Age | Commit message (Collapse) | Author | |
---|---|---|---|
2009-06-16 | progs/wgl: Quit after displaying usage for -h option. | José Fonseca | |
2009-06-16 | progs/wgl: Use appropriate types to silence msvc warnings. | José Fonseca | |
2009-06-16 | progs/wgl: Fix assertion failure in wglthreads' texture creation. | José Fonseca | |
2009-06-15 | docs: minor relnotes clean-up | Brian Paul | |
2009-06-15 | Merge branch 'arb_map_buffer_range' | Brian Paul | |
Conflicts: docs/relnotes-7.6.html src/mesa/main/mtypes.h | |||
2009-06-15 | intel: Release fb backing regions in intelDestroyBuffer() | Shuang He | |
Fixes memory leak when destroying framebuffers. | |||
2009-06-15 | python/tests: Add is_depth_stencil_format utility function. | José Fonseca | |
2009-06-15 | python/tests: Cleanup texture_sample. | José Fonseca | |
2009-06-15 | mesa: Always return a value. | José Fonseca | |
2009-06-15 | mesa: Use appropriate float/integer types. | José Fonseca | |
2009-06-15 | mesa: Use type modifier for float constants. | José Fonseca | |
2009-06-15 | mesa: Use integer type with appropriate sign. | José Fonseca | |
2009-06-15 | rtasm: Use 32bit constant. | José Fonseca | |
As we're only using 32bit bitmasks. | |||
2009-06-15 | gallium: Ensure assert macro is defined before being used in p_thread.h | José Fonseca | |
2009-06-15 | softpipe: Fix softpipe_is_texture_referenced. | José Fonseca | |
Render results are only visible when the render cache is flushed. softpipe_is_texture_referenced must reflect that or transfers to/from the textures bound in the framebuffer won't be proceeded of the necessary flush, causing transfer data to be outdated/clobbered. This fixes conform drawpix test with softpipe. | |||
2009-06-15 | mesa: revert some recent VBO buffer object refcounting changes | Brian Paul | |
Reverts part of commit d7ea9ddf5824556e47decac7ba200f37cf1e552f. We were calling _mesa_reference_buffer_object() on some heap-allocated memory that was uninitialized and could trigger an assertion. We can actually go back to "looser" ref counting of the Null/default buffer object in these cases. | |||
2009-06-15 | mesa: regenerated gl_mange.h file | Brian Paul | |
2009-06-15 | enable ARB_half_float_pixel for intel drivers | Roland Scheidegger | |
2009-06-15 | intel: fix (cosmetic) typo flag used twice | Roland Scheidegger | |
2009-06-15 | progs/tests: Use opaque colors. | José Fonseca | |
Transparency is not relevant for this example, and leads to distraction due to different results in alpha visuals, when capturing images to disk. | |||
2009-06-15 | dri st: Don't require the PIPE_TEXTURE_USAGE_RENDER_TARGET property for ↵ | Thomas Hellstrom | |
depth- and stencil renderbuffers. Signed-off-by: Thomas Hellstrom <thellstrom-at-vmware-dot-com> | |||
2009-06-15 | Merge branch 'mesa_7_5_branch' | Thomas Hellstrom | |
Conflicts: progs/util/extfuncs.h | |||
2009-06-15 | gallium: Fix segfault and valgrind error introduced with commit ↵ | Thomas Hellstrom | |
3f2e006b759705abd7c409d30f9aeb1f2a75b83f Signed-off-by: Thomas Hellstrom <thellstrom-at-vmware-dot-com> | |||
2009-06-15 | r300: fix 3D textures | Maciej Cencora | |
2009-06-12 | i965: interpolate colors with perspective correction by default | Brian Paul | |
...rather than with linear interpolation. Modern hardware should use perspective-corrected interpolation for colors (as for texcoords). glHint(GL_PERSPECTIVE_CORRECTION_HINT, mode) can be used to get linear interpolation if mode = GL_FASTEST. | |||
2009-06-12 | mesa: use larger initial refcount for NullBufferObj | Brian Paul | |
