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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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Author
2011-03-15
mesa: fix scons build
Marek Olšák
2011-03-15
r300g: implement the texture barrier
Marek Olšák
2011-03-15
gallium: add texture barrier support to the interface and st/mesa (v2)
Marek Olšák
2011-03-15
mesa: add display list support for NV_texture_barrier
Marek Olšák
2011-03-15
mesa: regenerate glapi files
Marek Olšák
2011-03-15
mesa: add NV_texture_barrier
Marek Olšák
2011-03-15
gallium/util: Use PIPE_TRANSFER_DISCARD_RANGE in pipe_buffer_write.
Mathias Fröhlich
2011-03-15
st/mesa: Make use of the new PIPE_TRANSFER_DISCARD_* for buffer object.
Mathias Fröhlich
2011-03-15
glx: add ARB_create_context functions/ops to glx xml
Dave Airlie
2011-03-15
r600g: FLT_TO_INT_FLOOR and FLT_TO_INT_RPI are vector-only instructions on Ev...
Henri Verbeet
2011-03-14
r600g: fix logic error in 028987c80362eddd39176628486a456b076f0427
Alex Deucher
2011-03-14
r600g: don't set per-MRT blend bits on R600
Alex Deucher
2011-03-14
r600g: Original R600 does not support per-MRT blends
Alex Deucher
2011-03-14
r600g: emit SURFACE_BASE_UPDATE packet on rv6xx
Alex Deucher
2011-03-14
r600g: Properly update MULTIWRITE_ENABLE in r600_pipe_shader_ps().
Henri Verbeet
2011-03-14
r600g: Fix the DB_SHADER_CONTROL mask in create_ds_state().
Henri Verbeet
2011-03-14
r600g: Properly update DB_SHADER_CONTROL in evergreen_pipe_shader_ps().
Henri Verbeet
2011-03-14
r600g: Move fetch shader register setup to r600_state.c / evergreen_state.c.
Henri Verbeet
2011-03-14
r600g: Move r600_pipe_shader_ps() to r600_state.c.
Henri Verbeet
2011-03-14
r600g: Move r600_pipe_shader_vs() to r600_state.c.
Henri Verbeet
2011-03-14
r600g: Evergreen add support for log opcode.
Rafael Monica
2011-03-14
autoconf/make: Don't specify individual llvm libraries.
José Fonseca
2011-03-14
i965: Enable texture lookups whose return type is 'float'
Kenneth Graunke
2011-03-14
i965: Fix tex_swizzle when depth mode is GL_RED
Chad Versace
2011-03-14
i965: Remove dead assignment
Chad Versace
2011-03-14
glsl: Explicitly specify a type when reading/printing ir_texture.
Kenneth Graunke
2011-03-14
texture_builtins.py: Add support for 130-style Shadow sampler variants.
Kenneth Graunke
2011-03-14
mesa: rename _mesa_texstore_a8 -> _mesa_texstore_unorm8
Marek Olšák
2011-03-14
mesa: fix up assertion in _mesa_source_buffer_exists
Marek Olšák
2011-03-14
r300g: clamp after blending for fixed-point formats only
Marek Olšák
2011-03-14
glx: the server still needs __GLXcontext.
Dave Airlie
2011-03-14
ir_to_mesa: do not check the number of uniforms against hw limits
Marek Olšák
2011-03-14
autoconf/llvm: fix build for disassembler
Dave Airlie
2011-03-13
gallivm: Fix build with llvm 2.6 on 32bit platforms
José Fonseca
2011-03-13
gallivm: Use LLVM MC disassembler, instead of udis86.
José Fonseca
2011-03-13
util: Silence gcc unitialized member warning
José Fonseca
2011-03-13
draw: Fix draw_variant_output::format's type.
José Fonseca
2011-03-13
nv50,nvc0: don't assert on cso with 0 vertex elements
Christoph Bumiller
2011-03-13
rbug: Use the call mutex
Jakob Bornecrantz
2011-03-13
r600g: Only update DB_SHADER_CONTROL once in r600_pipe_shader_ps().
Mathias Fröhlich
2011-03-13
tgsi: Fix parsing of properties with digits in the name
Jakob Bornecrantz
2011-03-13
rbug: Skip drawing on disabled shaders
Jakob Bornecrantz
2011-03-13
rbug: Remove flags from flush
Jakob Bornecrantz
2011-03-13
i915g: Lie more so we get GLSL
Jakob Bornecrantz
2011-03-13
i915g: Point sprite cap could be supported
Jakob Bornecrantz
2011-03-13
i915g: Sort cap list
Jakob Bornecrantz
2011-03-13
nvc0: support edge flags
Christoph Bumiller
2011-03-13
nvc0: fix POLYGON_MODE_BACK macro copy/paste error
Christoph Bumiller
2011-03-13
nv50,nvc0: fix pipe context switch
Christoph Bumiller
2011-03-13
nv50,nvc0: clean up flushes
Christoph Bumiller
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