Age | Commit message (Expand) | Author |
2007-01-24 | fix varying interpolation | Brian |
2007-01-24 | only setup varying vars that will be used | Brian |
2007-01-24 | added FRAG_BIT_TEX() and FRAG_BIT_VAR() macros | Brian |
2007-01-23 | updated comment | Brian |
2007-01-23 | indicate which opcodes are used by Mesa GLSL, updated comments | Brian |
2007-01-23 | fix g++ warnings/errors | Brian |
2007-01-21 | added shading.html link | Brian |
2007-01-20 | Added a page with shading language status, tips, etc. | Brian |
2007-01-20 | Add a simple mechanism for annotating instructions for easier debugging. | Brian |
2007-01-20 | optimization: emit MAD instructions when possible | Brian |
2007-01-20 | remove unused swizzle parameter to -storage_to_src_reg() | Brian |
2007-01-20 | Initial implementation of OPCODE_IF/ELSE/ENDIF instructions. | Brian |
2007-01-20 | Reimplement && and || to do short-circuit evaluation. | Brian |
2007-01-20 | rewrite more __postIncr functions | Brian |
2007-01-19 | Implement do/while loops. Replace IR_CJUMP with IR_CJUMP0 and IR_CJUMP1 so | Brian |
2007-01-19 | Rewrite normalize(vec3/vec4) to use one less register. | Brian |
2007-01-19 | report error message when something fails | Brian |
2007-01-19 | print error msg when there's a problem | Brian |
2007-01-19 | remove stray tab | Brian |
2007-01-19 | Implement fragment discard/kill. | Brian |
2007-01-19 | change while-loop to create new scope for loop body, per spec | Brian |
2007-01-18 | Implement constant sharing so that 4 float constants can share a single | Brian |
2007-01-18 | _mesa_add_unnamed_constant() now tries to re-use constants already in | Brian |
2007-01-18 | Reimplement code for swizzling so that expressions like (p+q).x for vectors p... | Brian |
2007-01-18 | rewrite a bunch of assignment operators (like +=) | Brian |
2007-01-18 | remove debug code | Brian |
2007-01-18 | remove swizzle param from new_var() | Brian |
2007-01-17 | rewrite additional matrix-related functions to reduce register needs | Brian |
2007-01-17 | rewrite mat4 * mat4 operator to use fewer temps | Brian |
2007-01-17 | do bounds check in _slang_push_var_table(), added comment | Brian |
2007-01-17 | rewrite matrix constructors | Brian |
2007-01-17 | handle var size > 4 in _slang_pop_var_table() | Brian |
2007-01-17 | minor fprintf() change | Brian |
2007-01-17 | Rewrite a bunch of constructors. It's now important that the first | Brian |
2007-01-17 | _slang_gen_function_call_name() now tries to adapt function calls (expand | Brian |
2007-01-17 | New _slang_adapt_call() function. | Brian |
2007-01-17 | code clean-up, re-org. Added IR_F_TO_I support. | Brian |
2007-01-17 | added IR_F_TO_I, update comments | Brian |
2007-01-17 | Added OPCODE_INT to convert 4 floats to 4 ints. | Brian |
2007-01-17 | add texturing, other options | Brian |
2007-01-17 | Fix/clean-up a number of things related to variable/temporary allocation. | Brian |
2007-01-16 | Implement codegen for the selection operator ( b ? x : y ) | Brian |
2007-01-16 | fix typo | Brian |
2007-01-16 | draw a box, press 'a' to animate | Brian |
2007-01-16 | added some VerteAttrib funcs | Brian |
2007-01-16 | Added toyball and bumpmap tests using shaders from the OpenGL Shading Languag... | Brian |
2007-01-16 | when automatically binding vertex attributes, start with attrib 1, not 0 | Brian |
2007-01-16 | remove dead code | Brian |
2007-01-16 | comments | Brian |
2007-01-16 | implement logical or, xor, not | Brian |