Age | Commit message (Collapse) | Author | |
---|---|---|---|
2007-09-25 | Simple implementation of glBitmap rendering. | Brian | |
Create a texture matching the bitmap image and use a fragment program to modulate current raster color by the boolean-valued texture. Need to eventually use fragment culling (see comments in code). | |||
2007-09-25 | re-org/prep for glBitmap | Brian | |
2007-09-25 | clean-up #includes | Brian | |
2007-09-25 | better debug output | Brian | |
2007-09-25 | include programopt.h | Brian | |
2007-09-25 | Disable vertex shader fog, compute fog in fragment shader. | Brian | |
2007-09-25 | some clean-up of ST_NEW_ shader flags | Brian | |
2007-09-25 | disable TGSI_DEBUG | Brian | |
2007-09-25 | replaced by st_atom_shader.c | Brian | |
2007-09-25 | Translate mesa vertex/fragment programs to TGSI programs at same time to do ↵ | Brian | |
proper linking. Previously, programs were translated independently during validation. The problem is the translation to TGSI format, which packs shader input/outputs into continuous slots, depends on which vertex program is being paired with which fragment shader. Now, we look at the outputs of the vertex program in conjunction with the inputs of the fragment shader to be sure the attributes match up correctly. The new 'linked_program_pair' class keeps track of the associations between vertex and fragment shaders. It's also the place where the TGSI tokens are kept since they're no longer per-program state but per-linkage. Still a few loose ends, like implementing some kind of hash/lookup table for linked_program_pairs. | |||
2007-09-25 | translate Mesa programs to TGSI programs (formerly in st_atom_[fv]s.c) | Brian | |
2007-09-25 | vertex/fragment shader state and linking | Brian | |
2007-09-25 | test for presence of both front and back color vertex slots | Brian | |
2007-09-25 | remove unused lookup array | Brian | |
2007-09-25 | First attempt at building vertex buffers post-clip. | Keith Whitwell | |
Build a buffer of contigous vertices and indices at the backend of our software transformation/clipping path. This will become the mechanism for emitting buffers of vertices to rasterization hardware. This is similar to but not the same as the post-transform vertex cache. In particular, these vertices are subject to clipping, culling, poly offset, etc. The vertices emitted will all be used by hardware. TODOs include the actual transformation to hardware vertex formats, moving this out of softpipe to somewhere more useful and allowing >1 primitive to share the generated VB. | |||
2007-09-25 | turn off shader debug | keithw | |
2007-09-25 | test against -1 for front/back attrib | keithw | |
2007-09-24 | Enable SSE2 for FS. | michal | |
2007-09-24 | In here we actually do want to assign it. Fix compilation. | Zack Rusin | |
2007-09-21 | invert draw_vertex_cache_check_space() | Brian | |
2007-09-21 | added PSIZE | Brian | |
2007-09-21 | fix some post-transform vertex layout issues (bcolors, psize emitted last | Brian | |
2007-09-21 | Fix up some point size breakage. Start on fogcoord too. | Brian | |
2007-09-21 | reenable some clear code that was temporarily disabled | Brian | |
2007-09-21 | remove debug printfs | Brian | |
2007-09-21 | comments | Brian | |
2007-09-21 | use VERT_ATTRIB_MAX for loop limit | Brian | |
2007-09-21 | remove SEMANTIC_TEXCOORD | Brian | |
2007-09-21 | Get rid of TGSI_SEMANTIC_TEXCOORD and just use TGSI_SEMANTIC_GENERIC. | Brian | |
2007-09-21 | rename index var from i to attr, use FRAG_ATTRIB_MAX instead of 16 | Brian | |
2007-09-21 | minor renaming | Brian | |
2007-09-21 | pass vs output semantics to tgsi_mesa_compile_vp_program() to generate ↵ | Brian | |
output DECs | |||
2007-09-21 | fix in/out typos | Brian | |
2007-09-21 | Pass vertex program input semantics into tgsi_mesa_compile_vp_program() to ↵ | Brian | |
produce DCLs. | |||
2007-09-21 | fix 1/i typos | Brian | |
2007-09-21 | Fix the doxygen target in the top-level Makefile. | José Fonseca | |
2007-09-21 | Convert i915 to use cso semantics of alpha_test. | Zack Rusin | |
2007-09-21 | Make the alpha test state a cso. | Zack Rusin | |
2007-09-21 | Silence a few warnings. | Zack Rusin | |
2007-09-20 | remove :5 form format field in pipe_surface, makes no difference at this time | Brian | |
2007-09-20 | remove old code in src_vector() | Brian | |
2007-09-20 | Clean-up the TGSI_SEMANTIC tokens, introduce semantic indexes. | Brian | |
Still need to produce decl instructions for vertex shaders... | |||
2007-09-20 | remove old/used code | Brian | |
2007-09-20 | remove lots of dead code related to program input/output mapping | Brian | |
2007-09-20 | obsolete | Brian | |
2007-09-20 | remove #includes of tgsi_attribs.h | Brian | |
2007-09-20 | checkpoint: TGSI_ATTRIB_x tokens no longer used | Brian | |
2007-09-20 | Checkpoint: vertex attribute clean-up. | Brian | |
Remove/disable the attrib/slot mapping arrays in a few places. Work in progress... | |||
2007-09-20 | Always update st->state.vs, not just when the program is dirty. | Brian | |
This fixes a regression in the cubemap.c demo which alternates between two different vertex shaders. | |||
2007-09-20 | remove unused lookup[] | Brian | |