Age | Commit message (Collapse) | Author | |
---|---|---|---|
2009-04-09 | Merge remote branch 'origin/master' into radeon-rewrite | Dave Airlie | |
Conflicts: src/mesa/drivers/dri/r200/r200_tex.c src/mesa/drivers/dri/r300/r300_cmdbuf.c src/mesa/drivers/dri/r300/r300_context.h src/mesa/drivers/dri/r300/r300_swtcl.c src/mesa/drivers/dri/r300/r300_tex.c src/mesa/drivers/dri/r300/r300_texmem.c src/mesa/drivers/dri/r300/r300_texstate.c src/mesa/drivers/dri/radeon/radeon_tex.c | |||
2009-04-08 | r300-gallium: Properly emit indexbufs. | Corbin Simpson | |
This fixes hardlocks with anything using elts. | |||
2009-04-08 | r300-gallium: Add vertex shader constant emit. | Corbin Simpson | |
2009-04-08 | python/retrace: Try to cope with failures creating textures. | José Fonseca | |
2009-04-08 | python: Don't try to finish a null fence. | José Fonseca | |
2009-04-08 | python/retrace: Use colors on windows console. | José Fonseca | |
2009-04-08 | Mesa: allow suppression of debug messages in a debug build | Robert Ellison | |
For testing, it's very useful to be able to test on a debug build, while suppressing the debug messages (messages that are by default suppressed in a release build), in order to see the same behavior that users of release builds will see. For example, the "piglit" test suite will flag an error on programs that produce unexpected output, which means that a debug build will always fail due to the extra debug messages. This change introduces a new value to the MESA_DEBUG environment variable. In a debug build, explicitly setting MESA_DEBUG to "0" will suppress all debug messages (both from _mesa_debug() and from _mesa_warning()). (The former behavior was that debug messages were never suppressed in debug builds.) Behavior of non-debug builds has not changed. In such a build, _mesa_debug() messages are always suppressed, and _mesa_warning() messages will be suppressed unless MESA_DEBUG is set *to any value*. | |||
2009-04-08 | gallium: when using gl_PointCoord ensure we use the correct attribute. | Alan Hourihane | |
2009-04-08 | python/retrace: Allow to specify the range of calls of interest. | José Fonseca | |
2009-04-08 | trace: Make calls dumping threadsafe. | José Fonseca | |
2009-04-08 | trace: Make call no global. | José Fonseca | |
2009-04-08 | python/retrace: Handle recent traces. | José Fonseca | |
Try to keep backwards compatability with old traces as much as possible. | |||
2009-04-08 | python: Fix method renaming. | José Fonseca | |
2009-04-08 | python: Cope with null surfaces. | José Fonseca | |
2009-04-08 | wgl: Integrate the trace driver on debug builds. | José Fonseca | |
2009-04-08 | trace: Simplify cast wrappers. | José Fonseca | |
2009-04-08 | trace: Match pipe_context::clear prototype. | José Fonseca | |
2009-04-08 | gallium: handle the case of util_pack_z_stencil(format=PIPE_FORMAT_S8_UNORM) | Brian Paul | |
Fixes failed assertion in glean fbo test. | |||
2009-04-08 | docs: bump Gallium version number | Brian Paul | |
2009-04-08 | docs: updated Cell driver info | Brian Paul | |
2009-04-08 | docs: more info for 7.4 release notes | Brian Paul | |
2009-04-08 | mesa: Don't attempt to free the dummy program. | José Fonseca | |
2009-04-07 | st: implement glCopyTexImage() for GL_DEPTH24_STENCIL8 internal format | Brian Paul | |
2009-04-07 | st: implement GL_DEPTH_STENCIL format for glReadPixels and DrawPixels() | Brian Paul | |
2009-04-07 | softpipe: minor debug-help changes in softpipe_transfer_map() | Brian Paul | |
2009-04-07 | mesa: add another special/optimized case in _mesa_unpack_depth_span() | Brian Paul | |
2009-04-07 | swrast: fix point rendering function selection | Brian Paul | |
Need to clamp default point size to min/max range before checking if it's one. Fixes glean pointAtten test. | |||
2009-04-07 | mesa: fix incorrect component ordering for sRGB8 texture fetch/store | Brian Paul | |
This format is layered on MESA_FORMAT_RGB888 so the component order is actually BGR. Fixes glean pixelFormat failures. | |||
2009-04-07 | glsl: enable the new linear scan register allocator code | Brian Paul | |
Seems to b working well enough to enable all the time. Optimizations can be disabled with "export MESA_GLSL=nopt" if needed. | |||
2009-04-07 | docs: document the MESA_GLSL env var, other misc GLSL updates | Brian Paul | |
2009-04-07 | glsl: don't optimize program if MESA_GLSL=nopt | Brian Paul | |
2009-04-07 | radeon: fix compiler warning | Alex Deucher | |
2009-04-07 | swrast: restore !shader check around add_specular() | Brian Paul | |
Fixes a regression from commit 76ac75af8e5481b498981c133836efa2101be2dc. | |||
2009-04-07 | r300: swtcl rewrite and cleanup | Maciej Cencora | |
- remove unused variables - silence compiler warnings - fix twosided lighting - fix point attenuation - unify indentation | |||
2009-04-06 | r300-gallium: vs: Add MAD. | Corbin Simpson | |
2009-04-06 | r300-gallium: vs: Add MUL. | Corbin Simpson | |
2009-04-06 | r300-gallium: Fix surface_copy too. | Corbin Simpson | |
2009-04-06 | r300-gallium: Properly setup HW/SW TCL controls. | Corbin Simpson | |
This keeps non-TCL chipsets from locking up, and also fully unbreaks RADEON_NO_TCL rendering. | |||
2009-04-07 | radeon/r200/r300: fix missing dma buffer validation | Dave Airlie | |
this make gnome shell run | |||
2009-04-07 | radeon: fix bocs wrapper | Dave Airlie | |
2009-04-06 | swrast: more texcombine clean-ups | Brian Paul | |
2009-04-06 | swrast: asst. clean-ups in texcombine code | Brian Paul | |
2009-04-06 | swrast: fix secondary color add for glBitmap | Brian Paul | |
Also, clean up the logic involved in choosing per-vertex vs. per-fragment primary+secondary color addition. | |||
2009-04-06 | stw: Choose a color buffer format that matches the visual. | José Fonseca | |
The massive ifs are ugly, but it's not worth to automate this for just a handful of formats. Fixes conform bcolor.c. | |||
2009-04-06 | softpipe: clean up the buffer clear and tile cache code a little | Brian Paul | |
2009-04-06 | swrast: fix incorrect arithmetic for GL_ADD_SIGNED/GL_COMBINE4_NV mode | Brian Paul | |
2009-04-06 | st: as with swrast, interpret texture border color according to texture format | Brian Paul | |
Depending on the hardware driver this might not be needed, but it will cause no harm. | |||
2009-04-06 | st: rename a helper function | Brian Paul | |
2009-04-06 | swrast: fix texture border color interpretation | Brian Paul | |
The texture border color must be interpreted according to the texture's base format. For example, for a GL_ALPHA texture, sampling the border color should return (0,0,0,borderAlpha). This wasn't an issue here until I removed the legacy texenv code (we always use the combiner path now). | |||
2009-04-06 | mesa: Fix orientation adjustment for reading stencil pixels. | José Fonseca | |
Fixes conform spcorner.c & spclear.c failure. |