Age | Commit message (Collapse) | Author | |
---|---|---|---|
2010-12-19 | nvc0: fix clipping with scissors/viewport | Christoph Bumiller | |
Also setup optional path to use proper primitive clipping instead, which is probably slower. | |||
2010-12-19 | nvc0: use BIND_RING to set subchannel classes | Christoph Bumiller | |
2010-12-19 | nvc0: switch to the proper constants upload path | Christoph Bumiller | |
Makes things suddenly go surprisingly fast. | |||
2010-12-19 | nvc0: add the index buffer offset where missing | Christoph Bumiller | |
2010-12-11 | nvc0: support user clip planes | Christoph Bumiller | |
2010-12-11 | nvc0: enable vertex color clamping | Christoph Bumiller | |
2010-12-10 | nvc0: fix FACE state and and handle FACE sysval/varying offset | Christoph Bumiller | |
2010-12-10 | nvc0: fix branching ops | Christoph Bumiller | |
- bra is PC relative - jump to else condition was inverted - handle integer comparisons | |||
2010-12-09 | nvc0: call grobj_alloc for all used classes | Christoph Bumiller | |
Only doing this to notify the DRM that we need a PGRAPH context, nvc0 hardware doesn't use actual grobjs anymore. | |||
2010-12-09 | nvc0: write texture address to TIC with a RELOC | Christoph Bumiller | |
Direct access to the bo address requires an API change. | |||
2010-12-09 | nvc0: use tile flags in a way compatible with nouveau | Christoph Bumiller | |
2010-12-09 | nvc0: buffer suballocation with a primitive slab allocator | Christoph Bumiller | |
2010-12-09 | nvc0: generate shader header for geometry programs | Christoph Bumiller | |
2010-12-09 | nvc0: fix immediate arg for SHL/SHR | Christoph Bumiller | |
2010-12-09 | nvc0: index buffers are back | Christoph Bumiller | |
Probably because long methods are gone index buffers must be explicit again. | |||
2010-12-09 | nvc0: upload constants with m2mf for the time being | Christoph Bumiller | |
I get mysterious lockups with the dedicated CB upload ... | |||
2010-12-09 | nvc0: support primitive restart | Christoph Bumiller | |
2010-12-09 | nvc0: rcp f32 also supports neg and abs modifiers | Christoph Bumiller | |
2010-11-12 | nvc0: import nvc0 gallium driver | Christoph Bumiller | |
2010-11-12 | svga: fill out CAPs for indirect addressing | Marek Olšák | |
As per the ps_3_0 and vs_3_0 documentation. The aL register in D3D9 is quite tricky to use, though. | |||
2010-11-12 | r600g: fill out CAPs for indirect addressing | Marek Olšák | |
2010-11-12 | r300g: fill out CAPs for indirect addressing | Marek Olšák | |
To match shader model 2.0 (it's impossible to fully implement ARL with shader model 3.0 relative addressing). | |||
2010-11-12 | nvfx: fill out CAPs for indirect addressing | Marek Olšák | |
To match shader model 2.0. | |||
2010-11-12 | nv50: fill out CAPs for indirect addressing | Marek Olšák | |
2010-11-12 | i965g: fill out CAPs for indirect addressing | Marek Olšák | |
2010-11-12 | i915g: fill out CAPs for indirect addressing | Marek Olšák | |
2010-11-12 | tgsi: fill out CAPs for indirect addressing | Marek Olšák | |
2010-11-12 | gallium: add CAPs for indirect addressing and lower it in st/mesa when needed | Marek Olšák | |
Required because ATI and NVIDIA DX9 GPUs do not support indirect addressing of temps, inputs, outputs, and consts (FS-only) or the hw support is so limited that we cannot use it. This should make r300g and possibly nvfx more feature complete. Signed-off-by: Marek Olšák <maraeo@gmail.com> | |||
2010-11-11 | tdfx: s/Format/_BaseFormat/ | Brian Paul | |
Fixes http://bugs.freedesktop.org/show_bug.cgi?id=31560 | |||
2010-11-11 | glsl: Free the loop state context when we free the loop state. | Eric Anholt | |
Since this was talloced off of NULL instead of the compile state, it was a real leak over the course of the program. Noticed with valgrind --leak-check=full --show-reachable=yes. We should really change these passes to generally get the compile context as an argument so simple mistakes like this stop mattering. | |||
