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2009-09-24Merge branch 'mesa_7_6_branch'Brian Paul
Conflicts: src/mesa/drivers/dri/r600/r700_assembler.c src/mesa/drivers/dri/r600/r700_chip.c src/mesa/drivers/dri/r600/r700_render.c src/mesa/drivers/dri/r600/r700_vertprog.c src/mesa/drivers/dri/r600/r700_vertprog.h src/mesa/drivers/dri/radeon/radeon_span.c
2009-09-24Merge branch 'mesa_7_5_branch' into mesa_7_6_branchBrian Paul
2009-09-24gallium/trace: casts to silence warningsBrian Paul
2009-09-24tgsi/sse: remove old commentsBrian Paul
2009-09-24tgsi/sse: implement SEQ, SGT, SLE, SNEBrian Paul
2009-09-24tgsi/sse: Pass the lodbias, not zero. More comments.Brian Paul
This fixes the glean/glsl1 "texture2D(), with bias" test when using SSE.
2009-09-24mesa: added default case return to silence warningBrian Paul
2009-09-24glsl: init var to silence warningBrian Paul
2009-09-24glsl: fix missing initializers warningBrian Paul
2009-09-24progs/perf: fix warnings in readpixels testKeith Whitwell
2009-09-24progs/perf: fix typo in sconscriptKeith Whitwell
2009-09-24trace: fix printf warningsKeith Whitwell
2009-09-24softpipe: fix compiler warningsKeith Whitwell
2009-09-24pipebuffer: fix printf warningsKeith Whitwell
2009-09-24pipebuffer: fix warningsKeith Whitwell
2009-09-24draw: fix warningKeith Whitwell
2009-09-24progs/perf: accept GL3.x alsoKeith Whitwell
2009-09-24r600 : fix draw_prim bug: vertex fetcher setting.Richard Li
2009-09-24softpipe: Use portable INLINE macro.José Fonseca
2009-09-24softpipe: Update SConscript.José Fonseca
2009-09-24r600 : disable draw_prim for now.Richard Li
2009-09-24r600: add support for CUBE textures, also TXPAndre Maasikas
seems to work here ...
2009-09-24r600: fix typo in the last commitAlex Deucher
128 gprs, 256 reg-based consts
2009-09-24r600: various cleanupsAlex Deucher
- max texture size is 8k, but mesa doesn't support that at the moment. - attempt to set shader limits to what the hw actually supports - clean up some old r300 cruft - no need to explicitly disable irqs. This is fixed in the drm now. Signed-off-by: Alex Deucher <alexdeucher@gmail.com>
2009-09-24r600: fix some issues with LIT instructionAndre Maasikas
- MUL_LIT is ALU.Trans instruction - some Trans instructions can take 3 arguments - don't clobber dst.x, use dst.z as temp, it'll get written correct value in last insn - respect source swizzles
2009-09-24r600: fix point sizesAlex Deucher
registers takes radius
2009-09-24r600: fix polygon offsetAlex Deucher
2009-09-24radeon: don't build non-r600 span code on r600Alex Deucher
2009-09-24r600: minor span cleanupsAlex Deucher
2009-09-24r600: support position_invariant programsAndre Maasikas
2009-09-24r600: add span support for 1D tilesAlex Deucher
1D tile span support for depth/stencil/color/textures Z and stencil buffers are always tiled, so this fixes sw access to Z and stencil buffers. color and textures are currently linear, but this adds span support when we implement 1D tiling. This fixes the text in progs/demos/engine and progs/tests/z*
2009-09-24r600: fix warningAlex Deucher
Noticed by rnoland on IRC.
2009-09-24r600: fix texcoords from constantsAndre Maasikas
with some minor updates from Richard.
2009-09-24r600: enable caching of vertex programsAndre Maasikas
2009-09-24r600: check if textures are actually enabled before submissionAlex Deucher
noticed by taiu on IRC.
2009-09-24r600: fix ftp for dri1Alex Deucher
We use t->bo for dri1 since r600 uses CS for dri1.
2009-09-24r600: don't setup hardware state if TFPDave Airlie
if we have a BO here it means TFP and we should have set it up already. tested by b0le on #radeon
2009-09-24r600: fix dri2 clippingAlex Deucher
2009-09-24gdi: Update for WGL state tracker interface changes.José Fonseca
2009-09-24wgl: DWM integration.José Fonseca
2009-09-24scons: Don't require -liberty on MinGW.José Fonseca
Not always present.
2009-09-24mesa: Fix missing finite symbol error on Windows.José Fonseca
Caused by some weird logic regarding the __WIN32__ define which made the finite definition dependent on the header include order.
2009-09-23r600: fix up ordering of functions in draw prims pathAlex Deucher
Shaders and IB need to be updated and allocated before calling validatebuffers.
2009-09-23r300: fallback to software rendering if we are out of free texcoordsMaciej Cencora
Fixes #22741
2009-09-23r600: fix r700PredictRenderSize for draw prims pathAlex Deucher
2009-09-23r600 : add hw index buffer draw support.Richard Li
2009-09-23progs/perf: added glReadPixels benchmarkBrian Paul
2009-09-23progs/perf: also request a stencil bufferBrian Paul
2009-09-23swrast: add lod bias when texture samplingBrian Paul
Mostly fixes progs/demos/lodbias when MESA_TEX_PROG=1. But the LOD still seems off by -1 or so. May be an issue with the params passed to _swrast_compute_lambda()
2009-09-23mesa: don't bias LOD in shader interpreter; do it in swrastBrian Paul