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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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Author
2011-01-28
glcpp: Demote "macro redefined" from an error to a warning
Carl Worth
2011-01-28
dri: add a placeholder for the framebuffer sRGB capable bit.
Dave Airlie
2011-01-27
glapi: add @GOTPCREL relocation type
Dimitry Andric
2011-01-28
r600g: handle PIPE_CAP_ARRAY_TEXTURES
Marek Olšák
2011-01-28
r300g: handle PIPE_CAP_ARRAY_TEXTURES
Marek Olšák
2011-01-28
r300g: 8x8-compressed zbuffer can only be point-sampled
Marek Olšák
2011-01-28
r300g: fix and re-enable 8x8 zbuffer compression mode
Marek Olšák
2011-01-27
r300g: print driver info if RADEON_DEBUG=info
Marek Olšák
2011-01-27
r300g: add winsys flag CAN_AACOMPRESS
Marek Olšák
2011-01-27
r300g: rename flag squaretiling -> drm_2_1_0
Marek Olšák
2011-01-27
docs: update GL3 status
Marek Olšák
2011-01-27
util: fix parsing debug options
Marek Olšák
2011-01-27
r300g: fix some bugs with zbuffer compression (v4)
Marek Olšák
2011-01-26
glsl: use 'this' pointer to be consistent
Brian Paul
2011-01-26
glsl: remove needless conditional
Brian Paul
2011-01-26
glsl: move ir_var_out code
Brian Paul
2011-01-26
glsl: move ir_var_system_value code
Brian Paul
2011-01-26
glsl: use local var to simplify code a bit
Brian Paul
2011-01-26
mesa: fix compilation
Zack Rusin
2011-01-26
glsl: Refresh autogenerated lexer file
Chad Versace
2011-01-26
glsl: Remove extraneously extraneous parens
Chad Versace
2011-01-26
mesa: Allow extensions in MESA_EXTENSION_OVERRIDE to be prefixed with '+'
Chad Versace
2011-01-26
mesa: Simplify logic in get_extension_override()
Chad Versace
2011-01-26
glsl: Enable AMD_conservative_depth in parser
Chad Versace
2011-01-26
mesa: Propagate gl_FragDepth layout from GLSL IR to Mesa IR
Chad Versace
2011-01-26
glsl: Raise linking error if gl_FragDepth layout is inconsistent
Chad Versace
2011-01-26
glsl: Propagate depth layout qualifier from AST to IR
Chad Versace
2011-01-26
glsl: Define enum ir_depth_layout
Chad Versace
2011-01-26
glsl: Refresh autogenerated parser files
Chad Versace
2011-01-26
glsl: Add support for AMD_conservative_depth to parser
Chad Versace
2011-01-26
glsl: Add depth layout qualifiers to ast_type_qualifier
Chad Versace
2011-01-26
glcpp: Conditionally define macro GL_AMD_conservative_depth
Chad Versace
2011-01-26
mesa: Add AMD_conservative_depth to extension list
Chad Versace
2011-01-26
tgsi: add cases for array textures
Brian Paul
2011-01-26
mesa: Support internalFormat=GL_BGRA for DRI drivers
Kristian Høgsberg
2011-01-26
st/egl: Downgrade warning to debug when we can't create a drm screen
Kristian Høgsberg
2011-01-26
mesa: fix MESA/EXT typo
Brian Paul
2011-01-26
util: require debug options to be separated by commas
Marek Olšák
2011-01-26
gallium: add an interface for query predicates
Zack Rusin
2011-01-25
softpipe: support for 1D/2D texture arrays
Brian Paul
2011-01-25
st/mesa: support for 1D/2D texture arrays
Brian Paul
2011-01-25
tgsi: add support for 1D/2D texture arrays
Brian Paul
2011-01-25
configure.ac: define LIBDRM_INTEL_REQUIRED
Tormod Volden
2011-01-25
mesa: remove isProxy local var
Brian Paul
2011-01-25
mesa: use texFormat local var in more places
Brian Paul
2011-01-25
mesa: consolidate error handling code in _mesa_GetTexLevelParameteriv()
Brian Paul
2011-01-25
mesa: consolidate error handling in set_tex_parameteri()
Brian Paul
2011-01-25
mesa: add checks for GL_EXT_texture_array
Brian Paul
2011-01-25
linker: Propagate max_array_access while linking functions
Ian Romanick
2011-01-25
linker: Set sizes for non-global arrays as well
Ian Romanick
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