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2009-04-16i965: minor debug output changesBrian Paul
2009-04-16i965: const buffer debug code (disabled)Brian Paul
2009-04-16i965: implement relative addressing for VS constant buffer readsBrian Paul
A scatter-read should be possible, but we're just using two READs for the time being.
2009-04-16i965: handle address reg in get_dst()Brian Paul
2009-04-16i965: fix const buffer temp register clobberingBrian Paul
Calls to release_tmps() were causing the temps holding constants to get recycled.
2009-04-16mesa: fix bad mask bit in clip plane restore code for glPopAttrib()Lars Henning Wendt
2009-04-16intel: fix small compressed texture uploadRoland Scheidegger
need to round up height for _mesa_copy_rect otherwise textures with height smaller than 4 won't get copied to the miptree at all Also fix up the confusing debug output (don't output unitialized values, and output if data is present and the compressed flag)
2009-04-16mesa: add distclean target to top-level MakefileBrian Paul
2009-04-16demos: use larger buffer for snprintf() call, see bug 21220Brian Paul
2009-04-16vbo: cache last dlist vertex in malloced memoryKeith Whitwell
Avoids repeated mapping of the VBO buffer on display list replay. We need access to the final vertex in order to update the GL current attrib values.
2009-04-16Merge branch 'gallium-s3tc'José Fonseca
2009-04-15progs/tests: Make texcompress2 get textureJakob Bornecrantz
2009-04-15util: Fix surface usageJakob Bornecrantz
2009-04-15st: remove XXX commentBrian Paul
2009-04-15st: check for fast memcpy path in decompress_with_blit()Brian Paul
2009-04-15st: st_equal_formats() function to compare gallium/GL pixel formatsBrian Paul
2009-04-15st: decompress_with_blit() path for glGetTexImage().Brian Paul
Decompress a texture by rendering a textured quad.
2009-04-15gallium: new, simple RGBA surface create/destroy helpersBrian Paul
Use these for quickly creating an RGBA drawing surface.
2009-04-15r300-gallium: Fixup for commit 9b75627fab5bf2ea90f27ddd31b60c54895f6de6.Thomas Hellstrom
Signed-off-by: Thomas Hellstrom <thellstrom-at-vmware-dot-com>
2009-04-15gallium: Make sure we flush before some texture / buffer operations.Thomas Hellstrom
Also implement context member functions to optimize away those flushes whenever possible. Signed-off-by: Thomas Hellstrom <thellstrom-at-vmware-dot-com>
2009-04-15tests: another extended swizzle testBrian Paul
2009-04-15r300-gallium: Use viewport state.Corbin Simpson
2009-04-15r300-gallium: Don't use indexbufs for now.Corbin Simpson
They aren't working, so best to turn it off.
2009-04-15r300-gallium: Point size is at OVM position 15, not 1.Corbin Simpson
Or so sayeth osiris, and he would know. :3
2009-04-15r300-gallium: vs: Dot products.Corbin Simpson
2009-04-15i965: Clean up output of WM SS state dump, and add format output.Eric Anholt
2009-04-15i915: Use DEBUG_WM (like 965) for printing the fragment program out.Eric Anholt
This is nice when paired with INTEL_DEBUG=batch for debugging what's going out to the hardware.
2009-04-15i915: Add decode of dest buffer variables (destination format)Eric Anholt
2009-04-15mesa: Update texenv program when _NEW_ARRAYS is updated as well.Eric Anholt
This fixes a regression in fbotest1 on 915, where a transition from color+vertex array enabled to texcoord0+vertex array enabled wouldn't trigger program update on the second _mesa_update_state of DrawArrays, and we'd sample a constant texcoord of 0,0,0,1 instead of the array. The double state update in DrawArrays from 1680ef869625dc1fe9cf481b180382a34e0738e7 still needs fixing.
2009-04-15intel: Fix segfault when doing SW mipmap generation with a PBO texture upload.Eric Anholt
Triggered in test-fbo from clutter since 37fb2d9b23eab5dbbb43a212c3475cb8016837d8.
2009-04-15mesa: TGSI translation of multiple render targets.José Fonseca
2009-04-15glx: added null pointer check in glXGetFBConfigs()Brian Paul
Fixes segfault seen with glxinfo with NVIDIA OpenGL.
2009-04-14mesa: merge the prog_src_register::NegateBase and NegateAbs fieldsBrian Paul
There's really no need for two negation fields. This came from the GL_NV_fragment_program extension. The new, unified Negate bitfield applies after the absolute value step.
2009-04-14mesa: remove unused matrixType param from ctx->Driver.UniformMatrix() functionsBrian Paul
2009-04-14mesa: move #define for GL_PROGRAM_BINARY_LENGTH_OESBrian Paul
2009-04-14mesa: remove NV vertex/fragment program print/debug codeBrian Paul
The code in prog_print.c can be used instead.
2009-04-14mesa: use standard offsetof() macroBrian Paul
2009-04-14i965: fix VS constant buffer readsBrian Paul
This mostly came down to finding the right MRF incantation in the brw_dp_READ_4_vs() function. Note: this feature is still disabled (but getting close to done).
2009-04-14glx: Make glXGetScreenDriver() work for DRI2Adam Jackson
2009-04-14scons: Support winddk 6001.18002.José Fonseca
2009-04-14scons: Recent Windows DDK do not include LIB.EXE.José Fonseca
Have to use LINK /LIB instead. The biggest problem is when the command line is very long and all the options are included in a argument file -- link doesn't like if /LIB is included in the argument file.
2009-04-14mesa: Fix gcc assembly enable logic.José Fonseca
The i386 symbol is defined on WINDDK.
2009-04-14DRI2: Don't fault on NULL DrawBufferIan Romanick
It is possible for ctx->DrawBuffer to be NULL, so don't fault when that happens. This change is not being committed to master because it doesn't appear to be necessary there. Signed-off-by: Ian Romanick <ian.d.romanick@intel.com> Cherry picked from mesa_7_4_branch, commit 49e0c74ddd91900fc4effb6d305d56e0563b456d
2009-04-14i965: checkpoint commit: VS constant buffersBrian Paul
Hook up a constant buffer, binding table, etc for the VS unit. This will allow using large constant buffers with vertex shaders. The new code is disabled at this time (use_const_buffer=FALSE).
2009-04-13dri glx: Swap before checking for cliprects.Younes Manton
We don't update drawables anymore unless they are completely uninitialized, so we need to swap even if we don't have cliprects yet, otherwise we never end up calling the driver's SwapBuffers(). The driver should update the drawable in its SwapBuffers() anyway. See 8e753d04045a82062ac34d3b2622eb9dba8af374, "dri glx: Fix dri_util::driBindContext" for the change that exposed it.
2009-04-13nv50: fix mrt clearBen Skeggs
2009-04-10r300-gallium: Split up vertex format tallying for HW and SW TCL.Corbin Simpson
This makes things draw (again) with HW TCL. Yay?
2009-04-10r300-gallium: Finish up cleanup of vertex format state.Corbin Simpson
This makes texcoords route properly, and also fixes a few asserts.
2009-04-10r300-gallium: Clean up vertex format setup.Corbin Simpson
2009-04-10i965: remove unused varBrian Paul