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2009-07-29gallium: fix SSE shadow texture instructionsBrian Paul
When sampling a 2D shadow map we need 3 texcoord components, not 2. The third component (distance from light source) is compared against the texture sample to return the result (visible vs. occluded). Also, enable proper handling of TGSI_TEXTURE_SHADOW targets in Mesa->TGSI translation. There's a possibility for breakage in gallium drivers if they fail to handle the TGSI_TEXTURE_SHADOW1D / TGSI_TEXTURE_SHADOW2D / TGSI_TEXTURE_SHADOWRECT texture targets for TGSI_OPCODE_TEX/TXP instructions, but that should be easy to fix. With these changes, progs/demos/shadowtex.c renders properly again with softpipe.
2009-07-29r600: remove extraneous semicolonAlex Deucher
2009-07-29r600: fix texture pitch alignmentAlex Deucher
fixes texwrap
2009-07-29r600: minor fixesAlex Deucher
- set MAX_LOD properly - min texel pitch is 8 texels - emit old command buffer when re-initing base state
2009-07-29r300: Cleanup r300_fragment_program_codeNicolai Hähnle
Configuration register values are now stored directly in that structure. Signed-off-by: Nicolai Hähnle <nhaehnle@gmail.com>
2009-07-29r300/compiler: Adapt AllocateHwInputs interface to common usage patternNicolai Hähnle
Signed-off-by: Nicolai Hähnle <nhaehnle@gmail.com>
2009-07-29swrast: enable ARB_vertex_array_object.Eric Anholt
It was getting enabled anyway but without the entrypoints installed. Whoops.
2009-07-29mesa/st: short-circuit glFinish calls on WIN32 onlyKeith Whitwell
Windows opengl32.dll calls glFinish prior to every swapbuffers, which makes it pretty hard to get decent performance... Work around by mapping finish to flush on PIPE_OS_WINDOWS. This is conformant, though it might confuse poorly-written benchmarks which attempt to measure a single event rather than figuring out the rate of continuous processing.
2009-07-29mesa/st: recognize no-op scissor state when checking clear_with_quadsKeith Whitwell
Some apps enable scissor but set the rectangle to the dimensions of the window. Don't let this force us onto a slower clear path.
2009-07-29util: _debug_printf should print even when DEBUG is not definedKeith Whitwell
The leading underscore is meaningful... This function is used by _warning and _error functions as well as the more common debug_printf(). debug_printf (without underscore) gets turned off when DEBUG is disabled, but warning/error messages still use this function to get their message out. (cherry picked from commit 0ac879dca797360570543d5bd0fd64f8fb8e566e)
2009-07-29r600: emit fog color in PS input map, fix fog related applicationsCooper Yuan
2009-07-29R6xx/r7xx: VS export fog color as parameterCooper Yuan
2009-07-29nv50: support non-blocking query_result()Ben Skeggs
2009-07-29nouveau: map_range returning -EBUSY isn't necessarily an errorBen Skeggs
2009-07-29nv50: correct zeta formatsChristoph Bumiller
What was Z24S8 before is actually S8Z24, and what we had for Z16 is actually X8Z24. Now, we also have the REAL Z24S8 and I added Z32_FLOAT as well; most of the formats need different tile_flags.
2009-07-29nv50: use new 2D surface format namesChristoph Bumiller
2009-07-29nv50: support more vtxelt formatsChristoph Bumiller
NOTE: we must not try to emit buffer relocations when vtxbuf_nr is 0 but vtxelt_nr is not
2009-07-29nv50: should use uint32_t ptr in draw_elements_inline_u32Christoph Bumiller
2009-07-29nv50: TIC/TSC fixes and additionsChristoph Bumiller
Red and blue were interchanged in TIC. Add border color and some formats.
2009-07-29nv50: fix sx/dx typo in transfer_rect_m2mfChristoph Bumiller
2009-07-29nv50: fix viewport transformChristoph Bumiller
The translation also needs to be inverted, and in bypass mode the state tracker incorrectly assumes that Y = 0 = TOP, so we need inversion there to; NDC clipping has to be deactivated explicitly.
2009-07-29nv50: use correct scissor regChristoph Bumiller
2009-07-28r600: fix tex clamp modesAlex Deucher
This makes texwrap look better.
2009-07-28r600: implement texture border colorAlex Deucher
2009-07-28r600: fix flat shadingAlex Deucher
Set the flat shading bit on the appropriate PS input depending on the type of attribute it is. The VS output and PS input routing should probably be made more dynamic at some point. We may want to use semantic ids to make it easier.
2009-07-28r600: don't call r700UpdateShaders twice for each renderAlex Deucher
2009-07-28r600: move r700TranslateFragmentShader into r700UpdateShadersAlex Deucher
2009-07-28glx: assign per screen driver configs (DRISW)RALOVICH, Kristóf
2009-07-28glx: assign per screen driver configs (DRI)RALOVICH, Kristóf
2009-07-28glx: assign per screen driver configs (DRI2)RALOVICH, Kristóf
2009-07-28glx: properly release DRI configsRALOVICH, Kristóf
Release per screen DRI driver configs during screen destruction.
2009-07-28glx: cache DRI configs in __GLXscreenConfigsRecRALOVICH, Kristóf
2009-07-28r600: disable flat shade fix in 506bacb8e40b0a170a4b620113506925d2333735Alex Deucher
This breaks textures. We need to only set this bit for attributes that that need flat shading.
2009-07-28Merge branch 'mesa_7_5_branch'Brian Paul
Conflicts: Makefile configs/default docs/relnotes.html src/mesa/main/version.h
2009-07-28gallium: minor code/comments clean-upBrian Paul
2009-07-28egl: Comment out unused tables in_eglFillInConfigsChia-I Wu
This silences a compiler warning. Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
2009-07-28progs/trivial: add missing files to Makefile, .gitignoreVinson Lee
2009-07-28R6xx/r7xx: enable flat shading, this can fix quadric/accanti/accperspCooper Yuan
2009-07-27r600: fix _REV texture format component swizzlesAlex Deucher
2009-07-27mesa: regenerated fileBrian Paul
2009-07-27glx: remove XTHREADS supportRALOVICH, Kristóf
2009-07-27docs: do not mentions xthreads any moreRALOVICH, Kristóf
2009-07-27glapi: regenerated GL API assembly filesRALOVICH, Kristóf
2009-07-27glapi: remove XTHREADS supportRALOVICH, Kristóf
2009-07-27intel: Fix leak of DRI option info due to using the wrong free routine.Brian Paul
(cherry picked from commit 6d66f23c50ebe8f973757b6fd1b81c9b7920c447)
2009-07-27intel: Clean up leak of driver context structure on context destroy.Brian Paul
(cherry picked from commit ddef7dc87b2001fbe117ee5f24a0c645ee95a03c)
2009-07-27st/mesa: silence warningBrian Paul
2009-07-27mesa: separate some finite/pragma Watcom stuffBrian Paul
2009-07-27softpipe: include sp_winsys.h to silence function prototype warningBrian Paul
2009-07-27r300/compiler: Make calculate_inputs_outputs available to external usersNicolai Hähnle
In the long run, it's probably better to just get rid of InputsRead and OutputsWritten. Signed-off-by: Nicolai Hähnle <nhaehnle@gmail.com>