs: Document indexBias.José Fonseca
2010-04-19r300c/r300g: add 3155 rv380 pci idDave Airlie
2010-04-19gallivm: Remove redundant initialization of dst_vec_type.Vinson Lee
2010-04-19nv50: Fix include recursion.Vinson Lee
2010-04-19gallium: Add index bias parameter to draw_elements and friends.José Fonseca
2010-04-18nvfx: Fix include recursion.Vinson Lee
2010-04-18auxiliary: Move loop variable declaration outside for loop.Vinson Lee
2010-04-18nvfx: Add missing header and forward declaration.Vinson Lee
2010-04-18nouveau: Add missing header.Vinson Lee
2010-04-18r300g: Remove unnecessary headers.Vinson Lee
2010-04-18i915g: Remove unnecessary header.Vinson Lee
2010-04-18auxiliary: Initialize variable.Vinson Lee
2010-04-18auxiliary: Add util/u_surfaces.c to SCons build.Vinson Lee
2010-04-18st/mesa: s/st_get_stobj_texture/st_get_stobj_resource/Brian Paul
2010-04-18st/mesa: s/st_get_texobj_texture/st_get_texobj_resource/Brian Paul
2010-04-18st/mesa: remove st_texture_object::pipe fieldBrian Paul
2010-04-18st/mesa: s/st_renderbuffer_get_sampler_view/st_get_renderbuffer_sampler_view/Brian Paul
2010-04-18st/mesa: s/st_sampler_view_from_texture/st_create_texture_sampler_view/Brian Paul
2010-04-18st/mesa: s/st_get_stobj_sampler_view/st_get_texture_sampler_view/Brian Paul
2010-04-19r300g: implement TRUNC as floorMarek Olšák
2010-04-19r300/compiler: lower CEILMarek Olšák
2010-04-19r300/compiler: enable branch emulation for vertex shadersMarek Olšák
2010-04-19r300/compiler: optimize CMP for vertex shaders a bitMarek Olšák
2010-04-19r300/compiler: Use memory_pool_array_reserve in deadcode eliminationNicolai Hähnle
2010-04-19r300/compiler: Use memory_pool_array_reserve in r500-fragprog_emitNicolai Hähnle
2010-04-19r300/compiler: enable branch emulation for R500 fragment programsMarek Olšák
2010-04-19r300/compiler: Implement branch emulation for R300 fragment programsNicolai Hähnle
2010-04-18u_inlines: split pipe_surface_init in pipe_surface_reset and *_initLuca Barbieri
2010-04-18tgsi: add comment about potential code removalBrian Paul
2010-04-18softpipe: new comment and assertion for face valueBrian Paul
2010-04-18tgsi: replace 0xf with TGSI_WRITEMASK_XYZWBrian Paul
2010-04-18softpipe: fix computation of fragment[FACE] attributeBrian Paul
2010-04-18softpipe: clean-up and commentsBrian Paul
2010-04-18softpipe: document MAX_QUADSBrian Paul
2010-04-18r300g: more solid is_buffer_referenced implementationMarek Olšák
2010-04-18u_surfaces: silence warningLuca Barbieri
2010-04-18Revert "r300g: save vertex buffers around u_blitter calls"Marek Olšák