2010-11-11 | mesa: fix glDeleteBuffers() regression | Brian Paul | |
This fixes a regression (failed assertion) from commit c552f273f559968dfd770367e25329baccbcd0c4 which was hit if glDeleteBuffers() was called on a buffer that was never bound. NOTE: this is a candidate for the 7.9 branch. | |||
2010-11-11 | mesa: make glIsBuffer() return false for never bound buffers | Brian Paul | |
Use a dummy buffer object as we do for frame/renderbuffer objects. Fixes http://bugs.freedesktop.org/show_bug.cgi?id=31514 Note: this is a candidate for the 7.9 branch. | |||
2010-11-11 | glsl: fix crash in loop analysis when some controls can't be determined | Aras Pranckevicius | |
Fixes loop-07.frag. | |||
2010-11-11 | r600g: enforce minimum stride on render target texture images | Keith Whitwell | |
Fixes piglit/fbo_readpixels since staging upload changes. | |||
2010-11-11 | r600g: do not try to use staging resource for depth textures | Keith Whitwell | |
Currently r600_resource_copy_region() will turn these copies into transfers + memcpys, so to avoid recursion we must not turn those transfers back into blits. | |||
2010-11-11 | mesa: handle more pixel types in mipmap generation code | Brian Paul | |
NOTE: This is a candidate for the 7.9 branch. | |||
2010-11-11 | mesa: add missing formats in _mesa_format_to_type_and_comps() | Brian Paul | |
NOTE: this is a candidate for the 7.9 branch | |||
2010-11-11 | mesa: improve error message | Brian Paul | |
2010-11-11 | mesa: #include mfeatures.h in enums.h | Brian Paul | |
2010-11-11 | r600g: guard experimental s3tc code with R600_ENABLE_S3TC | Keith Whitwell | |
2010-11-11 | nvfx: fill PIPE_CAP_PRIMITIVE_RESTART and PIPE_CAP_SHADER_STENCIL_EXPORT | Lucas Stach | |
Signed-off-by: Lucas Stach <dev@lynxeye.de> Signed-off-by: Francisco Jerez <currojerez@riseup.net> | |||
2010-11-11 | dri/nouveau: Split hardware/software TNL instantiation more cleanly. | Francisco Jerez | |
2010-11-10 | mesa: Fix printf format warnings. | Vinson Lee | |
2010-11-10 | mesa: Allow query of MAX_SAMPLES with EXT_framebuffer_multisample | Ian Romanick | |
Previously queries of MAX_SAMPLES were only allowed with ARB_framebuffer_object, but EXT_framebuffer_multisample also enables this query. This seems to only effect the i915. All other drivers support both extensions or neither extension. This patch is based on a patch that Kenneth sent along with the report. NOTE: this is a candidate for the 7.9 branch. Reported-by: Kenneth Waters <kwaters@chromium.org> | |||
2010-11-10 | libgl-xlib: Use sw helper instead of roll your own | Jakob Bornecrantz | |
2010-11-10 | graw: Use inline sw helper instead of roll your own loader | Jakob Bornecrantz | |
2010-11-10 | galahad: Correct the name of the scons library | Jakob Bornecrantz | |
2010-11-10 | r600g: allow driver to work without submitting cmd to GPU | Jerome Glisse | |
For driver performance analysis it usefull to be able to disable as much as possible the GPU interaction so that one can profile the userspace only. Signed-off-by: Jerome Glisse <jglisse@redhat.com> | |||
2010-11-10 | intel: Add a new B43 pci id. | Robert Hooker | |
Signed-off-by: Robert Hooker <robert.hooker@canonical.com> | |||
2010-11-10 | i965: re-enable gen6 IF statements in the fragment shader. | Eric Anholt | |
IF statements were getting flattened while they were broken. With Zhenyu's last fix for ENDIF's type, everything appears to have lined up to actually work. This regresses two tests: glsl1-! (not) operator (1, fail) glsl1-! (not) operator (1, pass) but fixes tests that couldn't work before because the IFs couldn't be flattened: glsl-fs-discard-01 occlusion-query-discard (and, naturally, this should be a performance improvement for apps that actually use IF statements to avoid executing a bunch of code). |