Age | Commit message (Collapse) | Author | |
---|---|---|---|
2008-10-22 | gallium: temporarily disable PPC vertex shader until more things run | Brian Paul | |
2008-10-22 | gallium: PPC vertex shader support | Brian Paul | |
Works, but dead code lingering, debug code present, etc. | |||
2008-10-22 | gallium: TGSI to PPC code generation | Brian Paul | |
Based on the TGSIto SSE2 code generator. Incomplete and lots of SSE stuff still hanging around but the basic dozen or so TGSI opcodes are functioning. | |||
2008-10-22 | gallium: added ppc_lvewx() | Brian Paul | |
2008-10-22 | cell: include pthread.h | Brian Paul | |
2008-10-22 | cell: implement many more PPC instructions for code gen | Brian Paul | |
2008-10-22 | cell: implement fencing for texture buffers | Brian Paul | |
If we delete a texture, we need to keep the underlying tiled data buffer around until any rendering that references it has completed. Keep a list of buffers referenced by a rendering batch. Unref/free them when the associated batch's fence is executed/signalled. | |||
2008-10-22 | cell: set cell->num_textures | Brian Paul | |
2008-10-22 | cell: note that dst reg writing needs clamping | Brian Paul | |
2008-10-21 | gallium: implement tests for PPC/PPC64 | Brian Paul | |
2008-10-21 | gallium: remove unused var | Brian Paul | |
2008-10-20 | mesa: more test options in progs/demos/textures.c | Brian Paul | |
2008-10-20 | cell: minor improvements to batch buffer functions | Brian Paul | |
2008-10-20 | cell: temporarily disable freeing of tiled texture memory | Brian Paul | |
Allows glDrawPixels to work for now... | |||
2008-10-17 | cell: use an approximation in compute_lambda_2d() to avoid sqrt | Brian Paul | |
Though, the logf() call still needs attention. | |||
2008-10-17 | cell: add new debug flag (cache) to report texture cache stats on exit | Brian Paul | |
2008-10-17 | cell: more efficient state emit for textures/samplers | Brian Paul | |
2008-10-17 | cell: use 7-bit weights in sample_texture_2d_bilinear_int() | Brian Paul | |
This allows us to use 16-bit signed mul/add instructions. Had to used unsigned mul before and there's no unsigned mul/add instruction. | |||
2008-10-17 | Merge commit 'origin/gallium-0.1' into gallium-0.2 | Brian Paul | |
Conflicts: progs/trivial/tri.c | |||
2008-10-17 | mesa: redraw upon keypress in trivial/tri.c | Brian Paul | |
2008-10-17 | gallium: fix mis-matched malloc/free vs. aligned malloc/free | Brian Paul | |
Use aligned malloc/free for teximage data everywhere to be consistant. The mismatch didn't make any difference when HAVE_POSIX_MEMALIGN was defined. | |||
2008-10-16 | build "GLX" egl driver by default and egl demos | Alan Hourihane | |
2008-10-16 | cell: pass spu_texture_level ptr to get_four_texels() | Brian Paul | |
2008-10-16 | cell: implement KIL instruction | Brian Paul | |
2008-10-16 | cell: CELL_NUM_SPUS env var | Brian Paul | |
2008-10-16 | cell: trilinear mipmap interpolation | Brian Paul | |
2008-10-16 | cell: update comments | Brian Paul | |
2008-10-16 | cell: call proper sampler function in sample_texture_cube() | Brian Paul | |
2008-10-16 | cell: clean up various texture-related things | Brian Paul | |
Distinguish among texture targets in codegen. progs/demos/cubemap.c runs correctly now too. | |||
2008-10-15 | cell: start some performance measurements | Brian Paul | |
Use the spu_write_decrementer() and spu_read_decrementer() functions to measure time. Convert to milliseconds according to the system timebase value. | |||
2008-10-15 | cell: updated debug code | Brian Paul | |
2008-10-15 | cell: updated status in docs/cell.html | Brian Paul | |
2008-10-15 | cell: get rid of last usage of float4 union/typedef | Brian Paul | |
Results in slightly tighter code. | |||
2008-10-15 | cell: simplify triangle front/back face determination | Brian Paul | |
2008-10-15 | cell: send rasterizer state to SPUs in proper way, remove front_winding hack | Brian Paul | |
2008-10-15 | cell: query # cells too | Brian Paul | |
2008-10-15 | cell: query number SPUs with spe_cpu_info_get() | Brian Paul | |
2008-10-15 | cell: use CELL_MAX_SPUS consistently. | Brian Paul | |
2008-10-15 | cell: remove some old, pre-batchbuffer stuff | Brian Paul | |
2008-10-15 | cell: move some CELL_MAX constants | Brian Paul | |
2008-10-15 | cell: remove obsolete spu_debug.h file | Brian Paul | |
2008-10-15 | cell: simplify spu debug code | Brian Paul | |
2008-10-15 | cell: propogate blend color to SPUs for the fallback fragment ops code | Brian Paul | |
2008-10-15 | gallium: fix the shader-rebind test in softpipe, as was done for the draw ↵ | Brian Paul | |
module. | |||
2008-10-15 | gallium: fix the test in vs_exec_prepare() to avoid redundant bindings | Brian Paul | |
Fixes regressions seen in progs/samples/prim.c, progs/demos/ray.c | |||
2008-10-15 | gallium: temporariliy revert softpipe shader optimization | Brian Paul | |
2008-10-15 | cell: updated vertex dump/debug code | Brian Paul | |
2008-10-15 | cell: additional debug | Brian Paul | |
2008-10-15 | cell: fix/add some fallback blend cases | Brian Paul | |
2008-10-15 | cell: need to flush draw module when constants change | Brian Paul | |