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2008-01-14free stvp->draw_shaderBrian
2008-01-14Fix problems with vertex shaders and the private draw module.Brian
The CSO returned by pipe->create_vs_state() can't be passed to the private draw module. That was causing glRasterPos to blow up. Add a 'draw_shader' field to st_vertex_program for use with the private draw module. Change st_context->state.vs type from cso_vertex_shader to st_vertex_program.
2008-01-14disable debug printfBrian
2008-01-14Cell: after sending a batch, wait for a DMA completion signal.Brian
This fixes sporadic rendering glitches. Using a mailbox msg for now, until spe_mfcio_tag_status_read() or similar is found to work.
2008-01-14clamp colors during float->int conversionBrian
2008-01-14Cell: update surface map code to match recent changes in pipe_surface structBrian
2008-01-14Remove pipe->get/put_tile_rgba.Michel Dänzer
pipe_get/put_tile_rgba() now use pipe->get/put_tile internally. Also simplify the <format>_get/put_tile_rgba() helper functions and clean up some inconsitencies in them.
2008-01-14Remove mapping fields from struct pipe_surface.Michel Dänzer
It's now the responsibility of surface users to keep track of their mappings.
2008-01-12Cell: remove fb parameter to get/put_tile()Brian
2008-01-12Cell: disable cell_emit_state() for nowBrian
2008-01-12Cell: collect vars in a spu_global structBrian
2008-01-12Cell: first state object (depth/stencil/alpha) emitted to SPUsBrian
2008-01-12Cell: whitespace/cleanupBrian
2008-01-12Cell: prefix SPU files with spu_Brian
2008-01-12Cell: prefix SPU sources with spu_Brian
2008-01-12Cell: sketch out needed rasterizer stateBrian
2008-01-11s/int/uint/ to silence warningsBrian
2008-01-11whitespace, comment changesBrian
2008-01-11Cell: basic batch buffer workingBrian
2008-01-11Cell: initial work for a hw-like batch buffer systemBrian
2008-01-11Cell: remove obsolete cell_prim_buffer struct and codeBrian
2008-01-11Cell: debug code, commentsBrian
2008-01-11vbuf_flush_vertices() instead of vbuf_flush_indices() in vbuf_end()Brian
2008-01-11Cell: reformatttingBrian
2008-01-11s/int/uint/ to silence warningBrian
2008-01-11Fix malloc size buf, silence signed/unsigned comparision warningBrian
2008-01-11Cell: Remove the pre-vbuf rendering codeBrian
2008-01-10Cell: wait_on_mask_all()Brian
2008-01-10Cell: remove unneeded #includesBrian
2008-01-10Cell: compute bounding box in cell_vbuf_draw()Brian
2008-01-10Cell: remove unused color fieldBrian
2008-01-10Cell: remove unused codeBrian
2008-01-10Cell: make vertex_header and prim_header types private to tri.cBrian
2008-01-10Cell: avoid copying vertex dataBrian
2008-01-10Cell: move tile-related code into new tile.[ch] files.Brian
2008-01-10Cell: use new ASSERT macro instead of standard assertBrian
The later doesn't seem to work properly in SPU code.
2008-01-10Cell: enable vbuf path by defaultBrian
2008-01-10Cell: checkpoint: draw_vbuf code in place and works, but not enabled by ↵Brian
default yet.
2008-01-10Additional parameters to vbuf_render->draw()Brian
Pass complete information about vertex/index buffer location, size, etc.
2008-01-10Cell: initial implementation of vbuf code.Brian
The draw module's vbuf stage builds buffers of post-transformed vertices and issues draw-elements calls to render them. We'll pass the vertex and index buffers to the SPUs...
2008-01-10Cell: call draw_compute_vertex_size()Brian
2008-01-10Cell: s/free/align_free/Brian
2008-01-10Cell: clean-up cell_spu_exit() codeBrian
2008-01-10bump CELL_MAX_VERTS to 240Brian
2008-01-10comment about vertex data in emit_vertex()Brian
2008-01-10clean-up comments, codeBrian
2008-01-10softpipe: Simplify texture memory layout.Michel Dänzer
2008-01-10Add glapi/ path for inclusion of glapioffsets.h.Michel Dänzer
Not sure why this is only needed now...
2008-01-09Cell: initial implementation of tile status optimizationsBrian
Tiles are marked as CLEAR, DEFINED or DIRTY to avoid making unnecessary get_tile() and put_tile() calls.
2008-01-09Cell: start using DMA tags in a more sensible way, move waits() later when ↵Brian
possible.