Age | Commit message (Expand) | Author |
2008-06-29 | Revert "nv50: move some magics" | Ben Skeggs |
2008-06-29 | nv50: move some magics | Ben Skeggs |
2008-06-29 | nv50: various fixes + SCS | Ben Skeggs |
2008-06-29 | nv50: LRP | Ben Skeggs |
2008-06-29 | nv50: quick hack so progs/fp/fp-tri works for the moment | Ben Skeggs |
2008-06-29 | nv50: fix SGE/SLT when sources need swapping | Ben Skeggs |
2008-06-29 | nv50: support the other TGSI_UTIL_SIGN modes | Ben Skeggs |
2008-06-29 | nv50: note some things discovered during renouveau session | Ben Skeggs |
2008-06-29 | nv50: use emit_flop() instead of building RCP manually on interp | Ben Skeggs |
2008-06-29 | nv50: remove NV50_PROG_{VERTEX,FRAGMENT} | Ben Skeggs |
2008-06-29 | nv50: delayed write of fragprog result regs until end of program | Ben Skeggs |
2008-06-29 | nv50: fix src1 & src2 == const | Ben Skeggs |
2008-06-29 | nv50: note a critical bug | Ben Skeggs |
2008-06-29 | nv50: hehe, damage from tex-surfaces.. surface_fill() reenabled now :) | Ben Skeggs |
2008-06-29 | nv50: obey writemask in a couple of places | Ben Skeggs |
2008-06-29 | nv50: LIT - sort-of | Ben Skeggs |
2008-06-29 | nv50: obey per-source abs (TGSI_UTIL_SIGN_CLEAR) | Ben Skeggs |
2008-06-29 | nv50: create emit_pow() - emit_lit() will need to use it | Ben Skeggs |
2008-06-29 | nv50: oops, copy+pasto | Ben Skeggs |
2008-06-29 | nv50: POW! | Ben Skeggs |
2008-06-29 | nv50: fixes + untested _SAT modifier | Ben Skeggs |
2008-06-29 | nv50: handle 0/1 SWZ | Ben Skeggs |
2008-06-29 | nv50: DST | Ben Skeggs |
2008-06-29 | nv50: ABS | Ben Skeggs |
2008-06-29 | nv50: FLR/FRC | Ben Skeggs |
2008-06-29 | nv50: SGE/SLT | Ben Skeggs |
2008-06-29 | nv50: small cleanup | Ben Skeggs |
2008-06-29 | nv50: DPH, XPD, some TODOs | Ben Skeggs |
2008-06-29 | nv50: fix EX2.. somehow | Ben Skeggs |
2008-06-29 | nv50: big fuckup, fix it | Ben Skeggs |
2008-06-29 | nv50: some fixes + MIN/MAX | Ben Skeggs |
2008-06-29 | nv50: checkpoint: shader code now exceeds caps of "old" code | Ben Skeggs |
2008-06-29 | nv50: remove hardcoded fp stuff | Ben Skeggs |
2008-06-29 | nv50: start using interpreter for fragprog too, not hardcoded passthrough | Ben Skeggs |
2008-06-29 | nv50: drop the majority of the old shader code, reimplement, only MOV so far. | Ben Skeggs |
2008-06-29 | nv50: split code/data upload out, fp will use it later on | Ben Skeggs |
2008-06-29 | nv50: DPH | Ben Skeggs |
2008-06-29 | nv50: implement SUB | Ben Skeggs |
2008-06-29 | nv50: fucking horrible hack, I really hate G8x shaders.. | Ben Skeggs |
2008-06-29 | nv50: use "real" constbufs for shaders + tcb uploads | Ben Skeggs |
2008-06-29 | nv50: import current "state of the art" nv50 code | Ben Skeggs |
2008-06-29 | nouveau: adapt to cpp->pf_block changes | Ben Skeggs |
2008-06-29 | Revert "mesa: Use the appropriate relocation." | Ben Skeggs |
2008-06-29 | Merge remote branch 'upstream/gallium-0.1' into nouveau-gallium-0.1 | Ben Skeggs |
2008-06-28 | mesa: added null ptr checks | Brian Paul |
2008-06-28 | s/GL_INVALID_VALUE/GL_INVALID_OPERATION/ in _mesa_get_uniformfv() | Brian Paul |
2008-06-28 | mesa: check FEATURE_point_size_array | Brian Paul |
2008-06-28 | egl: set config's EGL_CONFORMANT, EGL_RENDERABLE_TYPE, EGL_SURFACE_TYPE attri... | Brian Paul |
2008-06-28 | egl: fix default value of EGL_SURFACE_TYPE, added some sanity check assertions | Brian Paul |
2008-06-28 | egl: WinCE doesn't have sys/types.h | José Fonseca |