Age | Commit message (Collapse) | Author | |
---|---|---|---|
2010-06-15 | draw wip | Keith Whitwell | |
2010-06-14 | i965: Remove unnecessary header. | Vinson Lee | |
2010-06-14 | r300g: initialize US_CODE_BANK on r4xx | Marek Olšák | |
2010-06-14 | i965: Fix surface state dumping with INTEL_DEBUG=batch. | Eric Anholt | |
I broke this with the state streaming changes. | |||
2010-06-14 | i965: correct the gen6 line stipple enable define. | Zhenyu Wang | |
2010-06-14 | intel: Remove long-dead comment about releasing texture heaps. | Eric Anholt | |
BOs are stored in the bufmgr, which is freed as part of the screen structure. | |||
2010-06-14 | gallivm: Omit references to NoFramePointerElimNonLeaf | José Fonseca | |
It was added after 2.7. | |||
2010-06-14 | util: Use int type for format field width. | José Fonseca | |
As suggested by gcc warning. | |||
2010-06-14 | gallivm: Override some of the default target options. | José Fonseca | |
In particular: - enable LLVM <-> GDB integration for JIT code - disable frame-pointer elimination on debug/profile builds - enable fast-math. | |||
2010-06-14 | gallivm: Use func_to_pointer(). | José Fonseca | |
2010-06-14 | util: Add a func_to_pointer util function too. | José Fonseca | |
2010-06-14 | graw: small fixups for the gs examples | Zack Rusin | |
2010-06-14 | r300g: fix uploading RC state shader constants on r3xx | Marek Olšák | |
I've messed this up in one of my previous commits. Reported-by: Igor Murzov | |||
2010-06-14 | r300g: drop begin_cs/end_cs | Marek Olšák | |
I have had a look at the libdrm sources and they just contain more or less the same checking we do in macros, and begin_cs may realloc the CS buffer if we overflow it, which never happens with r300g. So these are pretty much useless. There is a small but measurable performance increase by dropping the two functions. | |||
2010-06-14 | r300g: rewrite occlusion queries | Marek Olšák | |
The previous implementation had issues with queries spanning over several command streams as well as using a very large number of queries. This fixes flickering in Enemy Territory: Quake Wars. The driver now renders everything correctly in this game and the graphics is awesome. | |||
2010-06-14 | r300g: emit viewport state as a dword table | Marek Olšák | |
2010-06-14 | r300g: subclass pipe_surface | Marek Olšák | |
2010-06-14 | r300g: simplify reloc macros | Marek Olšák | |
2010-06-14 | r300g: count CS dwords on debug builds only | Marek Olšák | |
2010-06-13 | r300g: optimize emission of fragment shader constants | Marek Olšák | |
2010-06-13 | r300g: turn fragment shader into a CB | Marek Olšák | |
2010-06-13 | r300g: turn depth stencil state into a CB | Marek Olšák | |
2010-06-13 | r300g: turn clip state into a CB | Marek Olšák | |
2010-06-13 | r300g: turn blend color into a CB | Marek Olšák | |
2010-06-13 | r300g: turn blend state into a CB | Marek Olšák | |
2010-06-13 | r300g: add API for building command buffers | Marek Olšák | |
The idea is to build a hardware command buffer for every CSO and memcpy the buffer to a command stream at bind time (or dirty-state-emission time, to be precise). | |||
2010-06-13 | r300g: inline FLUSH_CS | Marek Olšák | |
The fewer macros, the better. | |||
2010-06-13 | r300g: reorder CS macros and document them a little | Marek Olšák | |
2010-06-13 | r300g: drop DBG_CS | Marek Olšák | |
I'd like the CS macros to be as lightweight as possible for performance reasons. | |||
2010-06-13 | r300g: inline CHECK_CS | Marek Olšák | |
2010-06-13 | r300g: replace r300_cs_info with simplier get_cs_free_dwords | Marek Olšák | |
2010-06-13 | r300g: fix multiple render targets | Marek Olšák | |
This fixes tests/drawbuffers. | |||
2010-06-13 | r300g: remove r300_state.h | Marek Olšák | |
2010-06-13 | r300g: move two-sided stencilref fallback to its own file | Marek Olšák | |
2010-06-13 | r300g: move index buffer translate functions to their new home | Marek Olšák | |
2010-06-13 | r300g: add fallback for unaligned/unsupported vertex stride/offset/format | Marek Olšák | |
There is a problem though, the translate module cannot emit half float vertices. | |||
2010-06-13 | r300g: upload only vertex buffers referenced by vertex elements | Marek Olšák | |
2010-06-12 | i965: Fix gen6 front cull mode. | Eric Anholt | |
2010-06-12 | i965: Use the new message header format for FF_SYNC on gen6. | Zhenyu Wang | |
2010-06-12 | i965: Add support for math instructions in the gen6 WM. | Zhenyu Wang | |
2010-06-12 | i965: Set the correct WM GRF start reg on gen6. | Zhenyu Wang | |
2010-06-12 | i965: Update gen6 paths for the streaming rework. | Eric Anholt | |
2010-06-12 | i965: Stream out CC unit state. | Eric Anholt | |
before: [ # ] backend test min(s) median(s) stddev. count [ 0] gl firefox-talos-gfx 31.791 32.287 1.11% 6/6 after: [ 0] gl firefox-talos-gfx 31.198 31.675 0.96% 6/6 | |||
2010-06-12 | draw/gs: copy the outputs only if we emitted something | Zack Rusin | |
2010-06-12 | softpipe: small cleanup | Zack Rusin | |
2010-06-12 | r300/compiler: fix scons build | Joakim Sindholt | |
2010-06-12 | i965: Remove unnecessary header. | Vinson Lee | |
2010-06-11 | scons: Disable i965g build if using MSVC. | Vinson Lee | |
i965g uses C99 constructs that are not supported by MSVC. | |||
2010-06-11 | scons: Disable i915g build if using MSVC. | Vinson Lee | |
i915g uses C99 constructs that are not supported by MSVC. | |||
2010-06-11 | r300/compiler: Handle more complex conditionals in loops. | Tom Stellard | |