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2011-01-04i965: Use last vertex convention for quad provoking vertex on sandybridgeZhenyu Wang
Until we know how hw converts quads to polygon in beginning of 3D pipeline, for now unconditionally use last vertex convention. Fix glean/clipFlat case.
2011-01-03mesa: Include mtypes.h in renderbuffer.h.Vinson Lee
Include mtypes.h for gl_buffer_index symbol. This is a follow-up to commit 65da73c5f87bc39c76ba9e45945da95fff354308.
2011-01-04i965: Correct comment for gen6 fb write control message settingZhenyu Wang
Remove incorrect headless comment for gen6 fb write message. Note current SIMD16 mode has already done right for control message.
2011-01-04i965: Fix provoking vertex select in clip state for sandybridgeZhenyu Wang
Triangle fan provoking vertex for first convention should be 'vertex 1' in sandybridge clip state. Partly fix glean/clipFlat case
2011-01-03mesa: fix AL44 texture fetch function nybble -> float conversionBrian Paul
Fixes http://bugs.freedesktop.org/show_bug.cgi?id=32804
2011-01-03intel: Bump libdrm configure.ac requirement for the gen6 BLT ring support.Eric Anholt
2011-01-03intel: Use tri clears when we don't know how to blit clear the format.Eric Anholt
Bug #32207. Fixes ARB_texture_rg/fbo-clear-formats (see my fbo-clear-formats piglit branch currently)
2011-01-03mesa: Also report the number of renderbuffer alpha bits for GL_LUMINANCE_ALPHA.Eric Anholt
Noticed by code inspection.
2011-01-03mesa: Also report renderbuffer red/green size for GL_RED and GL_RG.Eric Anholt
Noticed by code inspection.
2011-01-03mesa: Use the common logic for "is this baseformat a color format?"Eric Anholt
When figuring out whether a renderbuffer should be used to set the visual bits of an FBO, we were missing important baseformats like GL_RED, GL_RG, and GL_LUMINANCE.
2011-01-03mesa: Allow color renderbuffers besides just RGB and RGBA.Eric Anholt
We did so already for textures to do ARB_fbo's GL_ALPHA/GL_LUMINANCE/etc. support and for ARB_texture_rg's GL_RED and GL_RG, but this path was missed.
2011-01-03mesa: Update comment about the list of BaseFormats for gl_formats.Eric Anholt
2011-01-03intel: Handle forced swrast clears before other clear bits.Eric Anholt
Fixes a potential segfault on a non-native depthbuffer, and possible accidental swrast fallback on extra color buffers.
2011-01-03st/mesa: fix renderbuffer pointer check in st_Clear()Brian Paul
Fixes http://bugs.freedesktop.org/show_bug.cgi?id=30694 NOTE: This is a candidate for the 7.9 and 7.10 branches.
2011-01-03mesa: s/GLuint/gl_buffer_index/Brian Paul
2011-01-03st/mesa: 80-column wrappingBrian Paul
2011-01-03st/mesa: 80-column wrappingBrian Paul
2011-01-04autoconf: Fix --with-driver=xlib --enable-openvg.Chia-I Wu
st/egl should be enabled with --enable-openvg even the driver is xlib or osmesa. Also, GLX_DIRECT_RENDERING should not be defined because libdrm is not checked.
2011-01-04docs: Add an example for EGL_DRIVERS_PATH.Chia-I Wu
EGL_DRIVERS_PATH can be set to test EGL without installation.
2011-01-03radeon: fix build on non-KMS systems.Dave Airlie
Reported on irc by adamk.
2011-01-01glsl: Really remove unused "instructions" parameter.Kenneth Graunke
I forgot about this file, and it didn't show up until I tried to do "make builtins" from a clean build.
2011-01-01glsl: Remove unused "instructions" parameter.Kenneth Graunke
I think was used long ago, when we actually read the builtins into the shader's instruction stream directly, rather than creating a separate shader and linking the two. It doesn't seem to serve any purpose now.
