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AgeCommit message (Expand)Author
2011-02-28mesa: s/mesaFormat/attFormat/Brian Paul
2011-03-01r300g: set the correct HiZ clear valueMarek Olšák
2011-03-01r300g: update derived state before uploading vertex buffersMarek Olšák
2011-03-01u_vbuf_mgr: compute user buffer size for instance data from instance_countMarek Olšák
2011-03-01r300g: fix printing whether Z compression is enabledMarek Olšák
2011-03-01r300g: disable HiZ permanently if the the depth function is invertedMarek Olšák
2011-03-01r300g: fix HiZ memory size computation and deciding when to use HiZMarek Olšák
2011-02-28r600g: add missing evergreen INT_TO_FLT to r600_bc_get_num_operandsAlex Deucher
2011-03-01rgtc: fix void pointer arith.Dave Airlie
2011-02-28glsl: Enable GL_OES_texture_3D extension for ES2.Kenneth Graunke
2011-02-28glsl: Use reralloc instead of plain realloc.Kenneth Graunke
2011-02-28r600g: indentation fixesJerome Glisse
2011-02-28r300g: initialize SC_SCREENDOORMarek Olšák
2011-02-28r300g: disable hyper-z on rs6xx+Marek Olšák
2011-02-27mesa: Add texcompress_rgtc.c to SConscript.Vinson Lee
2011-02-28rgtc: update docsDave Airlie
2011-02-28mesa/st: add RGTC format support.Dave Airlie
2011-02-28swrast: add RGTC supportDave Airlie
2011-02-28mesa: Add RGTC texture store/fetch support.Dave Airlie
2011-02-28mesa: make_float_temp_image non-staticDave Airlie
2011-02-28rgtc: llvmpipe/softpipe refuse RGTC until u_format has support.Dave Airlie
2011-02-28r300g: force swizzles for RGTCDave Airlie
2011-02-28r600g: implement instanced drawing supportChristian König
2011-02-28st/mesa & v_bug_mgr: two small instanced drawing fixesChristian König
2011-02-28Revert "r600g: Don't negate result of ABS instruction"Dave Airlie
2011-02-28r600g: Process TRUNC with tgis_op2Fabian Bieler
2011-02-28r600g: Don't negate result of ABS instructionFabian Bieler
2011-02-27i915g: implement cache flushingDaniel Vetter
2011-02-27i915g: buffer validation for blitterDaniel Vetter
2011-02-27i915g: buffer validation for render stateDaniel Vetter
2011-02-27i915g/winsys: buffer validation supportDaniel Vetter
2011-02-27i915g: add raw batchbuffer dumping in drm winsysDaniel Vetter
2011-02-27i915g: cleanup static state calculation, part 2Daniel Vetter
2011-02-27i915g: cleanup static state calculation, part 1Daniel Vetter
2011-02-27glsl/builtins: Fix return type for textureSize sampler2DArray variants.Kenneth Graunke
2011-02-26glx: Adjust the MESA_multithread_makecurrent spec to match implementation.Eric Anholt
2011-02-26intel: Use the current context rather than last bound context for a drawable.Eric Anholt
2011-02-26dri2: Don't call the dri2 flush hook for swapbuffers unless we have a context.Eric Anholt
2011-02-26glx: Don't do the implicit glFlush in SwapBuffers if it's the wrong drawable.Eric Anholt
2011-02-26mesa: Add new MESA_multithread_makecurrent extension.Eric Anholt
2011-02-26i915g: make dynamic state emission actually lazyDaniel Vetter
2011-02-26gallivm: Initialize stack valuesJakob Bornecrantz
2011-02-26glsl/Makefile: Remove builtin_function.cpp if generation fails.Arkadiusz Miskiewicz
2011-02-26i915g: Handle null constants properlyJakob Bornecrantz
2011-02-26i915g: fix null deref in draw_rect emissionDaniel Vetter
2011-02-26i915g: simplify math in constants emissionDaniel Vetter
2011-02-26i915g: Use the same debug env vars in drm and sw winsysJakob Bornecrantz
2011-02-26i915g: Use unchecked writes in sw winsys batchbufferJakob Bornecrantz
2011-02-26Check for out of memory when creating fenceAlan Hourihane
2011-02-26util: Don't destroy shaders null shadersJakob Bornecrantz