Refcounting of the null/default buffer object isn't perfect yet so be extra safe. | |||
2009-06-12 | mesa: use _mesa_reference_buffer_object() in a few places | Brian Paul | |
2009-06-12 | mesa: use _mesa_reference_buffer_object() in a few places | Brian Paul | |
2009-06-12 | tests: added persp_hint.c test | Brian Paul | |
Test the effect of GL_PERSPECTIVE_CORRECTION_HINT on color interpolation. | |||
2009-06-13 | add some info to relnotes on radeon | Dave Airlie | |
2009-06-12 | r300: add support for EXT_texture_sRGB | Maciej Cencora | |
Tested with glean/texture_srgb and wine/d3d9 tests on RV535 | |||
2009-06-12 | set/mesa: enable GL_NV_texture_env_combine4 | Brian Paul | |
This is handled entirely in core Mesa where the combiner state is converted into a fragment program. | |||
2009-06-12 | tests: added arbgpuprog, for compile-testing ARB vertex/fragment programs | Brian Paul | |
2009-06-12 | st/mesa: additional debug code (disabled) | Brian Paul | |
2009-06-12 | demos: update fbotexture.c to use EXT or ARB functions exclusively | Brian Paul | |
When the -arb option is specified we use GL_ARB_framebuffer_object intead of GL_EXT_framebuffer_object. For some vendors' OpenGL it's important to call the ARB entrypoints instead of the EXT entrypoints to get correct behaviour. Use some function pointer tricks to do this (instead of GLEW). | |||
2009-06-12 | util: additional function pointers | Brian Paul | |
2009-06-12 | progs/rbug: Add binary to bmp converter program | Jakob Bornecrantz | |
2009-06-12 | Merge branch 'mesa_7_5_branch' | Jakob Bornecrantz | |
2009-06-12 | mesa: Enable uploads of only depth to z24s8 textures | Jakob Bornecrantz | |
2009-06-12 | Disable SGI_swap_control extension for DRI2 | Owen W. Taylor | |
We currently don't have support for SGI_swap_control for direct contexts with DRI2, so disable reporting the extension. Reporting the extension, and then having glXSwapIntervalSGI() "succeed" but do nothing can confuse applications. https://bugs.freedesktop.org/show_bug.cgi?id=22123 | |||
2009-06-12 | radeon: fix size of mipmap texture array | Dave Airlie | |
2009-06-12 | radeon/r200/r300: fix max texture levels assert | Dave Airlie | |
use the actual value set in the context | |||
2009-06-12 | Merge remote branch 'main/radeon-rewrite' | Dave Airlie | |
2009-06-11 | r300: fix VAP setup | Maciej Cencora | |
If GL context had e.g. tex0, tex2 and fog the VAPOutputCntl1 returned 0x104 instead of 0x124 - that meaned we're sending only 8 texcoords (instead of 12) which ended up in GPU hang. | |||
2009-06-11 | r300: fix for SW TCL path | Maciej Cencora | |
We shouldn't use i variable for SWTCL_OVM_TEX because textures doesn't have to be enabled in "packed" order. We could have tex1,tex3 and fog which would receive 7,9,8 OVM locations instead of 6,7,8. | |||
2009-06-11 | r300: don't send unused attributes for SW TCL path | Maciej Cencora | |
2009-06-11 | r300: send only RS_IP_* regs that we are going to use | Maciej Cencora | |
2009-06-11 | r300: fix RS setup when no colors and textures are sent to FP | Maciej Cencora | |
RS_COL_FMT field is part of RS_IP_* reg not RS_INST_* | |||
2009-06-11 | r300: r500 fragment program fixes | Maciej Cencora | |
- when rewriting per component negate swizzle, first instruction should get not negated source - KIL instruction ignores swizzles TODO: - tex instructions does not support saturation - tex instructions cannot read from consant memory | |||
2009-06-11 | radeon: increase max bo count | Maciej Cencora | |