2010-12-31mapi: add missing newline in error messageBrian Paul
2010-12-31egl: add missing case in _eglError()Brian Paul
2010-12-31st/mesa: Handle wrapped depth buffers in st_copy_texsubimage().Henri Verbeet
2010-12-30util: Add forward declarations in u_index_modify.h.Vinson Lee
2010-12-30tgsi: Clean up header file inclusion in tgsi_text.h.Vinson Lee
2010-12-30graw: Include p_shader_tokens.h for tgsi_token struct.Vinson Lee
2010-12-30tgsi: Clean up header file inclusion in tgsi_sanity.h.Vinson Lee
2010-12-30x86: Clean up header file inclusion in mmx.h.Vinson Lee
2010-12-30tnl: Clean up header file inclusion in t_vertex.h.Vinson Lee
2010-12-30vbo: Clean up header file inclusion in vbo.h.Vinson Lee
2010-12-30tnl: Clean up header file inclusion in t_vp_build.h.Vinson Lee
2010-12-30tnl: Clean up header file inclusion in tnl.h.Vinson Lee
2010-12-29util: add a way to store translated indices to a user memory in u_index_modifyMarek Olšák
I am about to use the upload buffer in r300g instead.
2010-12-29r300g: support user buffers as constant buffersMarek Olšák
2010-12-28i965: Do lowering of array indexing of a vector in the FS.Eric Anholt
Fixes a regression in ember since switching to the native FS backend, and the new piglit tests glsl-fs-vec4-indexing-{2,3} for catching this.
2010-12-28i965: Fix regression in FS comparisons on original gen4 due to gen6 changes.Eric Anholt
Fixes 26 piglit cases on my GM965.
2010-12-28i965: Factor out the ir comparision to BRW_CONDITIONAL_* code.Eric Anholt
2010-12-27glcpp: Add negative tests for redefintions with valueless macros.Vinson Lee
2010-12-28tgsi_dump: fix assert due to missing property name.Dave Airlie
2010-12-28r300g: rename aos to vertex arraysMarek Olšák
2010-12-28r300g: mark vertex arrays as dirty after a buffer_offset changeMarek Olšák
We shouldn't hit this bug in theory. NOTE: This is a candidate for the 7.10 branch.
2010-12-28i965: Fix occlusion query on sandybridgeZhenyu Wang
Clear target query buffer fixed occlusion query on sandybridge. https://bugs.freedesktop.org/show_bug.cgi?id=32167
2010-12-28Revert "i965: upload multisample state for fragment program change"Zhenyu Wang
This reverts commit de6fd527a545f8344e074312544517d05573fb72. Revert this workaround as it seems the real trouble is caused by lineloop, which doesn't require GS convert on sandybridge actually.
2010-12-27i965: Internally enable GL_NV_blend_square on ES2.Kenneth Graunke
Hopefully should fix bug #32520.
2010-12-27i965: don't spawn GS thread for LINELOOP on SandybridgeXiang, Haihao
LINELOOP is converted to LINESTRIP at the beginning of the 3D pipeline. This fixes https://bugs.freedesktop.org/show_bug.cgi?id=32596
2010-12-27i965: Flatten if-statements beyond depth 16 on pre-gen6.Kenneth Graunke
Gen4 and Gen5 hardware can have a maximum supported nesting depth of 16. Previously, shaders with control flow nested 17 levels deep would cause a driver assertion or segmentation fault. Gen6 (Sandybridge) hardware no longer has this restriction. Fixes fd.o bug #31967.
2010-12-27glsl: Support if-flattening beyond a given maximum nesting depth.Kenneth Graunke
This adds a new optional max_depth parameter (defaulting to 0) to lower_if_to_cond_assign, and makes the pass only flatten if-statements nested deeper than that. By default, all if-statements will be flattened, just like before. This patch also renames do_if_to_cond_assign to lower_if_to_cond_assign, to match the new naming conventions.
2010-12-16svga, glhd: Remove incorrect assert and add noteJakob Bornecrantz
Stride can be lower then the size of the attribute. But should probably be aligned to component size atleast for floats.